Player Matchup

Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver III
CelinComC
Susano
Silver III
Level 85
God Stats
16W - 19L
1,482 SR
Queue Stats
27W - 33L
1,090 MMR
Solo
Persephone
Persephone
Silver II
DMcflySvg19R
Persephone
Silver II
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 106L
1,214 MMR
Solo
Hercules
Hercules
Silver IV
Dragonhunter4321
Hercules
Silver IV
Level 101
God Stats
5W - 7L
1,500 SR
Queue Stats
280W - 309L
727 MMR
Solo
Cerberus
Cerberus
Silver V
Urb Laughs At U
Cerberus
Silver V
Level 128
God Stats
54W - 51L
1,483 SR
Queue Stats
332W - 380L
502 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,493 SR
1,007 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,585 SR
903 MMR
Raijin
Raijin
Silver I
Clawsly
Raijin
Silver I
Level 129
God Stats
7W - 6L
1,526 SR
Queue Stats
98W - 101L
1,168 MMR
Solo
Guan Yu
Guan Yu
Silver I
Haroolie
Guan Yu
Silver I
Level 103
God Stats
25W - 20L
1,625 SR
Queue Stats
166W - 178L
1,207 MMR
Solo
Mercury
Mercury
Gold V
JuicyMoose7806
Mercury
Gold V
Level 121
God Stats
4W - 2L
1,491 SR
Queue Stats
336W - 354L
1,288 MMR
Solo
Yemoja
Yemoja
Bronze III
bsc135
Yemoja
Bronze III
Level 56
God Stats
6W - 2L
1,749 SR
Queue Stats
249W - 305L
-17 MMR
Solo
Cupid
Cupid
Silver III
chambi
Cupid
Silver III
Level 63
God Stats
186W - 175L
1,533 SR
Queue Stats
411W - 431L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
6 / 10 / 4
12,026
463
17,823
25,573
11,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
CelinComC
Susano
19
7 / 6 / 3
12,080
465
17,236
21,860
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
DMcflySvg19R
Persephone
18
2 / 8 / 5
11,467
441
19,720
18,812
7,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 3 / 9
11,013
424
9,151
25,478
28,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
16
1 / 9 / 3
10,321
397
13,812
30,597
16,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TsukuyomiTiamatDanzaburouSetCthulhu

VS

Bans
Cu ChulainnSun WukongScyllaKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Clawsly
Raijin
20
9 / 1 / 19
14,559
560
36,842
30,027
12,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Haroolie
Guan Yu
19
6 / 6 / 11
13,425
516
12,879
29,938
36,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 3 / 7
15,850
610
17,198
22,934
11,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
bsc135
Yemoja
19
0 / 2 / 15
12,997
500
5,293
21,851
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
chambi
Cupid
18
7 / 6 / 15
13,305
512
21,103
20,318
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
17
Kills
36
36
Deaths
18
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
10
4
0.8
L
Susano
CelinComC
Susano
7
6
3
1.42
W
Raijin
Clawsly
Raijin
9
1
19
18.5
L
Persephone
DMcflySvg19R
Persephone
2
8
5
0.56
L
1
3
9
1.83
W
Guan Yu
Haroolie
Guan Yu
6
6
11
1.92
W
14
3
7
5.83
L
Cerberus
1
9
3
0.28
W
Yemoja
bsc135
Yemoja
0
2
15
3.75
W
Cupid
chambi
Cupid
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,742
Damage
93,315
122,320
Taken
125,068
72,653
Mitigated
90,091
33,429
Healing
62,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
17,823
7,505
0
4,045
25,573
11,411
0
7,525
17,746
0
71,638
L
Susano
CelinComC
Susano
17,236
2,307
0
5,140
21,860
8,795
568
6,513
14,985
0
76,269
W
Raijin
Clawsly
Raijin
36,842
3,359
1,094
13,729
30,027
12,744
1,809
12,397
16,941
111,143
0
L
Persephone
DMcflySvg19R
Persephone
19,720
2,458
723
5,505
18,812
7,194
96
8,866
9,379
77,085
0
L
9,151
1,770
0
7,367
25,478
28,848
138
9,087
15,961
0
56,906
W
Guan Yu
Haroolie
Guan Yu
12,879
1,485
4,690
10,609
29,938
36,138
2,168
5,861
23,773
0
69,377
W
17,198
9,248
0
8,588
22,934
11,580
3,617
4,077
18,719
0
123,209
L
Cerberus
13,812
217
1,092
9,557
30,597
16,405
640
8,662
21,639
65,466
0
W
Yemoja
bsc135
Yemoja
5,293
1,708
7,404
9,263
21,851
21,966
1,854
6,090
15,615
49,069
0
W
Cupid
chambi
Cupid
21,103
14,386
1,590
5,373
20,318
7,663
4,320
6,669
13,537
0
79,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,907
Gold Earned
70,136
583
Minions Killed
577
0
Camps Cleared
0
2,296,254
Distance Traveled
2,376,723
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,026
463
92
4
0
440,997
9
L
Susano
12,080
465
108
4
0
489,000
1
W
Raijin
14,559
560
144
6
0
482,764
6
L
Persephone
11,467
441
133
5
0
423,594
2
L
Hercules
11,013
424
88
3
0
443,557
0
W
Guan Yu
13,425
516
102
4
0
480,630
1
W
Mercury
15,850
610
148
6
0
560,343
4
L
Cerberus
10,321
397
162
6
0
499,106
0
W
Yemoja
12,997
500
73
3
0
441,760
11
W
Cupid
13,305
512
110
4
0
411,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role