Player Matchup

Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Pain the Ruler
Hercules
Level 155
God Stats
14W - 4L
1,841 SR
Queue Stats
231W - 192L
1,630 Elo+
Party 2
Neith
Neith
Wh1techild
Neith
Level 18
God Stats
11W - 6L
1,742 SR
Queue Stats
11W - 6L
1,637 Elo+
Party 2
Team Averages
Level 107
1,694 SR
1,589 Elo+

VS

Team Averages
Level 66
1,403 SR
1,486 Elo+
Kuzenbo
Kuzenbo
DaSincerestUno
Kuzenbo
Level 87
God Stats
2W - 4L
1,420 SR
Queue Stats
17W - 25L
1,435 Elo+
Solo
Hel
Hel
KenyanRefugee
Hel
Level 85
God Stats
7W - 8L
1,340 SR
Queue Stats
131W - 153L
1,588 Elo+
Party 1
Nemesis
Nemesis
TSB Brutal
Nemesis
Level 27
God Stats
9W - 12L
1,448 SR
Queue Stats
200W - 183L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
7 / 0 / 3
10,722
670
15,012
6,650
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
13
3 / 0 / 8
10,681
668
9,949
20,919
15,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
1 / 1 / 8
9,077
567
6,553
6,642
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,481
530
5,045
17,964
14,088
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 6 / 1
9,017
564
13,241
12,402
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
TSB Brutal
Nemesis
11
0 / 3 / 1
8,704
544
5,674
10,222
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
0
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
3
8.5
L
0
2
0
0
L
0
6
1
0.08
W
Hercules
3
0
8
7
L
Nemesis
TSB Brutal
Nemesis
0
3
1
0.17
W
Neith
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,514
Damage
23,960
34,211
Taken
40,588
20,415
Mitigated
23,580
15,496
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,012
1,102
751
2,017
6,650
2,117
727
3,953
2,697
51,911
0
L
5,045
2,189
0
5,139
17,964
14,088
60
6,852
10,678
15,726
0
L
13,241
690
3,735
4,122
12,402
5,161
355
4,045
8,205
58,116
0
W
Hercules
9,949
2,584
197
9,303
20,919
15,973
410
9,926
10,993
0
22,872
L
Nemesis
TSB Brutal
Nemesis
5,674
1,560
0
1,896
10,222
4,331
0
3,387
6,617
0
37,750
W
Neith
6,553
2,734
0
3,228
6,642
2,325
907
4,455
2,187
0
26,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
26,202
153
Minions Killed
167
0
Camps Cleared
0
779,045
Distance Traveled
884,847
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,722
670
98
6
0
264,565
2
L
Kuzenbo
8,481
530
16
1
0
315,097
3
L
Hel
9,017
564
99
6
0
261,263
1
W
Hercules
10,681
668
16
1
0
290,908
1
L
Nemesis
8,704
544
52
3
0
308,487
1
W
Neith
9,077
567
39
2
0
223,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role