Player Matchup

Cernunnos
Cernunnos
Masters
Alestromm
Cernunnos
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
Charm
Apollo
Diamond III
Level 153
God Stats
5W - 1L
1,871 SR
Queue Stats
105W - 87L
2,314 MMR
Solo
Ymir
Ymir
Diamond I
Daniik
Ymir
Diamond I
Level 160
God Stats
3W - 3L
1,489 SR
Queue Stats
249W - 231L
2,411 MMR
Solo
Guan Yu
Guan Yu
Diamond II
GrandGénie
Guan Yu
Diamond II
Level 106
God Stats
1W - 0L
1,750 SR
Queue Stats
85W - 70L
2,226 MMR
Solo
Scylla
Scylla
Masters
Hirashima
Scylla
Masters
Level 160
God Stats
44W - 22L
1,786 SR
Queue Stats
253W - 248L
2,487 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,679 SR
2,187 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,529 SR
1,988 MMR
Poseidon
Poseidon
Diamond III
BsideU
Poseidon
Diamond III
Level 157
God Stats
1W - 3L
1,195 SR
Queue Stats
183W - 157L
2,326 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
FingerMyBûm
Kuzenbo
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Masters
PaststyleEddy
Set
Masters
Level 157
God Stats
13W - 15L
1,828 SR
Queue Stats
239W - 236L
2,196 MMR
Solo
Thanatos
Thanatos
Masters
Sarpeii
Thanatos
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
TrashyTreasures
Danzaburou
Diamond IV
Level 90
God Stats
1W - 3L
1,624 SR
Queue Stats
151W - 91L
2,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alestromm
Cernunnos
20
2 / 3 / 6
14,401
600
18,716
23,527
10,109
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Charm
Apollo
20
8 / 3 / 3
14,337
597
11,736
16,620
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ymir
Daniik
Ymir
17
2 / 6 / 6
10,893
454
8,689
24,222
19,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
GrandGénie
Guan Yu
20
3 / 0 / 6
14,901
621
16,608
25,120
35,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Scylla
Hirashima
Scylla
20
1 / 7 / 7
12,884
537
8,614
15,992
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeErlang ShenTiamatSerqetAthena

VS

Bans
TsukuyomiKhepriSobekKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BsideU
Poseidon
20
6 / 5 / 3
12,881
537
13,980
9,817
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Kuzenbo
FingerMyBûm
Kuzenbo
17
0 / 1 / 9
11,518
480
8,138
20,307
28,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 5
14,812
617
16,914
20,310
18,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Thanatos
Sarpeii
Thanatos
20
8 / 6 / 9
13,958
582
16,603
20,933
11,958
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
TrashyTreasures
Danzaburou
20
0 / 2 / 5
13,484
562
16,311
24,256
9,957
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
16
Kills
19
19
Deaths
16
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alestromm
Cernunnos
2
3
6
1.67
L
Poseidon
BsideU
Poseidon
6
5
3
1.5
W
Apollo
Charm
Apollo
8
3
3
3.17
W
Ymir
Daniik
Ymir
2
6
6
0.83
L
Kuzenbo
FingerMyBûm
Kuzenbo
0
1
9
4.5
W
Guan Yu
GrandGénie
Guan Yu
3
0
6
6
W
Scylla
Hirashima
Scylla
1
7
7
0.64
L
5
2
5
3.75
L
Thanatos
Sarpeii
Thanatos
8
6
9
2.08
L
Danzaburou
TrashyTreasures
Danzaburou
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,363
Damage
71,946
105,481
Taken
95,623
78,395
Mitigated
73,013
47,826
Healing
41,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alestromm
Cernunnos
18,716
10,286
0
15,235
23,527
10,109
5,663
2,680
20,847
0
151,717
L
Poseidon
BsideU
Poseidon
13,980
2,087
0
633
9,817
3,932
1,129
3,280
6,247
119,499
0
W
Apollo
Charm
Apollo
11,736
7,987
0
3,874
16,620
7,297
3,152
4,092
12,528
0
115,706
W
Ymir
Daniik
Ymir
8,689
1,085
488
2,687
24,222
19,568
187
9,793
14,429
40,348
0
L
Kuzenbo
FingerMyBûm
Kuzenbo
8,138
3,215
0
5,792
20,307
28,757
307
6,143
13,905
36,736
0
W
Guan Yu
GrandGénie
Guan Yu
16,608
4,031
2,885
19,831
25,120
35,440
1,445
2,020
23,100
0
113,327
W
Scylla
Hirashima
Scylla
8,614
990
0
2,826
15,992
5,981
479
4,038
11,954
99,087
0
L
16,914
6,716
0
6,487
20,310
18,409
749
2,732
16,564
0
110,903
L
Thanatos
Sarpeii
Thanatos
16,603
6,831
0
14,212
20,933
11,958
4,105
4,154
16,461
0
106,899
L
Danzaburou
TrashyTreasures
Danzaburou
16,311
9,123
0
14,352
24,256
9,957
4,528
461
23,155
0
123,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,416
Gold Earned
66,653
871
Minions Killed
835
0
Camps Cleared
0
2,309,829
Distance Traveled
2,269,188
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,401
600
222
9
0
426,580
8
L
Poseidon
12,881
537
200
8
0
454,228
11
W
Apollo
14,337
597
184
8
0
500,534
2
W
Ymir
10,893
454
52
2
0
434,030
4
L
Kuzenbo
11,518
480
29
1
0
457,480
5
W
Guan Yu
14,901
621
214
9
0
533,363
2
W
Scylla
12,884
537
199
8
0
415,322
9
L
Set
14,812
617
223
9
0
504,374
3
L
Thanatos
13,958
582
148
6
0
461,386
0
L
Danzaburou
13,484
562
235
10
0
391,720
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role