Player Matchup

Fenrir
Fenrir
ElFoggy
Fenrir
Level 100
God Stats
24W - 11L
1,783 SR
Queue Stats
222W - 179L
1,570 Elo+
Party 3
Nox
Nox
LaxParke
Nox
Level 62
God Stats
1W - 3L
1,558 SR
Queue Stats
117W - 100L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OkIvy
Danzaburou
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
407W - 342L
1,542 Elo+
Party 1
Achilles
Achilles
Shealer9
Achilles
Level 89
God Stats
29W - 19L
1,681 SR
Queue Stats
241W - 203L
1,562 Elo+
Party 3
Janus
Janus
vladimirbarrera1
Janus
Level 125
God Stats
22W - 29L
1,570 SR
Queue Stats
330W - 328L
1,529 Elo+
Solo
Team Averages
Level 97
1,618 SR
1,540 Elo+

VS

Team Averages
Level 103
1,564 SR
1,588 Elo+
Guan Yu
Guan Yu
DatStupidFire
Guan Yu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 94L
1,534 Elo+
Solo
Hera
Hera
Mr Bananaman117
Hera
Level 107
God Stats
6W - 3L
1,688 SR
Queue Stats
512W - 465L
1,589 Elo+
Solo
Anhur
Anhur
PrinceJava
Anhur
Level 50
God Stats
0W - 1L
1,304 SR
Queue Stats
2W - 3L
1,695 Elo+
Solo
Bacchus
Bacchus
epicdood2014
Bacchus
Level 127
God Stats
17W - 15L
1,720 SR
Queue Stats
429W - 392L
1,557 Elo+
Party 2
Loki
Loki
tOwNiE_dOwNiE
Loki
Level 106
God Stats
400W - 302L
1,605 SR
Queue Stats
576W - 537L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElFoggy
Fenrir
16
9 / 3 / 4
9,957
622
7,469
10,120
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 9
8,468
529
9,187
9,696
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
OkIvy
Danzaburou
14
7 / 4 / 7
9,206
575
7,965
8,541
2,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Shealer9
Achilles
16
6 / 1 / 3
9,694
606
10,604
10,203
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 2 / 5
10,572
661
4,745
9,014
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 7 / 1
8,196
512
5,667
12,844
5,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 8 / 1
7,410
463
4,324
10,354
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
5 / 7 / 3
7,831
489
6,078
10,143
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
epicdood2014
Bacchus
11
2 / 5 / 4
7,122
445
6,011
12,046
8,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 4 / 2
9,329
583
7,770
8,908
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
31
Kills
14
14
Deaths
31
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
7
1
0.36
W
Fenrir
ElFoggy
Fenrir
9
3
4
3.67
W
4
4
9
2.13
L
1
8
1
0.19
W
Danzaburou
OkIvy
Danzaburou
7
4
7
2.63
L
Anhur
5
7
3
0.93
W
Achilles
Shealer9
Achilles
6
1
3
7.5
L
Bacchus
epicdood2014
Bacchus
2
5
4
0.8
L
4
4
2
1.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,970
Damage
29,850
47,574
Taken
54,295
19,349
Mitigated
22,836
12,666
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,667
1,438
0
1,176
12,844
5,441
0
510
12,334
0
37,422
W
Fenrir
ElFoggy
Fenrir
7,469
1,195
0
3,846
10,120
4,152
0
1,641
8,439
0
55,843
W
9,187
610
0
3,018
9,696
3,294
1,234
3,946
5,700
37,249
0
L
4,324
601
0
1,480
10,354
3,123
0
2,313
7,887
42,437
0
W
Danzaburou
OkIvy
Danzaburou
7,965
2,730
0
2,636
8,541
2,407
1,722
2,336
6,155
0
37,024
L
Anhur
6,078
2,242
0
1,064
10,143
3,151
420
3,924
6,219
0
34,917
W
Achilles
Shealer9
Achilles
10,604
4,511
0
2,527
10,203
6,553
252
448
9,733
0
59,541
L
Bacchus
epicdood2014
Bacchus
6,011
1,023
252
2,560
12,046
8,371
222
5,033
7,013
25,929
0
L
7,770
2,131
0
2,394
8,908
2,750
413
1,914
6,910
0
47,275
W
4,745
331
0
639
9,014
2,943
57
1,588
7,212
78,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,897
Gold Earned
39,888
497
Minions Killed
373
0
Camps Cleared
0
1,475,892
Distance Traveled
1,423,788
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,196
512
79
5
0
282,305
1
W
Fenrir
9,957
622
104
7
0
329,764
4
W
Nox
8,468
529
64
4
0
273,955
3
L
Hera
7,410
463
92
6
0
259,274
5
W
Danzaburou
9,206
575
52
3
0
253,577
1
L
Anhur
7,831
489
79
5
0
253,744
1
W
Achilles
9,694
606
107
7
0
300,224
5
L
Bacchus
7,122
445
36
2
0
301,535
4
L
Loki
9,329
583
87
5
0
326,930
2
W
Janus
10,572
661
170
11
0
318,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role