Player Matchup

Cerberus
Cerberus
Bourne819
Cerberus
Level 48
God Stats
3W - 3L
1,404 SR
Queue Stats
35W - 56L
1,293 Elo+
Party 2
Loki
Loki
DripVishawn
Loki
Level 16
God Stats
4W - 6L
1,710 SR
Queue Stats
8W - 17L
1,378 Elo+
Party 2
Persephone
Persephone
LadyDovahkiin1
Persephone
Level 28
God Stats
24W - 42L
1,421 SR
Queue Stats
34W - 56L
1,245 Elo+
Party 2
Erlang Shen
Erlang Shen
LustyLich
Erlang Shen
Level 2
God Stats
7W - 2L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 3
Eset
Eset
Radicalsnek
Eset
Level 49
God Stats
22W - 26L
1,515 SR
Queue Stats
232W - 230L
1,410 Elo+
Party 3
Team Averages
Level 29
1,510 SR
1,365 Elo+

VS

Team Averages
Level 26
1,481 SR
1,359 Elo+
Amaterasu
Amaterasu
All Asura 9
Amaterasu
Level 27
God Stats
5W - 1L
1,397 SR
Queue Stats
61W - 64L
1,352 Elo+
Party 1
Thor
Thor
All Spirit14
Thor
Level 28
God Stats
2W - 2L
1,312 SR
Queue Stats
88W - 91L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
Noodle_Nex
Baron Samedi
Level 29
God Stats
2W - 2L
1,390 SR
Queue Stats
36W - 40L
1,331 Elo+
Solo
Cerberus
Cerberus
TXxBlaze
Cerberus
Level 19
God Stats
48W - 25L
1,801 SR
Queue Stats
291W - 264L
1,354 Elo+
Solo
Loki
Loki
avscuhh
Loki
Level 29
God Stats
176W - 148L
1,503 SR
Queue Stats
254W - 239L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bourne819
Cerberus
20
9 / 9 / 7
15,222
491
24,029
35,467
41,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 6 / 15
13,575
438
19,200
20,938
7,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
LadyDovahkiin1
Persephone
20
7 / 7 / 10
15,466
499
26,999
22,886
10,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
LustyLich
Erlang Shen
18
7 / 7 / 2
12,928
417
13,210
23,883
10,908
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 6 / 7
11,706
378
11,277
13,024
4,987
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
All Asura 9
Amaterasu
19
8 / 6 / 10
14,158
457
14,636
28,665
12,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 6 / 9
14,514
468
13,735
25,765
10,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Noodle_Nex
Baron Samedi
20
8 / 6 / 9
14,653
473
24,276
24,617
10,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TXxBlaze
Cerberus
16
2 / 8 / 14
12,762
412
11,067
28,831
25,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
avscuhh
Loki
20
11 / 5 / 6
16,898
545
24,056
22,819
9,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
82
30
Kills
34
35
Deaths
31
41
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
All Asura 9
Amaterasu
8
6
10
2.17
W
5
6
9
1.58
L
Cerberus
Bourne819
Cerberus
9
9
7
1.39
L
4
6
15
1.92
L
Persephone
LadyDovahkiin1
Persephone
7
7
10
1.71
L
Erlang Shen
LustyLich
Erlang Shen
7
7
2
1.14
W
Baron Samedi
Noodle_Nex
Baron Samedi
8
6
9
2.08
L
3
6
7
1.08
W
Cerberus
TXxBlaze
Cerberus
2
8
14
1.13
W
Loki
avscuhh
Loki
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,715
Damage
87,770
116,198
Taken
130,697
75,780
Mitigated
67,956
21,404
Healing
24,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
All Asura 9
Amaterasu
14,636
7,238
671
5,012
28,665
12,107
735
16,011
12,526
0
52,296
W
13,735
5,022
0
0
25,765
10,806
1,660
10,386
15,161
0
99,988
L
Cerberus
Bourne819
Cerberus
24,029
1,262
913
7,791
35,467
41,751
346
12,501
21,995
77,682
0
L
19,200
4,284
0
473
20,938
7,882
720
7,516
13,116
0
61,900
L
Persephone
LadyDovahkiin1
Persephone
26,999
3,796
790
6,699
22,886
10,252
1,700
4,206
18,191
82,322
0
L
Erlang Shen
LustyLich
Erlang Shen
13,210
7,438
0
2,356
23,883
10,908
27
8,509
15,216
0
63,833
W
Baron Samedi
Noodle_Nex
Baron Samedi
24,276
3,212
3,154
5,183
24,617
10,425
2,268
13,581
10,486
81,871
0
L
11,277
1,181
470
1,912
13,024
4,987
239
1,322
11,654
56,556
0
W
Cerberus
TXxBlaze
Cerberus
11,067
545
0
4,813
28,831
25,335
108
13,339
15,228
32,022
0
W
Loki
avscuhh
Loki
24,056
10,284
0
5,405
22,819
9,283
6,018
7,705
14,991
0
124,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,897
Gold Earned
72,985
513
Minions Killed
534
0
Camps Cleared
0
2,518,215
Distance Traveled
2,822,018
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,158
457
67
2
0
618,749
0
W
Thor
14,514
468
137
4
0
579,710
0
L
Cerberus
15,222
491
117
4
0
542,693
0
L
Loki
13,575
438
87
3
0
609,837
0
L
Persephone
15,466
499
114
4
0
549,133
0
L
Erlang Shen
12,928
417
106
3
0
429,743
0
W
Baron Samedi
14,653
473
113
4
0
500,257
3
L
Eset
11,706
378
89
3
0
386,809
4
W
Cerberus
12,762
412
56
2
0
544,496
9
W
Loki
16,898
545
161
5
0
578,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role