Player Matchup

Nemesis
Nemesis
Jesus4566
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
Sugar_Seduction
Nox
Level 28
God Stats
27W - 35L
1,512 SR
Queue Stats
742W - 754L
1,343 Elo+
Solo
Neith
Neith
Valenticide
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
lTrollxISell
Zhong Kui
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,612 Elo+
Solo
Bellona
Bellona
xxSWIFTWOLF1xx
Bellona
Level 24
God Stats
20W - 13L
1,693 SR
Queue Stats
143W - 134L
1,417 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,474 Elo+

VS

Team Averages
Level 14
1,483 SR
1,244 Elo+
Ra
Ra
DarkYisus98
Ra
Level 29
God Stats
8W - 3L
1,737 SR
Queue Stats
131W - 152L
1,321 Elo+
Solo
Ares
Ares
KHAN45
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,071 Elo+
Solo
Tiamat
Tiamat
MangoZango
Tiamat
Level 3
God Stats
1W - 5L
1,192 SR
Queue Stats
1W - 7L
1,041 Elo+
Solo
Bellona
Bellona
Mnechromancer
Bellona
Level 14
God Stats
2W - 1L
1,487 SR
Queue Stats
11W - 11L
1,286 Elo+
Solo
Pele
Pele
ToomKoo2011
Pele
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jesus4566
Nemesis
9
2 / 7 / 4
5,567
428
3,278
8,714
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 2 / 0
5,858
451
2,896
6,330
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 4 / 3
6,130
472
4,887
5,694
1,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
lTrollxISell
Zhong Kui
1
0 / 0 / 0
3,930
302
0
0
0
11
4 / 3 / 0
6,474
498
6,481
12,364
6,726
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 0
8,305
639
6,077
6,911
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
KHAN45
Ares
9
2 / 2 / 3
6,318
486
3,041
6,671
3,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MangoZango
Tiamat
12
1 / 1 / 1
7,430
572
5,749
5,460
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
3 / 5 / 4
6,789
522
5,079
9,252
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 1
6,661
512
699
7,715
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
15
16
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
Nemesis
Jesus4566
Nemesis
2
7
4
0.57
W
Ares
KHAN45
Ares
2
2
3
1.75
W
Tiamat
MangoZango
Tiamat
1
1
1
1.5
W
Bellona
3
5
4
1
L
0
2
0
0
W
2
1
1
2.5
L
3
4
3
1.13
L
Zhong Kui
lTrollxISell
Zhong Kui
0
0
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
20,645
33,102
Taken
36,009
13,565
Mitigated
16,888
3,784
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
399
208
3,277
6,911
2,598
1,481
1,008
5,903
47,308
0
L
Nemesis
Jesus4566
Nemesis
3,278
1,359
0
557
8,714
2,762
365
2,285
6,429
0
9,771
W
Ares
KHAN45
Ares
3,041
479
0
1,421
6,671
3,586
79
798
5,873
12,056
0
W
Tiamat
MangoZango
Tiamat
5,749
507
0
2,262
5,460
2,826
2,799
891
4,569
44,869
0
W
Bellona
5,079
1,837
0
178
9,252
5,754
366
0
9,252
0
20,511
L
2,896
175
0
565
6,330
2,096
228
3,426
2,748
31,743
0
W
699
98
0
2,687
7,715
2,124
1,057
199
7,516
0
24,847
L
4,887
3,806
0
1,327
5,694
1,981
1,017
2,050
3,644
0
26,509
L
Zhong Kui
lTrollxISell
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
6,481
2,001
0
1,335
12,364
6,726
30
6,678
5,414
0
33,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
35,503
170
Minions Killed
271
0
Camps Cleared
0
861,383
Distance Traveled
1,158,785
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,305
639
74
6
0
244,243
0
L
Nemesis
5,567
428
15
1
0
250,413
1
W
Ares
6,318
486
18
1
0
216,949
1
W
Tiamat
7,430
572
96
7
0
202,228
2
W
Bellona
6,789
522
30
2
0
238,470
0
L
Nox
5,858
451
65
5
0
200,222
0
W
Pele
6,661
512
53
4
0
256,895
0
L
Neith
6,130
472
42
3
0
189,552
0
L
Zhong Kui
3,930
302
0
0
0
0
0
L
Bellona
6,474
498
48
4
0
221,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role