Player Matchup

Merlin
Merlin
Roxas4812
Merlin
Level 145
God Stats
32W - 5L
1,876 SR
Queue Stats
242W - 43L
1,875 Elo+
Party 1
Chaac
Chaac
TheJetHawk
Chaac
Level 160
God Stats
5W - 0L
1,926 SR
Queue Stats
468W - 110L
1,851 Elo+
Party 1
Yemoja
Yemoja
Yelloworeo
Yemoja
Level 144
God Stats
21W - 4L
2,030 SR
Queue Stats
281W - 73L
1,857 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ΒlueG
Ah Muzen Cab
Level 146
God Stats
22W - 3L
1,837 SR
Queue Stats
195W - 36L
1,894 Elo+
Party 1
Vamana
Vamana
猫になりたい
Vamana
Level 160
God Stats
1W - 1L
1,282 SR
Queue Stats
195W - 200L
1,448 Elo+
Solo
Team Averages
Level 151
1,790 SR
1,785 Elo+

VS

Team Averages
Level 112
1,598 SR
1,565 Elo+
Cerberus
Cerberus
Joshy0
Cerberus
Level 77
God Stats
23W - 17L
1,638 SR
Queue Stats
220W - 185L
1,671 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordOfTheTrains
Cu Chulainn
Level 146
God Stats
2W - 3L
1,474 SR
Queue Stats
32W - 33L
1,495 Elo+
Solo
Izanami
Izanami
Papagøøse
Izanami
Level 108
God Stats
18W - 9L
1,827 SR
Queue Stats
356W - 308L
1,656 Elo+
Party 2
Anubis
Anubis
bla2e0fgl0ry
Anubis
Level 106
God Stats
24W - 19L
1,551 SR
Queue Stats
621W - 594L
1,505 Elo+
Solo
Arachne
Arachne
thaGlow
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Roxas4812
Merlin
19
9 / 2 / 11
12,174
609
19,205
7,681
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
19
8 / 2 / 5
12,308
615
21,998
25,099
36,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Yelloworeo
Yemoja
16
3 / 5 / 13
11,396
570
10,029
20,432
16,809
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ΒlueG
Ah Muzen Cab
20
10 / 1 / 9
13,312
666
18,837
17,093
8,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 1 / 8
11,718
586
5,721
17,200
10,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Joshy0
Cerberus
13
3 / 5 / 3
8,971
449
6,924
17,936
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
LordOfTheTrains
Cu Chulainn
14
0 / 8 / 0
8,487
424
9,644
22,250
18,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Papagøøse
Izanami
17
3 / 5 / 5
10,925
546
12,160
15,147
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
1 / 9 / 4
9,550
478
10,460
15,743
8,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
thaGlow
Arachne
16
4 / 4 / 6
10,591
530
11,582
19,467
9,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
31
Kills
11
11
Deaths
31
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Joshy0
Cerberus
3
5
3
0.9
L
Cu Chulainn
LordOfTheTrains
Cu Chulainn
0
8
0
0
L
Izanami
Papagøøse
Izanami
3
5
5
1.1
W
Merlin
Roxas4812
Merlin
9
2
11
7.25
W
Chaac
8
2
5
5.25
W
Yemoja
Yelloworeo
Yemoja
3
5
13
1.9
L
Anubis
1
9
4
0.33
L
Arachne
thaGlow
Arachne
4
4
6
1.75
W
Ah Muzen Cab
ΒlueG
Ah Muzen Cab
10
1
9
14.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,790
Damage
50,770
87,505
Taken
90,543
74,363
Mitigated
56,143
38,935
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Joshy0
Cerberus
6,924
243
0
5,679
17,936
13,825
0
6,430
11,318
28,667
0
L
Cu Chulainn
LordOfTheTrains
Cu Chulainn
9,644
2,029
0
6,112
22,250
18,078
0
2,358
19,824
6,957
53,694
L
Izanami
Papagøøse
Izanami
12,160
7,547
0
5,088
15,147
6,224
976
4,346
10,711
0
81,603
W
Merlin
Roxas4812
Merlin
19,205
1,301
0
562
7,681
3,320
2,596
2,210
5,471
79,148
0
W
Chaac
21,998
6,405
0
11,521
25,099
36,041
1,778
3,180
21,919
0
87,832
W
Yemoja
Yelloworeo
Yemoja
10,029
2,080
2,412
3,935
20,432
16,809
392
5,667
14,765
24,936
0
L
Anubis
10,460
504
0
3,988
15,743
8,187
0
8,743
6,592
70,199
0
L
Arachne
thaGlow
Arachne
11,582
8,005
0
4,297
19,467
9,829
0
6,443
12,864
0
70,814
W
Ah Muzen Cab
ΒlueG
Ah Muzen Cab
18,837
9,125
0
11,441
17,093
8,073
3,375
2,730
14,363
0
119,969
W
5,721
2,507
0
9,064
17,200
10,120
650
5,343
11,857
0
101,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,908
Gold Earned
48,524
684
Minions Killed
601
0
Camps Cleared
0
2,028,211
Distance Traveled
1,770,714
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,971
449
63
3
0
378,856
5
L
Cu Chulainn
8,487
424
101
5
0
335,076
1
L
Izanami
10,925
546
157
8
0
344,571
2
W
Merlin
12,174
609
126
6
0
409,196
3
W
Chaac
12,308
615
163
8
0
424,039
3
W
Yemoja
11,396
570
31
2
0
338,309
4
L
Anubis
9,550
478
155
8
0
305,686
4
L
Arachne
10,591
530
125
6
0
406,525
8
W
Ah Muzen Cab
13,312
666
198
10
0
421,776
5
W
Vamana
11,718
586
166
8
0
434,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role