Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MepTheGreat
Ne Zha
Level 87
God Stats
5W - 11L
1,369 SR
Queue Stats
516W - 487L
1,509 Elo+
Solo
Guan Yu
Guan Yu
S-Papa-O-Brown-B
Guan Yu
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
361W - 370L
1,513 Elo+
Solo
Heimdallr
Heimdallr
TyreseGUI
Heimdallr
Level 101
God Stats
0W - 1L
1,731 SR
Queue Stats
24W - 17L
1,532 Elo+
Solo
Ganesha
Ganesha
adrunknugget
Ganesha
Level 73
God Stats
7W - 4L
1,633 SR
Queue Stats
515W - 538L
1,513 Elo+
Solo
Team Averages
Level 108
1,547 SR
1,513 Elo+

VS

Team Averages
Level 102
1,595 SR
1,532 Elo+
Cabrakan
Cabrakan
KronickHero
Cabrakan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,624 Elo+
Solo
Set
Set
Servancy
Set
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 51L
1,494 Elo+
Solo
Hel
Hel
bajsssss666
Hel
Level 128
God Stats
1W - 0L
1,760 SR
Queue Stats
12W - 7L
1,650 Elo+
Solo
Ganesha
Ganesha
dethwaits4no1
Ganesha
Level 156
God Stats
6W - 5L
1,713 SR
Queue Stats
538W - 559L
1,464 Elo+
Solo
Tiamat
Tiamat
themayday5
Tiamat
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 8 / 7
9,633
876
8,806
11,478
3,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
15
1 / 5 / 12
8,360
760
13,049
11,192
4,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 7
8,088
735
6,083
14,021
13,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TyreseGUI
Heimdallr
15
5 / 6 / 7
9,746
886
13,470
11,533
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
adrunknugget
Ganesha
14
0 / 7 / 11
8,759
796
8,428
17,119
11,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KronickHero
Cabrakan
14
4 / 4 / 19
8,706
791
7,795
15,559
20,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
15 / 3 / 8
10,843
986
14,921
12,753
6,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 17
8,730
794
6,341
7,571
3,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
17
2 / 3 / 29
10,177
925
9,581
22,482
19,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
themayday5
Tiamat
18
9 / 1 / 20
10,758
978
18,959
10,372
11,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
125
13
Kills
32
32
Deaths
13
44
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
8
7
1.06
W
Cabrakan
KronickHero
Cabrakan
4
4
19
3.38
L
Ne Zha
1
5
12
1.4
L
2
6
7
0.92
W
15
3
8
6.33
L
Heimdallr
TyreseGUI
Heimdallr
5
6
7
1.42
L
Ganesha
adrunknugget
Ganesha
0
7
11
0.79
W
2
2
17
5.25
W
Ganesha
2
3
29
5.5
W
Tiamat
themayday5
Tiamat
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,836
Damage
57,597
65,343
Taken
68,737
36,617
Mitigated
61,347
15,749
Healing
32,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,806
1,221
1,352
1,222
11,478
3,833
634
7,709
3,769
0
15,533
W
Cabrakan
KronickHero
Cabrakan
7,795
958
1,271
743
15,559
20,013
581
1,562
13,997
11,867
0
L
Ne Zha
13,049
3,412
1,257
2,689
11,192
4,066
822
7,958
3,234
0
25,529
L
6,083
908
2,294
3,354
14,021
13,646
538
7,610
6,411
0
13,052
W
14,921
6,434
532
1,805
12,753
6,929
2,037
3,412
9,341
0
29,858
L
Heimdallr
TyreseGUI
Heimdallr
13,470
5,578
1,185
1,308
11,533
3,835
1,225
9,078
2,455
0
25,056
L
Ganesha
adrunknugget
Ganesha
8,428
433
564
524
17,119
11,237
347
10,321
6,798
17,951
0
W
6,341
287
11,939
2,885
7,571
3,846
423
677
6,894
11,443
0
W
Ganesha
9,581
248
1,353
7,078
22,482
19,020
436
1,779
20,703
19,294
0
W
Tiamat
themayday5
Tiamat
18,959
2,068
2,369
2,427
10,372
11,539
998
998
9,374
41,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
49,214
88
Minions Killed
114
0
Camps Cleared
0
856,457
Distance Traveled
1,059,259
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,633
876
12
1
0
150,377
1
W
Cabrakan
8,706
791
11
1
0
190,830
0
L
Ne Zha
8,360
760
24
2
0
194,214
0
L
Guan Yu
8,088
735
22
2
0
180,339
0
W
Set
10,843
986
32
3
0
223,459
1
L
Heimdallr
9,746
886
26
2
0
169,013
0
L
Ganesha
8,759
796
4
0
0
162,514
0
W
Hel
8,730
794
18
2
0
214,963
0
W
Ganesha
10,177
925
0
0
0
239,766
1
W
Tiamat
10,758
978
53
5
0
190,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role