Player Matchup

Skadi
Skadi
BubregDiler
Skadi
Level 16
God Stats
0W - 3L
1,073 SR
Queue Stats
5W - 11L
1,520 Elo+
Party 1
Sol
Sol
ShinigamiRux
Sol
Level 85
God Stats
14W - 10L
1,566 SR
Queue Stats
62W - 51L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
putin110
Zhong Kui
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,364 Elo+
Solo
Ne Zha
Ne Zha
vksuperdaso
Ne Zha
Level 72
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 2L
1,534 Elo+
Party 1
Zeus
Zeus
капитанкарасик
Zeus
Level 104
God Stats
25W - 29L
1,386 SR
Queue Stats
123W - 138L
1,436 Elo+
Solo
Team Averages
Level 66
1,348 SR
1,485 Elo+

VS

Team Averages
Level 124
1,479 SR
1,517 Elo+
Da Ji
Da Ji
MaggiMann
Da Ji
Level 160
God Stats
2W - 0L
1,110 SR
Queue Stats
9W - 6L
1,483 Elo+
Solo
Nox
Nox
NotSparkie
Nox
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 97L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Skavis
Cthulhu
Level 116
God Stats
2W - 0L
1,897 SR
Queue Stats
10W - 10L
1,449 Elo+
Solo
Chiron
Chiron
VelikiGuru
Chiron
Level 148
God Stats
1W - 0L
1,368 SR
Queue Stats
36W - 28L
1,562 Elo+
Solo
Cernunnos
Cernunnos
mjgt
Cernunnos
Level 122
God Stats
54W - 53L
1,522 SR
Queue Stats
163W - 176L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 0
7,768
863
2,628
14,229
4,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 3
8,772
975
10,736
16,275
4,994
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+55
Magical Power
+10%
Attack Speed

Zhong Kui
putin110
Zhong Kui
14
2 / 7 / 0
8,500
944
8,720
18,066
10,018
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Ne Zha
12
0 / 2 / 0
7,240
804
246
3,661
1,075
Short Sword

Short Sword

+25
Physical Power

13
1 / 5 / 1
8,288
921
7,936
10,695
2,921
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Magic Focus

Magic Focus

+25
Magical Power

Team 1 Tickets

90

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MaggiMann
Da Ji
15
5 / 3 / 12
9,470
1,052
13,775
7,410
3,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 0 / 12
10,600
1,178
7,817
6,350
2,605
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
Skavis
Cthulhu
16
5 / 0 / 17
10,592
1,177
14,448
12,151
11,013
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Chiron
VelikiGuru
Chiron
17
12 / 0 / 11
11,508
1,279
18,808
6,582
2,769
The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+10
Physical Power
+20
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Cernunnos
mjgt
Cernunnos
15
0 / 0 / 13
8,769
974
4,799
4,373
1,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+5
Physical Power
+7%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
94
3
Kills
29
29
Deaths
3
4
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Da Ji
MaggiMann
Da Ji
5
3
12
3.67
W
7
0
12
13
L
0
5
3
0.3
W
Cthulhu
Skavis
Cthulhu
5
0
17
13.5
W
Chiron
VelikiGuru
Chiron
12
0
11
17.5
W
Cernunnos
mjgt
Cernunnos
0
0
13
6.5
L
Zhong Kui
putin110
Zhong Kui
2
7
0
0.29
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
59,647
62,926
Taken
36,866
23,252
Mitigated
21,632
3,670
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,628
1,322
0
119
14,229
4,244
0
3,430
10,799
0
7,771
W
Da Ji
MaggiMann
Da Ji
13,775
2,822
0
551
7,410
3,471
0
5,305
2,105
0
20,613
W
7,817
474
0
274
6,350
2,605
0
5,393
957
29,124
0
L
10,736
2,051
0
1,456
16,275
4,994
0
7,243
9,032
40,514
0
W
Cthulhu
Skavis
Cthulhu
14,448
371
1,042
2,413
12,151
11,013
0
9,540
2,611
25,649
0
W
Chiron
VelikiGuru
Chiron
18,808
7,422
557
1,838
6,582
2,769
0
3,705
2,877
0
40,232
W
Cernunnos
mjgt
Cernunnos
4,799
1,890
450
925
4,373
1,774
0
3,449
924
0
23,579
L
Zhong Kui
putin110
Zhong Kui
8,720
1,065
171
1,924
18,066
10,018
0
7,230
10,836
16,497
0
L
Ne Zha
246
0
0
0
3,661
1,075
0
771
2,890
0
1,526
L
7,936
465
0
0
10,695
2,921
0
3,591
7,104
23,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
50,939
132
Minions Killed
180
4
Camps Cleared
14
571,373
Distance Traveled
876,073
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,768
863
15
2
1
137,204
0
W
Da Ji
9,470
1,052
9
1
7
157,095
0
W
Nox
10,600
1,178
63
7
0
171,049
3
L
Sol
8,772
975
60
7
1
170,264
1
W
Cthulhu
10,592
1,177
31
3
0
194,579
0
W
Chiron
11,508
1,279
39
4
5
177,231
0
W
Cernunnos
8,769
974
38
4
2
176,119
4
L
Zhong Kui
8,500
944
13
1
1
111,741
0
L
Ne Zha
7,240
804
0
0
0
15,613
0
L
Zeus
8,288
921
44
5
1
136,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role