Player Matchup

Anubis
Anubis
Gold III
Barxitayn
Anubis
Gold III
Level 158
God Stats
4W - 3L
1,804 SR
Queue Stats
35W - 35L
1,587 MMR
Solo
Sobek
Sobek
Gold I
Daseats96
Sobek
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Kervrenn
Mercury
Bronze III
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,581 MMR
Solo
Tiamat
Tiamat
Gold II
Sundai
Tiamat
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold I
dasan071
Cupid
Gold I
Level 158
God Stats
30W - 36L
1,551 SR
Queue Stats
171W - 169L
1,586 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,571 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,589 SR
1,567 MMR
Achilles
Achilles
Silver I
Chachuan
Achilles
Silver I
Level 123
God Stats
1W - 0L
1,652 SR
Queue Stats
7W - 2L
1,580 MMR
Solo
Rama
Rama
Gold II
MetazoanFormula
Rama
Gold II
Level 39
God Stats
2W - 0L
1,793 SR
Queue Stats
28W - 24L
1,682 MMR
Party 1
Agni
Agni
Gold II
MiniPine69
Agni
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Yelkage
Geb
Gold III
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 66L
1,572 MMR
Solo
Susano
Susano
Gold III
Ρanda
Susano
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Barxitayn
Anubis
20
7 / 9 / 2
13,663
594
18,468
22,316
10,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Daseats96
Sobek
17
4 / 6 / 6
11,141
484
13,520
23,744
22,296
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Kervrenn
Mercury
18
2 / 6 / 4
11,191
487
7,811
19,999
8,574
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Sundai
Tiamat
17
1 / 7 / 0
11,313
492
7,797
20,937
25,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
dasan071
Cupid
18
2 / 8 / 3
11,617
505
11,185
17,937
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouApolloScyllaSetTsukuyomi

VS

Bans
Guan YuFenrirNemesisSun WukongYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chachuan
Achilles
20
8 / 2 / 4
14,366
625
17,323
18,368
12,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 5
14,366
625
13,934
19,858
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 2 / 8
15,627
679
24,411
15,768
6,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
19
3 / 6 / 16
14,287
621
12,227
25,995
25,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Ρanda
Susano
20
6 / 3 / 6
13,574
590
10,317
17,011
6,160
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
16
Kills
36
36
Deaths
17
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
Barxitayn
Anubis
7
9
2
0.89
W
Achilles
Chachuan
Achilles
8
2
4
5
L
Sobek
Daseats96
Sobek
4
6
6
1.17
L
Mercury
Kervrenn
Mercury
2
6
4
0.67
W
7
4
5
2.38
W
12
2
8
8
L
Tiamat
Sundai
Tiamat
1
7
0
0.14
W
Geb
3
6
16
1.83
L
Cupid
dasan071
Cupid
2
8
3
0.44
W
Susano
Ρanda
Susano
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,781
Damage
78,212
104,933
Taken
97,000
73,608
Mitigated
57,538
36,605
Healing
33,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Barxitayn
Anubis
18,468
738
0
9,455
22,316
10,659
0
14,201
7,802
103,139
0
W
Achilles
Chachuan
Achilles
17,323
8,249
0
5,162
18,368
12,231
3,813
7,399
10,394
0
71,388
L
Sobek
Daseats96
Sobek
13,520
2,311
578
10,294
23,744
22,296
0
10,137
13,495
43,454
0
L
Mercury
Kervrenn
Mercury
7,811
3,710
0
5,251
19,999
8,574
152
5,347
14,592
0
93,829
W
13,934
9,298
0
9,713
19,858
7,583
5,576
5,104
14,754
0
110,537
W
24,411
3,107
237
6,459
15,768
6,128
1,396
9,272
6,471
115,508
0
L
Tiamat
Sundai
Tiamat
7,797
1,228
0
6,896
20,937
25,666
393
1,635
19,186
63,924
0
W
Geb
12,227
2,481
721
5,745
25,995
25,436
924
10,917
15,078
34,472
0
L
Cupid
dasan071
Cupid
11,185
5,235
371
3,760
17,937
6,413
3,330
4,717
13,220
0
89,104
W
Susano
Ρanda
Susano
10,317
3,153
0
5,107
17,011
6,160
2,669
8,278
8,708
0
91,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,925
Gold Earned
72,220
609
Minions Killed
666
0
Camps Cleared
0
1,996,120
Distance Traveled
2,267,891
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,663
594
162
7
0
364,265
3
W
Achilles
14,366
625
156
7
0
466,866
4
L
Sobek
11,141
484
35
2
0
446,505
6
L
Mercury
11,191
487
137
6
0
475,880
4
W
Rama
14,366
625
177
8
0
405,484
8
W
Agni
15,627
679
177
8
0
458,136
8
L
Tiamat
11,313
492
122
5
0
337,629
1
W
Geb
14,287
621
32
1
0
433,357
2
L
Cupid
11,617
505
153
7
0
371,841
2
W
Susano
13,574
590
124
5
0
504,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role