Player Matchup

Danzaburou
Danzaburou
Church Price
Danzaburou
Level 8
God Stats
3W - 4L
1,630 SR
Queue Stats
6W - 11L
1,311 Elo+
Party 1
Nox
Nox
DatedCornet1798
Nox
Level 18
God Stats
4W - 3L
1,815 SR
Queue Stats
34W - 43L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
IAMTHESENATE236
Cthulhu
Level 92
God Stats
26W - 26L
1,667 SR
Queue Stats
270W - 312L
1,355 Elo+
Party 1
Team Averages
Level 39
1,704 SR
1,342 Elo+

VS

Team Averages
Level 10
1,470 SR
1,315 Elo+
Merlin
Merlin
XxMasters117xX
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,238 Elo+
Party 2
Cernunnos
Cernunnos
nonoafternoons
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 64L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sayoUwU
Cu Chulainn
Level 20
God Stats
8W - 10L
1,409 SR
Queue Stats
100W - 141L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Church Price
Danzaburou
13
2 / 9 / 2
11,048
614
10,243
19,510
9,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 3
10,470
582
7,953
12,954
4,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 6 / 3
13,646
758
15,904
20,990
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 9
13,464
748
18,560
16,478
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
nonoafternoons
Cernunnos
17
8 / 3 / 7
13,127
729
14,480
12,855
5,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
sayoUwU
Cu Chulainn
15
4 / 4 / 13
12,266
681
10,753
16,416
8,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
21
21
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Church Price
Danzaburou
2
9
2
0.33
L
2
6
3
0.58
L
7
6
3
1.42
W
9
4
9
3.38
W
Cernunnos
nonoafternoons
Cernunnos
8
3
7
3.83
W
Cu Chulainn
sayoUwU
Cu Chulainn
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
43,793
53,454
Taken
45,749
31,576
Mitigated
19,621
4,039
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Church Price
Danzaburou
10,243
3,829
0
1,211
19,510
9,045
680
6,232
13,278
0
40,178
L
7,953
979
0
23
12,954
4,659
492
6,387
6,567
26,300
0
L
15,904
867
1,025
1,780
20,990
17,872
102
5,967
15,023
44,181
0
W
18,560
2,315
0
6,184
16,478
6,097
234
10,967
5,511
73,006
0
W
Cernunnos
nonoafternoons
Cernunnos
14,480
6,988
243
2,263
12,855
5,082
1,901
6,052
6,803
0
80,378
W
Cu Chulainn
sayoUwU
Cu Chulainn
10,753
5,325
1,027
1,737
16,416
8,442
555
7,262
9,154
0
33,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
38,857
156
Minions Killed
223
0
Camps Cleared
0
777,488
Distance Traveled
934,625
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,048
614
58
3
0
197,954
1
L
Nox
10,470
582
42
2
0
283,305
2
L
Cthulhu
13,646
758
56
3
0
296,229
3
W
Merlin
13,464
748
87
5
0
293,642
0
W
Cernunnos
13,127
729
99
6
0
321,248
0
W
Cu Chulainn
12,266
681
37
2
0
319,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role