Player Matchup

Thoth
Thoth
RAZΣ
Thoth
Level 108
God Stats
3W - 1L
1,246 SR
Queue Stats
336W - 196L
1,588 Elo+
Solo
Thor
Thor
Roxas4812
Thor
Level 145
God Stats
35W - 2L
2,010 SR
Queue Stats
242W - 43L
1,863 Elo+
Party 1
Cerberus
Cerberus
TheJetHawk
Cerberus
Level 160
God Stats
2W - 0L
1,706 SR
Queue Stats
468W - 110L
1,838 Elo+
Party 1
Mulan
Mulan
Yelloworeo
Mulan
Level 144
God Stats
19W - 2L
2,001 SR
Queue Stats
281W - 73L
1,844 Elo+
Party 1
Neith
Neith
ΒlueG
Neith
Level 146
God Stats
11W - 2L
1,799 SR
Queue Stats
195W - 36L
1,884 Elo+
Party 1
Team Averages
Level 141
1,752 SR
1,803 Elo+

VS

Team Averages
Level 106
1,494 SR
1,550 Elo+
Ares
Ares
BurgerMemez
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,794 Elo+
Solo
Sol
Sol
OzoneNZ
Sol
Level 140
God Stats
4W - 6L
1,585 SR
Queue Stats
557W - 563L
1,554 Elo+
Solo
Bakasura
Bakasura
manlegend65
Bakasura
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 347L
1,525 Elo+
Solo
King Arthur
King Arthur
rafiki_au
King Arthur
Level 118
God Stats
38W - 58L
1,443 SR
Queue Stats
1,037W - 1,119L
1,489 Elo+
Party 2
Merlin
Merlin
xeroAU
Merlin
Level 107
God Stats
208W - 200L
1,443 SR
Queue Stats
651W - 715L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
RAZΣ
Thoth
11
2 / 0 / 0
6,038
604
2,171
2,952
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
10
1 / 0 / 2
5,536
554
1,765
3,980
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TheJetHawk
Cerberus
11
1 / 1 / 2
5,860
586
6,008
6,644
4,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
10
4 / 0 / 7
6,593
659
5,662
5,361
2,166
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Neith
ΒlueG
Neith
12
6 / 1 / 2
7,107
711
2,696
4,238
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,611
461
1,831
3,740
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
10
0 / 2 / 1
5,313
531
1,312
3,819
827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
manlegend65
Bakasura
9
2 / 5 / 0
5,442
544
3,764
8,176
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
rafiki_au
King Arthur
10
0 / 2 / 0
5,243
524
3,495
9,696
3,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
xeroAU
Merlin
10
0 / 2 / 0
5,539
554
835
3,264
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Sol
0
2
1
0.25
W
Thoth
RAZΣ
Thoth
2
0
0
2
W
Thor
1
0
2
2
W
Cerberus
TheJetHawk
Cerberus
1
1
2
2
W
Mulan
4
0
7
7.5
L
Bakasura
manlegend65
Bakasura
2
5
0
0.4
L
King Arthur
rafiki_au
King Arthur
0
2
0
0
L
Merlin
xeroAU
Merlin
0
2
0
0
W
Neith
ΒlueG
Neith
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
11,237
23,175
Taken
28,695
9,713
Mitigated
9,894
10,891
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,831
289
0
546
3,740
1,722
0
0
3,740
3,450
0
L
Sol
1,312
360
0
1,604
3,819
827
0
0
3,775
38,622
0
W
Thoth
RAZΣ
Thoth
2,171
69
0
479
2,952
827
90
870
2,007
40,410
0
W
Thor
1,765
446
0
2,188
3,980
1,157
0
168
3,627
0
29,450
W
Cerberus
TheJetHawk
Cerberus
6,008
349
0
3,227
6,644
4,292
0
0
6,462
35,555
0
W
Mulan
5,662
1,670
0
2,531
5,361
2,166
0
1,454
3,602
0
23,668
L
Bakasura
manlegend65
Bakasura
3,764
2,284
0
1,819
8,176
2,981
24
1,498
6,400
0
19,992
L
King Arthur
rafiki_au
King Arthur
3,495
499
0
2,828
9,696
3,434
0
5,611
4,085
0
29,735
L
Merlin
xeroAU
Merlin
835
0
0
750
3,264
930
0
1,070
2,060
35,349
0
W
Neith
ΒlueG
Neith
2,696
839
0
2,466
4,238
1,271
0
1,486
2,587
0
41,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
26,148
386
Minions Killed
285
0
Camps Cleared
0
966,268
Distance Traveled
903,507
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,611
461
6
1
0
183,263
1
L
Sol
5,313
531
83
8
0
185,066
2
W
Thoth
6,038
604
80
8
0
194,642
6
W
Thor
5,536
554
70
7
0
226,512
5
W
Cerberus
5,860
586
107
11
0
182,432
1
W
Mulan
6,593
659
45
5
0
192,653
1
L
Bakasura
5,442
544
51
5
0
192,431
0
L
King Arthur
5,243
524
60
6
0
175,825
1
L
Merlin
5,539
554
85
9
0
166,922
3
W
Neith
7,107
711
84
8
0
170,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role