Player Matchup

Thanatos
Thanatos
Bretttles
Thanatos
Level 79
God Stats
2W - 5L
1,680 SR
Queue Stats
369W - 323L
1,644 Elo+
Solo
Athena
Athena
CrepiestPancake
Athena
Level 47
God Stats
1W - 5L
1,364 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 2
Medusa
Medusa
Parsafarazy
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Sleepinggodhere
Horus
Level 104
God Stats
21W - 18L
1,681 SR
Queue Stats
243W - 192L
1,640 Elo+
Party 2
Raijin
Raijin
coooooooola
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 367L
1,558 Elo+
Solo
Team Averages
Level 91
1,545 SR
1,540 Elo+

VS

Team Averages
Level 80
1,459 SR
1,570 Elo+
Tyr
Tyr
Helasar
Tyr
Level 59
God Stats
2W - 4L
1,364 SR
Queue Stats
235W - 231L
1,518 Elo+
Solo
Medusa
Medusa
Qnay
Medusa
Level 78
God Stats
7W - 2L
1,708 SR
Queue Stats
153W - 156L
1,549 Elo+
Solo
Chang'e
Chang'e
SebTheStar
Chang'e
Level 66
God Stats
18W - 15L
1,317 SR
Queue Stats
109W - 86L
1,573 Elo+
Party 1
Ravana
Ravana
ZapZar
Ravana
Level 135
God Stats
3W - 3L
1,233 SR
Queue Stats
308W - 281L
1,641 Elo+
Solo
Cthulhu
Cthulhu
dunkyjames
Cthulhu
Level 64
God Stats
23W - 16L
1,672 SR
Queue Stats
80W - 70L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bretttles
Thanatos
17
4 / 6 / 5
10,852
517
13,930
20,577
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 3
8,981
428
5,862
19,221
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
19
3 / 4 / 3
11,409
543
16,008
16,886
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 4 / 3
11,283
537
18,934
27,331
26,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
11
1 / 6 / 1
8,359
398
3,541
8,634
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
0 / 4 / 8
10,564
503
11,227
23,547
21,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Qnay
Medusa
18
0 / 4 / 8
10,728
511
6,224
14,520
5,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SebTheStar
Chang'e
18
8 / 3 / 10
11,270
537
18,200
14,612
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
ZapZar
Ravana
20
12 / 2 / 5
12,646
602
16,142
12,595
10,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
dunkyjames
Cthulhu
18
5 / 2 / 11
11,221
534
13,516
15,499
12,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
15
Kills
25
25
Deaths
15
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bretttles
Thanatos
4
6
5
1.08
L
1
5
3
0.5
W
Tyr
0
4
8
1
L
Medusa
3
4
3
1.13
W
Medusa
Qnay
Medusa
0
4
8
1
W
Chang'e
SebTheStar
Chang'e
8
3
10
4.33
L
6
4
3
1.88
W
Ravana
ZapZar
Ravana
12
2
5
7.25
L
Raijin
1
6
1
0.25
W
Cthulhu
dunkyjames
Cthulhu
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,275
Damage
65,309
92,649
Taken
80,773
61,048
Mitigated
54,872
32,846
Healing
32,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bretttles
Thanatos
13,930
3,963
0
15,610
20,577
8,570
0
6,976
13,248
0
80,908
L
5,862
1,243
0
3,148
19,221
15,966
53
8,970
10,031
28,462
0
W
Tyr
11,227
2,335
0
10,174
23,547
21,110
0
2,847
20,700
0
66,930
L
Medusa
16,008
8,371
0
4,443
16,886
6,956
0
3,740
13,069
0
105,633
W
Medusa
Qnay
Medusa
6,224
2,288
0
5,404
14,520
5,402
3,076
1,235
13,285
0
89,167
W
Chang'e
SebTheStar
Chang'e
18,200
1,143
3,691
8,509
14,612
5,632
1,266
4,384
10,228
63,808
0
L
18,934
5,068
749
8,441
27,331
26,635
40
7,431
19,058
11,702
52,343
W
Ravana
ZapZar
Ravana
16,142
5,347
0
1,515
12,595
10,160
1,619
1,871
10,724
0
92,061
L
Raijin
3,541
213
0
455
8,634
2,921
489
3,561
4,802
39,962
0
W
Cthulhu
dunkyjames
Cthulhu
13,516
1,675
1,313
2,306
15,499
12,568
616
3,206
12,293
43,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,884
Gold Earned
56,429
524
Minions Killed
591
0
Camps Cleared
0
1,719,882
Distance Traveled
2,035,612
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,852
517
131
6
0
411,428
3
L
Athena
8,981
428
53
3
0
395,540
4
W
Tyr
10,564
503
120
6
0
389,779
5
L
Medusa
11,409
543
154
7
0
375,197
11
W
Medusa
10,728
511
149
7
0
350,024
3
W
Chang'e
11,270
537
79
4
0
414,530
2
L
Horus
11,283
537
102
5
0
347,230
4
W
Ravana
12,646
602
149
7
0
454,842
1
L
Raijin
8,359
398
84
4
0
190,487
0
W
Cthulhu
11,221
534
94
4
0
426,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role