Player Matchup

Ymir
Ymir
danielmartinezrm
Ymir
Level 18
God Stats
9W - 7L
1,716 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
lI-Sanchez-lI
Aphrodite
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1
Thor
Thor
pZyle
Thor
Level 91
God Stats
2W - 1L
1,419 SR
Queue Stats
34W - 33L
1,440 Elo+
Party 1
Team Averages
Level 59
1,545 SR
1,480 Elo+

VS

Team Averages
Level 27
1,574 SR
1,450 Elo+
Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Carnicero41
Baron Samedi
Level 27
God Stats
11W - 2L
1,973 SR
Queue Stats
87W - 70L
1,633 Elo+
Solo
Hun Batz
Hun Batz
McSolo_2K
Hun Batz
Level 26
God Stats
14W - 18L
1,249 SR
Queue Stats
142W - 200L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,153
596
1,661
14,310
7,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
lI-Sanchez-lI
Aphrodite
11
2 / 6 / 3
7,819
652
5,141
9,364
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
pZyle
Thor
11
2 / 4 / 2
7,853
654
8,914
10,926
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 2 / 9
8,491
708
5,355
7,116
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Carnicero41
Baron Samedi
13
9 / 2 / 6
9,668
806
20,124
8,753
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
McSolo_2K
Hun Batz
13
4 / 1 / 7
8,755
730
5,299
7,323
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
15
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
9
3.25
W
Baron Samedi
Carnicero41
Baron Samedi
9
2
6
6
W
Hun Batz
McSolo_2K
Hun Batz
4
1
7
7.5
L
1
5
2
0.4
L
Aphrodite
lI-Sanchez-lI
Aphrodite
2
6
3
0.58
L
Thor
pZyle
Thor
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,716
Damage
30,778
34,600
Taken
23,192
16,935
Mitigated
9,390
7,224
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,355
1,335
0
1,998
7,116
3,437
1,169
2,638
4,155
0
28,931
W
Baron Samedi
Carnicero41
Baron Samedi
20,124
1,693
490
4,231
8,753
3,612
1,135
1,967
6,503
51,995
0
W
Hun Batz
McSolo_2K
Hun Batz
5,299
1,444
342
1,865
7,323
2,341
836
1,731
5,191
0
25,529
L
1,661
149
0
500
14,310
7,062
0
8,988
5,322
12,498
0
L
Aphrodite
lI-Sanchez-lI
Aphrodite
5,141
915
2,886
2,948
9,364
3,942
0
6,060
3,304
26,996
0
L
Thor
pZyle
Thor
8,914
2,029
0
890
10,926
5,931
0
5,100
5,826
0
24,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,825
Gold Earned
26,914
107
Minions Killed
156
0
Camps Cleared
0
571,113
Distance Traveled
629,641
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,491
708
50
4
0
185,809
0
W
Baron Samedi
9,668
806
52
4
0
203,868
0
W
Hun Batz
8,755
730
54
5
0
239,964
0
L
Ymir
7,153
596
25
2
0
198,143
4
L
Aphrodite
7,819
652
53
4
0
176,407
4
L
Thor
7,853
654
29
2
0
196,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role