Player Matchup

Hel
Hel
LandCruiser
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MaKaTyH
Nu Wa
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 138L
1,554 Elo+
Solo
King Arthur
King Arthur
Rodolaze
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
RompeDasking
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,518 Elo+
Solo
Zeus
Zeus
vlvl
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,565 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,528 Elo+

VS

Team Averages
Level 105
1,448 SR
1,501 Elo+
Chronos
Chronos
DragonScythe
Chronos
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
312W - 279L
1,479 Elo+
Solo
Chang'e
Chang'e
Kasalina1
Chang'e
Level 61
God Stats
7W - 13L
1,142 SR
Queue Stats
725W - 737L
1,464 Elo+
Solo
Merlin
Merlin
Meioeder
Merlin
Level 77
God Stats
5W - 0L
1,713 SR
Queue Stats
200W - 192L
1,525 Elo+
Solo
Raijin
Raijin
Tutke
Raijin
Level 144
God Stats
8W - 11L
1,333 SR
Queue Stats
310W - 259L
1,622 Elo+
Solo
Tiamat
Tiamat
ZakareLeBarbare
Tiamat
Level 101
God Stats
5W - 3L
1,552 SR
Queue Stats
360W - 345L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
10,870
776
11,622
19,402
20,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
MaKaTyH
Nu Wa
16
1 / 1 / 6
8,538
610
12,470
8,421
3,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Rodolaze
King Arthur
15
0 / 7 / 8
8,585
613
9,276
23,433
21,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
15
2 / 7 / 3
8,260
590
3,934
17,035
7,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
vlvl
Zeus
18
7 / 7 / 3
10,631
759
15,514
15,582
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DragonScythe
Chronos
18
4 / 1 / 17
10,685
763
11,539
18,317
14,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Kasalina1
Chang'e
17
1 / 4 / 16
10,367
741
11,335
16,400
10,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Meioeder
Merlin
19
8 / 2 / 11
11,459
819
19,624
9,705
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Tutke
Raijin
19
8 / 4 / 12
11,278
806
20,638
15,842
6,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 11
10,289
735
11,756
12,571
13,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
14
Kills
25
25
Deaths
14
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chronos
DragonScythe
Chronos
4
1
17
12.5
W
Chang'e
Kasalina1
Chang'e
1
4
16
2.25
L
4
3
9
2.83
L
Nu Wa
MaKaTyH
Nu Wa
1
1
6
4
W
Merlin
Meioeder
Merlin
8
2
11
6.75
L
King Arthur
Rodolaze
King Arthur
0
7
8
0.57
L
Athena
2
7
3
0.5
W
Raijin
Tutke
Raijin
8
4
12
3.5
W
4
3
11
3.17
L
Zeus
vlvl
Zeus
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,816
Damage
74,892
83,873
Taken
72,835
57,758
Mitigated
49,816
40,170
Healing
42,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DragonScythe
Chronos
11,539
4,090
2,859
6,341
18,317
14,590
2,280
8,152
10,165
25,521
0
W
Chang'e
Kasalina1
Chang'e
11,335
1,810
12,569
6,781
16,400
10,136
839
11,791
4,609
25,653
0
L
11,622
344
12,647
10,919
19,402
20,469
387
15,773
3,199
31,183
0
L
Nu Wa
MaKaTyH
Nu Wa
12,470
3,156
1,796
1,851
8,421
3,214
911
7,470
819
25,703
0
W
Merlin
Meioeder
Merlin
19,624
2,477
967
691
9,705
4,681
1,576
7,699
2,006
50,653
0
L
King Arthur
Rodolaze
King Arthur
9,276
2,024
1,621
4,205
23,433
21,226
9
20,644
2,625
0
15,374
L
Athena
3,934
822
2,105
2,486
17,035
7,044
44
15,530
1,339
9,546
0
W
Raijin
Tutke
Raijin
20,638
1,846
2,558
5,397
15,842
6,928
512
9,781
6,061
36,887
0
W
11,756
938
1,510
2,889
12,571
13,481
438
6,117
6,454
23,194
0
L
Zeus
vlvl
Zeus
15,514
2,023
923
1,617
15,582
5,805
373
14,210
999
34,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
54,078
113
Minions Killed
181
0
Camps Cleared
0
1,132,627
Distance Traveled
1,180,527
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,685
763
22
2
0
242,988
1
W
Chang'e
10,367
741
29
2
0
251,621
2
L
Hel
10,870
776
49
4
0
258,387
0
L
Nu Wa
8,538
610
24
2
0
185,741
0
W
Merlin
11,459
819
62
4
0
215,774
0
L
King Arthur
8,585
613
7
1
0
245,912
0
L
Athena
8,260
590
3
0
0
234,764
0
W
Raijin
11,278
806
47
3
0
230,563
0
W
Tiamat
10,289
735
21
2
0
239,581
0
L
Zeus
10,631
759
30
2
0
207,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role