Player Matchup

Vulcan
Vulcan
Charizard07
Vulcan
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 88L
1,592 Elo+
Party 2
Raijin
Raijin
JoaoFunes
Raijin
Level 155
God Stats
2W - 2L
1,312 SR
Queue Stats
231W - 222L
1,531 Elo+
Party 2
Serqet
Serqet
Maukito
Serqet
Level 59
God Stats
1W - 1L
1,722 SR
Queue Stats
51W - 42L
1,456 Elo+
Solo
Jormungandr
Jormungandr
ReiMandrax
Jormungandr
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
71W - 59L
1,587 Elo+
Party 2
He Bo
He Bo
S4DD4NHu100
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,550 SR
1,533 Elo+

VS

Team Averages
Level 88
1,580 SR
1,421 Elo+
Fenrir
Fenrir
Atrixmus
Fenrir
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 142L
1,434 Elo+
Solo
Medusa
Medusa
CourtneyLov3
Medusa
Level 153
God Stats
7W - 2L
1,715 SR
Queue Stats
392W - 405L
1,541 Elo+
Solo
Bastet
Bastet
Guicgs
Bastet
Level 89
God Stats
21W - 29L
1,684 SR
Queue Stats
430W - 588L
1,335 Elo+
Party 1
Sol
Sol
SrChicao
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 29L
1,352 Elo+
Party 1
Eset
Eset
stormkill64
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
6 / 8 / 4
11,423
762
12,464
13,211
4,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
JoaoFunes
Raijin
20
7 / 4 / 18
12,231
815
21,368
17,330
8,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
Maukito
Serqet
18
3 / 10 / 12
10,535
702
4,810
13,887
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ReiMandrax
Jormungandr
17
3 / 7 / 15
11,182
745
10,494
19,480
21,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 8 / 8
11,581
772
17,607
15,639
5,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atrixmus
Fenrir
19
9 / 7 / 12
12,125
808
13,780
15,395
6,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
20
11 / 4 / 18
13,424
895
26,209
20,671
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Guicgs
Bastet
20
7 / 6 / 11
11,845
790
10,599
13,290
4,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
3 / 5 / 18
11,332
755
12,927
13,770
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 9 / 12
11,929
795
6,520
16,259
6,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
108
31
Kills
37
37
Deaths
31
57
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Atrixmus
Fenrir
9
7
12
2.14
L
Vulcan
6
8
4
1
W
Medusa
11
4
18
5
W
Bastet
Guicgs
Bastet
7
6
11
2.08
L
Raijin
JoaoFunes
Raijin
7
4
18
4
L
Serqet
Maukito
Serqet
3
10
12
0.9
L
Jormungandr
ReiMandrax
Jormungandr
3
7
15
1.5
L
12
8
8
2
W
3
5
18
2.4
W
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,743
Damage
70,035
79,547
Taken
79,385
44,874
Mitigated
31,123
20,077
Healing
25,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Atrixmus
Fenrir
13,780
2,162
1,789
2,456
15,395
6,826
720
11,488
3,605
0
18,336
L
Vulcan
12,464
2,199
1,305
1,691
13,211
4,622
201
3,851
9,360
26,674
0
W
Medusa
26,209
15,744
1,844
9,240
20,671
7,962
1,897
15,493
4,318
0
54,499
W
Bastet
Guicgs
Bastet
10,599
2,813
1,356
1,486
13,290
4,783
68
10,073
2,625
0
18,612
L
Raijin
JoaoFunes
Raijin
21,368
1,435
1,628
5,844
17,330
8,370
1,031
4,000
13,330
39,730
0
L
Serqet
Maukito
Serqet
4,810
628
982
707
13,887
5,001
761
3,441
10,446
0
9,207
L
Jormungandr
ReiMandrax
Jormungandr
10,494
1,485
1,053
2,299
19,480
21,491
234
5,539
13,941
21,129
0
L
17,607
734
913
3,655
15,639
5,390
652
2,616
13,023
24,297
0
W
12,927
5,300
1,713
2,722
13,770
5,161
2,054
10,929
2,538
28,822
0
W
6,520
1,306
988
2,057
16,259
6,391
666
13,268
2,550
21,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,952
Gold Earned
60,655
145
Minions Killed
152
0
Camps Cleared
0
1,061,508
Distance Traveled
1,317,659
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,125
808
12
1
0
266,862
0
L
Vulcan
11,423
762
38
3
0
188,605
0
W
Medusa
13,424
895
60
4
0
270,125
0
W
Bastet
11,845
790
11
1
0
304,775
0
L
Raijin
12,231
815
61
4
0
222,645
1
L
Serqet
10,535
702
12
1
0
232,456
0
L
Jormungandr
11,182
745
12
1
0
216,533
0
L
He Bo
11,581
772
22
1
0
201,269
0
W
Sol
11,332
755
37
2
0
244,342
0
W
Eset
11,929
795
32
2
0
231,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role