Player Matchup

Mulan
Mulan
Diomedes-Enkidu
Mulan
Level 102
God Stats
2W - 1L
1,816 SR
Queue Stats
41W - 41L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
DisappointingDad
Tsukuyomi
Level 65
God Stats
7W - 4L
1,679 SR
Queue Stats
16W - 15L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Djmasers_187
Guan Yu
Level 139
God Stats
3W - 1L
1,643 SR
Queue Stats
311W - 286L
1,559 Elo+
Solo
Neith
Neith
GreenJoint8397
Neith
Level 101
God Stats
1W - 2L
1,371 SR
Queue Stats
46W - 47L
1,442 Elo+
Solo
Zeus
Zeus
MrEmpanadaS2
Zeus
Level 126
God Stats
2W - 1L
1,935 SR
Queue Stats
45W - 42L
1,520 Elo+
Solo
Team Averages
Level 107
1,689 SR
1,518 Elo+

VS

Team Averages
Level 133
1,593 SR
1,532 Elo+
Artemis
Artemis
ChainsOfEternity
Artemis
Level 127
God Stats
48W - 41L
1,603 SR
Queue Stats
198W - 196L
1,552 Elo+
Solo
Mulan
Mulan
Entxnzity
Mulan
Level 148
God Stats
6W - 5L
1,727 SR
Queue Stats
344W - 305L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
Murraj
Kukulkan
Level 103
God Stats
2W - 1L
1,616 SR
Queue Stats
122W - 98L
1,514 Elo+
Solo
Cerberus
Cerberus
MyTypeOfMusic
Cerberus
Level 141
God Stats
0W - 1L
1,460 SR
Queue Stats
94W - 86L
1,579 Elo+
Party 1
Arachne
Arachne
SoulStealer1
Arachne
Level 146
God Stats
2W - 2L
1,559 SR
Queue Stats
22W - 21L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 6
8,441
563
11,812
10,273
4,737
War Flag

War Flag

+10
Physical Power
+20
Magical Power
+100
Health
+10
Mp 5

PASSIVE - Getting an assist for a minion or jungle monster dying restores 6 Health and 6 Mana to all allies within 55 units of you and provides allies 1% Movement Speed and 2% Attack Speed for 10s. This effect stacks up to 10 times. Can be upgraded at level 17.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Tsukuyomi
14
7 / 3 / 4
8,448
563
9,057
11,521
3,989
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Djmasers_187
Guan Yu
15
2 / 1 / 1
8,523
568
5,727
10,973
6,527
Bluestone Pendant

Bluestone Pendant

+10
Physical Power
+20
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Round Shield

Round Shield

+10
Physical Power
+5
Physical Protection

13
2 / 0 / 8
8,602
573
9,204
8,176
2,575
Bluestone Pendant

Bluestone Pendant

+10
Physical Power
+20
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+30
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 5s. (Max. 3 Stacks)

15
3 / 1 / 3
8,770
585
8,546
7,222
2,513
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,326
488
5,555
11,275
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 12 Physical Damage over 2s and have their Attack Speed reduced by 3.5%. Jungle Monsters take 4x the amount of damage. This effect can stack up to 4 times. When burned targets die you are healed for 15 Health and Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Mulan
Entxnzity
Mulan
11
3 / 6 / 3
7,538
503
6,758
15,663
7,028
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Kukulkan
Murraj
Kukulkan
13
1 / 4 / 2
7,404
494
3,550
8,456
3,183
Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warlock's Staff

Warlock's Staff

+85
Magical Power
+150
Health
+200
Mana
+10
Magical Penetration

PASSIVE - You permanently gain +1 Health and +0.8 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 75 Stacks)

Cerberus
MyTypeOfMusic
Cerberus
13
2 / 2 / 0
7,256
484
8,526
12,800
12,422
Warding Sigil

Warding Sigil

+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, decreasing damage taken by 5 for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
SoulStealer1
Arachne
11
1 / 4 / 0
6,571
438
3,260
12,173
3,763
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+25
Magical Power
+10
Hp 5
+10%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +15 HP5 and +10 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
8
8
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
8
3
6
3.67
W
Tsukuyomi
7
3
4
3
W
Guan Yu
Djmasers_187
Guan Yu
2
1
1
2.5
L
Mulan
Entxnzity
Mulan
3
6
3
0.75
W
2
0
8
6
W
3
1
3
4.5
L
Kukulkan
Murraj
Kukulkan
1
4
2
0.5
L
Cerberus
MyTypeOfMusic
Cerberus
2
2
0
1
L
Arachne
SoulStealer1
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
27,649
48,165
Taken
60,367
20,341
Mitigated
30,758
18,590
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,555
2,221
0
3,135
11,275
4,362
0
181
11,094
0
43,896
W
11,812
2,992
918
3,272
10,273
4,737
299
2,465
7,808
0
32,178
W
Tsukuyomi
9,057
3,233
0
3,836
11,521
3,989
0
2,799
8,722
0
43,306
W
Guan Yu
Djmasers_187
Guan Yu
5,727
733
390
4,644
10,973
6,527
232
6,052
4,921
0
44,999
L
Mulan
Entxnzity
Mulan
6,758
1,267
0
3,295
15,663
7,028
0
3,918
11,745
0
20,088
W
9,204
3,707
0
2,242
8,176
2,575
1,899
32
8,144
0
54,858
W
8,546
673
0
3,288
7,222
2,513
625
848
6,374
74,298
0
L
Kukulkan
Murraj
Kukulkan
3,550
312
207
1,513
8,456
3,183
0
2,601
5,855
52,084
0
L
Cerberus
MyTypeOfMusic
Cerberus
8,526
660
0
3,893
12,800
12,422
0
210
12,590
39,659
0
L
Arachne
SoulStealer1
Arachne
3,260
2,449
0
1,299
12,173
3,763
0
1,636
10,537
125
33,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
36,095
444
Minions Killed
355
0
Camps Cleared
0
1,493,539
Distance Traveled
1,386,082
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,326
488
79
5
0
248,193
2
W
Mulan
8,441
563
40
3
0
321,884
3
W
Tsukuyomi
8,448
563
72
5
0
332,682
1
W
Guan Yu
8,523
568
96
6
0
304,853
2
L
Mulan
7,538
503
29
2
0
302,195
0
W
Neith
8,602
573
91
6
0
257,606
8
W
Zeus
8,770
585
145
10
0
276,514
9
L
Kukulkan
7,404
494
107
7
0
250,707
2
L
Cerberus
7,256
484
76
5
0
256,513
1
L
Arachne
6,571
438
64
4
0
328,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role