Player Matchup

Fenrir
Fenrir
DawDawg75
Fenrir
Level 35
God Stats
1W - 2L
1,408 SR
Queue Stats
48W - 141L
1,199 Elo+
Party 2
Medusa
Medusa
Oomlot
Medusa
Level 85
God Stats
16W - 7L
1,500 SR
Queue Stats
458W - 395L
1,561 Elo+
Solo
Eset
Eset
atplasma10
Eset
Level 68
God Stats
12W - 8L
1,542 SR
Queue Stats
180W - 140L
1,577 Elo+
Solo
Athena
Athena
bronsonbandy
Athena
Level 46
God Stats
3W - 14L
1,138 SR
Queue Stats
102W - 221L
1,215 Elo+
Party 2
Vamana
Vamana
thatkiddfoshee
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 208L
1,222 Elo+
Party 2
Team Averages
Level 54
1,418 SR
1,355 Elo+

VS

Team Averages
Level 100
1,540 SR
1,451 Elo+
Sobek
Sobek
Freeziii
Sobek
Level 155
God Stats
1W - 1L
1,477 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Juggereggnog
Kukulkan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SpecDonMega
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheSirGengar
Danzaburou
Level 100
God Stats
7W - 1L
1,721 SR
Queue Stats
12W - 6L
1,586 Elo+
Party 1
Bakasura
Bakasura
ktyb0ss
Bakasura
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DawDawg75
Fenrir
13
1 / 8 / 4
8,460
445
4,515
18,868
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Oomlot
Medusa
18
10 / 7 / 3
12,103
637
15,134
18,826
7,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 5 / 3
10,846
571
7,226
12,450
4,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
3 / 4 / 7
8,896
468
9,942
24,199
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 3
8,379
441
3,362
14,263
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Freeziii
Sobek
18
11 / 0 / 13
11,369
598
21,686
14,241
18,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Juggereggnog
Kukulkan
18
13 / 4 / 8
11,760
619
22,272
9,147
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SpecDonMega
Xing Tian
16
2 / 2 / 20
10,607
558
9,701
15,848
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TheSirGengar
Danzaburou
14
3 / 8 / 4
9,048
476
5,957
16,369
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ktyb0ss
Bakasura
11
1 / 5 / 5
8,040
423
2,692
9,866
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
19
Kills
30
30
Deaths
19
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DawDawg75
Fenrir
1
8
4
0.38
W
Sobek
Freeziii
Sobek
11
0
13
17.5
W
Kukulkan
Juggereggnog
Kukulkan
13
4
8
4.25
L
Medusa
Oomlot
Medusa
10
7
3
1.64
W
Xing Tian
SpecDonMega
Xing Tian
2
2
20
6
W
Danzaburou
TheSirGengar
Danzaburou
3
8
4
0.63
L
4
5
3
1.1
L
Athena
3
4
7
1.63
W
Bakasura
ktyb0ss
Bakasura
1
5
5
0.7
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
62,308
88,606
Taken
65,471
40,417
Mitigated
46,307
25,983
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DawDawg75
Fenrir
4,515
1,303
0
6,338
18,868
7,372
0
8,913
9,915
0
40,715
W
Sobek
Freeziii
Sobek
21,686
2,291
358
7,957
14,241
18,410
0
3,364
10,877
61,779
5,193
W
Kukulkan
Juggereggnog
Kukulkan
22,272
2,632
0
1,521
9,147
3,829
1,502
4,618
4,529
88,580
0
L
Medusa
Oomlot
Medusa
15,134
8,598
0
6,241
18,826
7,743
2,064
6,790
12,036
0
97,233
W
Xing Tian
SpecDonMega
Xing Tian
9,701
1,617
0
2,886
15,848
14,038
0
5,798
10,050
37,805
0
W
Danzaburou
TheSirGengar
Danzaburou
5,957
2,021
0
5,100
16,369
5,188
558
1,815
14,554
0
64,316
L
7,226
642
1,036
2,377
12,450
4,994
0
9,500
2,930
70,373
0
L
Athena
9,942
2,272
0
6,950
24,199
13,183
0
17,618
6,556
25,955
0
W
Bakasura
ktyb0ss
Bakasura
2,692
1,781
0
2,211
9,866
4,842
621
1,573
8,293
0
29,210
L
3,362
1,270
0
3,041
14,263
7,125
460
10,500
3,763
0
32,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,684
Gold Earned
50,824
443
Minions Killed
479
0
Camps Cleared
0
1,728,496
Distance Traveled
1,724,779
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,460
445
72
4
0
362,602
2
W
Sobek
11,369
598
111
6
0
380,607
1
W
Kukulkan
11,760
619
152
8
0
363,082
4
L
Medusa
12,103
637
154
8
0
300,568
6
W
Xing Tian
10,607
558
40
2
0
363,458
4
W
Danzaburou
9,048
476
95
5
0
332,324
8
L
Eset
10,846
571
132
7
0
334,943
4
L
Athena
8,896
468
30
2
0
369,678
1
W
Bakasura
8,040
423
81
4
0
285,308
0
L
Vamana
8,379
441
55
3
0
360,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role