Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Aladdin
Camazotz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,600 Elo+
Party 1
Ra
Ra
Suicidal
Ra
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
Vora
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
hahayeahno
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,663 Elo+
Party 1
Team Averages
Level 92
1,541 SR
1,549 Elo+

VS

Team Averages
Level 99
1,541 SR
1,536 Elo+
Anhur
Anhur
BasedGodB23
Anhur
Level 120
God Stats
2W - 1L
1,819 SR
Queue Stats
189W - 167L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
Grimmsrea
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,525 Elo+
Solo
Vamana
Vamana
HTOP BATMAN
Vamana
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,510 Elo+
Party 2
Raijin
Raijin
HtopThor
Raijin
Level 138
God Stats
7W - 5L
1,612 SR
Queue Stats
391W - 363L
1,521 Elo+
Party 2
Yemoja
Yemoja
RedRegulator
Yemoja
Level 127
God Stats
2W - 2L
1,272 SR
Queue Stats
134W - 116L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 5 / 15
10,515
876
10,530
13,667
12,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
Aladdin
Camazotz
18
11 / 2 / 15
12,327
1,027
23,391
28,067
20,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 2 / 23
10,660
888
21,911
13,027
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
Vora
Hun Batz
17
6 / 5 / 17
11,734
978
17,683
16,006
10,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
15
2 / 3 / 21
10,796
900
6,311
16,057
13,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
8,990
749
13,387
14,645
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Grimmsrea
Amaterasu
13
1 / 8 / 5
7,849
654
4,645
20,162
15,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
16
3 / 4 / 5
9,202
767
14,115
22,565
21,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
HtopThor
Raijin
16
7 / 7 / 6
10,192
849
28,229
15,798
8,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Yemoja
16
3 / 3 / 8
9,155
763
11,646
14,265
15,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
30
Kills
17
17
Deaths
30
91
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
5
15
3.3
W
Camazotz
Aladdin
Camazotz
11
2
15
9.25
L
3
8
7
0.81
L
Amaterasu
Grimmsrea
Amaterasu
1
8
5
0.44
L
Vamana
3
4
5
1.38
L
Raijin
HtopThor
Raijin
7
7
6
1.43
L
Yemoja
3
3
8
2.33
W
2
2
23
6.75
W
Hun Batz
Vora
Hun Batz
6
5
17
2.9
W
Sobek
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,826
Damage
72,022
86,824
Taken
87,435
67,214
Mitigated
66,388
46,090
Healing
33,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,530
1,833
903
2,144
13,667
12,327
237
6,156
7,241
3,619
11,871
W
Camazotz
Aladdin
Camazotz
23,391
4,370
545
13,816
28,067
20,355
757
12,134
15,569
14,419
21,065
L
13,387
8,125
498
1,358
14,645
6,017
560
5,687
8,808
0
23,735
L
Amaterasu
Grimmsrea
Amaterasu
4,645
945
0
3,326
20,162
15,736
303
9,722
9,956
245
11,634
L
Vamana
14,115
4,626
634
5,596
22,565
21,252
379
12,904
9,235
298
26,076
L
Raijin
HtopThor
Raijin
28,229
3,311
2,682
3,841
15,798
8,170
0
6,723
8,975
41,244
0
L
Yemoja
11,646
3,312
11,518
3,894
14,265
15,213
359
5,606
8,459
20,154
0
W
21,911
2,074
11,749
7,229
13,027
10,238
1,199
5,921
6,892
48,603
0
W
Hun Batz
Vora
Hun Batz
17,683
3,927
3,266
2,601
16,006
10,383
952
6,924
8,802
5,846
23,608
W
Sobek
6,311
358
1,776
2,061
16,057
13,911
219
7,764
7,945
11,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,032
Gold Earned
45,388
113
Minions Killed
96
0
Camps Cleared
0
1,199,940
Distance Traveled
1,122,420
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,515
876
8
1
0
231,553
0
W
Camazotz
12,327
1,027
17
1
0
243,685
2
L
Anhur
8,990
749
19
2
0
195,143
0
L
Amaterasu
7,849
654
10
1
0
238,052
3
L
Vamana
9,202
767
22
2
0
263,819
0
L
Raijin
10,192
849
30
3
0
194,852
0
L
Yemoja
9,155
763
15
1
0
230,554
0
W
Ra
10,660
888
59
5
0
232,110
2
W
Hun Batz
11,734
978
20
2
0
250,415
1
W
Sobek
10,796
900
9
1
0
242,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role