Player Matchup

Cthulhu
Cthulhu
Gold IV
Castrium
Cthulhu
Gold IV
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,729 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Morifix
Danzaburou
Gold IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,807 MMR
Party 1
Raijin
Raijin
Gold V
RecedeSZN
Raijin
Gold V
Level 103
God Stats
2W - 0L
1,821 SR
Queue Stats
4W - 2L
1,679 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,607 SR
1,738 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,570 SR
1,629 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
RubénHM
Medusa
Gold IV
Level 154
God Stats
19W - 20L
1,582 SR
Queue Stats
158W - 193L
1,654 MMR
Solo
Kukulkan
Kukulkan
Gold I
rockyboy-22
Kukulkan
Gold I
Level 129
God Stats
14W - 28L
1,627 SR
Queue Stats
336W - 439L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Castrium
Cthulhu
12
2 / 0 / 9
7,769
706
5,475
8,546
5,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Morifix
Danzaburou
13
8 / 0 / 3
8,997
818
11,129
8,960
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Raijin
RecedeSZN
Raijin
11
2 / 2 / 10
7,930
721
7,544
6,328
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaThothGuan YuAphroditeSobek

VS

Bans
TiamatHou YiDiscordiaAnhurNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 0
6,716
611
7,678
12,356
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
RubénHM
Medusa
9
0 / 3 / 1
6,406
582
4,109
8,771
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
rockyboy-22
Kukulkan
10
1 / 6 / 1
6,865
624
3,755
7,315
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Cthulhu
Castrium
Cthulhu
2
0
9
6.5
W
Danzaburou
Morifix
Danzaburou
8
0
3
9.5
W
Raijin
RecedeSZN
Raijin
2
2
10
3.5
L
Medusa
RubénHM
Medusa
0
3
1
0.17
L
Kukulkan
rockyboy-22
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
15,542
23,834
Taken
28,442
10,436
Mitigated
15,252
8,423
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,678
1,128
734
4,242
12,356
9,573
0
4,257
7,788
0
25,331
W
Cthulhu
Castrium
Cthulhu
5,475
124
1,062
2,740
8,546
5,147
76
1,699
6,777
20,284
0
W
Danzaburou
Morifix
Danzaburou
11,129
5,120
0
3,471
8,960
3,317
388
1,351
7,384
0
48,274
W
Raijin
RecedeSZN
Raijin
7,544
797
0
1,150
6,328
1,972
53
799
5,279
24,769
0
L
Medusa
RubénHM
Medusa
4,109
1,394
0
2,089
8,771
2,856
0
3,897
4,682
0
22,113
L
Kukulkan
rockyboy-22
Kukulkan
3,755
104
0
334
7,315
2,823
0
4,262
2,845
20,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
19,987
157
Minions Killed
118
0
Camps Cleared
0
649,980
Distance Traveled
583,228
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,716
611
30
3
0
202,876
2
W
Cthulhu
7,769
706
46
4
0
231,922
4
W
Danzaburou
8,997
818
69
6
0
209,661
3
W
Raijin
7,930
721
42
4
0
208,397
1
L
Medusa
6,406
582
38
3
0
193,848
4
L
Kukulkan
6,865
624
50
5
0
186,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role