Player Matchup

Ymir
Ymir
NYChicken
Ymir
Level 29
God Stats
24W - 16L
1,648 SR
Queue Stats
113W - 101L
1,572 Elo+
Solo
Set
Set
PaulieTheGod
Set
Level 10
God Stats
0W - 2L
1,283 SR
Queue Stats
9W - 9L
1,484 Elo+
Solo
Odin
Odin
lordrafael32
Odin
Level 26
God Stats
1W - 1L
1,518 SR
Queue Stats
53W - 58L
1,424 Elo+
Solo
Neith
Neith
μπόμπος
Neith
Level 4
God Stats
1W - 1L
1,766 SR
Queue Stats
8W - 9L
1,633 Elo+
Solo
Jing Wei
Jing Wei
全知者江涟稚
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,523 Elo+

VS

Team Averages
Level 25
1,586 SR
1,467 Elo+
Artemis
Artemis
BadWarri0r
Artemis
Level 8
God Stats
2W - 1L
1,368 SR
Queue Stats
4W - 7L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
GGWRazor
Cu Chulainn
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
5W - 10L
1,321 Elo+
Solo
Ares
Ares
Yurei17
Ares
Level 31
God Stats
6W - 5L
1,490 SR
Queue Stats
54W - 30L
1,691 Elo+
Solo
Chang'e
Chang'e
fasterwq
Chang'e
Level 29
God Stats
5W - 1L
1,882 SR
Queue Stats
109W - 105L
1,520 Elo+
Solo
Set
Set
franmore2002
Set
Level 28
God Stats
4W - 3L
1,471 SR
Queue Stats
104W - 108L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 5 / 12
12,383
476
13,125
28,050
31,497
Sentinel's Embrace

Sentinel's Embrace

+20
Physical Protection
+20
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

19
7 / 9 / 3
12,722
489
19,549
23,256
13,260
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

19
3 / 7 / 6
12,935
498
7,959
17,899
7,293
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

Rangda's Mask

Rangda's Mask

+60
Physical Power
+100
Magical Power

PASSIVE - GAIN DAMAGE, SACRIFICE DEFENSES Only can be bought by Warriors, Guardians <font color='#42F46E'>+20% Damage Dealt <font color='#F44242'>+20% Damage Taken

15
2 / 12 / 9
10,468
403
12,909
18,311
7,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

18
6 / 5 / 8
12,469
480
15,725
22,657
10,437
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadWarri0r
Artemis
16
0 / 8 / 4
10,531
405
7,312
12,119
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 12 Physical Damage over 2s and have their Attack Speed reduced by 3.5%. Jungle Monsters take 4x the amount of damage. This effect can stack up to 4 times. When burned targets die you are healed for 15 Health and Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
GGWRazor
Cu Chulainn
20
7 / 3 / 10
13,872
534
18,430
23,970
25,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 12 Physical Damage over 2s and have their Attack Speed reduced by 3.5%. Jungle Monsters take 4x the amount of damage. This effect can stack up to 4 times. When burned targets die you are healed for 15 Health and Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
Yurei17
Ares
18
4 / 6 / 13
12,643
486
17,455
26,123
27,607
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes only deal 40% bonus damage to you instead of 100%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chang'e
fasterwq
Chang'e
20
9 / 2 / 10
13,662
525
16,319
15,496
6,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Warlock's Staff

Warlock's Staff

+85
Magical Power
+150
Health
+200
Mana
+10
Magical Penetration

PASSIVE - You permanently gain +1 Health and +0.8 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 75 Stacks)

Magic Focus

Magic Focus

+25
Magical Power

20
18 / 2 / 10
17,155
660
26,613
20,843
15,018
Seer of the Jungle

Seer of the Jungle

+60
Physical Power
+90
Magical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 10s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
85
21
Kills
38
38
Deaths
21
38
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
BadWarri0r
Artemis
0
8
4
0.25
W
Cu Chulainn
GGWRazor
Cu Chulainn
7
3
10
4
L
Ymir
3
5
12
1.8
L
7
9
3
0.94
W
Ares
Yurei17
Ares
4
6
13
1.75
W
Chang'e
fasterwq
Chang'e
9
2
10
7
W
18
2
10
11.5
L
3
7
6
0.86
L
2
12
9
0.54
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,267
Damage
86,129
110,173
Taken
98,551
69,665
Mitigated
80,894
25,990
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BadWarri0r
Artemis
7,312
2,598
0
75
12,119
6,209
4,988
3,676
8,443
0
48,489
W
Cu Chulainn
GGWRazor
Cu Chulainn
18,430
2,470
0
6,711
23,970
25,450
1,508
1,928
21,837
13,824
74,013
L
Ymir
13,125
2,878
0
6,124
28,050
31,497
440
11,960
16,090
54,793
0
L
19,549
8,707
788
6,259
23,256
13,260
56
7,621
15,635
0
85,200
W
Ares
Yurei17
Ares
17,455
732
858
6,627
26,123
27,607
545
4,365
20,937
42,591
0
W
Chang'e
fasterwq
Chang'e
16,319
1,754
3,588
4,926
15,496
6,610
3,547
1,516
13,980
62,132
0
W
26,613
11,693
0
1,947
20,843
15,018
1,867
1,640
19,203
0
144,355
L
7,959
2,971
0
1,753
17,899
7,293
967
4,320
13,579
0
63,856
L
12,909
8,156
0
2,917
18,311
7,178
0
8,503
9,808
0
39,886
L
15,725
13,835
0
8,149
22,657
10,437
1,984
4,281
18,376
0
82,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,977
Gold Earned
67,863
501
Minions Killed
599
0
Camps Cleared
0
2,208,611
Distance Traveled
2,412,015
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,531
405
92
4
0
420,421
0
W
Cu Chulainn
13,872
534
140
5
0
517,972
6
L
Ymir
12,383
476
52
2
0
449,665
1
L
Set
12,722
489
126
5
0
436,496
0
W
Ares
12,643
486
44
2
0
481,186
8
W
Chang'e
13,662
525
110
4
0
464,653
1
W
Set
17,155
660
213
8
0
527,783
4
L
Odin
12,935
498
126
5
0
454,825
0
L
Neith
10,468
403
52
2
0
390,371
3
L
Jing Wei
12,469
480
145
6
0
477,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role