Player Matchup

Jing Wei
Jing Wei
DatKawaiiWolfy
Jing Wei
Level 28
God Stats
6W - 5L
1,446 SR
Queue Stats
66W - 41L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
MUKBANGGG
Xbalanque
Level 13
God Stats
7W - 8L
1,554 SR
Queue Stats
21W - 14L
1,456 Elo+
Party 2
Ra
Ra
OwenLewis211
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Party 2
Khepri
Khepri
Yerbitoy
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,477 Elo+
Solo
Pele
Pele
ooBURDISoo
Pele
Level 13
God Stats
21W - 15L
1,492 SR
Queue Stats
68W - 43L
1,485 Elo+
Party 1
Team Averages
Level 15
1,498 SR
1,482 Elo+

VS

Team Averages
Level 21
1,503 SR
1,480 Elo+
Tiamat
Tiamat
ArX7719
Tiamat
Level 25
God Stats
31W - 28L
1,559 SR
Queue Stats
41W - 38L
1,479 Elo+
Solo
Skadi
Skadi
DarkSandwolf
Skadi
Level 27
God Stats
34W - 24L
1,538 SR
Queue Stats
222W - 245L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Ksahar_
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,540 Elo+
Solo
Izanami
Izanami
Lily_QN
Izanami
Level 14
God Stats
8W - 11L
1,425 SR
Queue Stats
29W - 33L
1,400 Elo+
Solo
Neith
Neith
Niko_l3ellic
Neith
Level 30
God Stats
44W - 69L
1,492 SR
Queue Stats
57W - 97L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
6 / 8 / 9
13,902
1,069
18,034
27,992
12,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
MUKBANGGG
Xbalanque
20
10 / 5 / 8
14,962
1,151
23,373
25,452
13,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 7 / 7
12,378
952
6,749
16,819
7,335
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Yerbitoy
Khepri
19
1 / 7 / 11
12,043
926
7,671
25,253
32,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 12 / 10
12,737
980
11,950
25,621
11,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArX7719
Tiamat
19
3 / 3 / 18
12,635
972
16,626
9,377
9,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 4 / 10
14,831
1,141
32,026
13,897
7,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Ksahar_
Guan Yu
20
4 / 8 / 21
12,942
996
19,005
20,595
27,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Lily_QN
Izanami
20
10 / 2 / 15
15,532
1,195
23,718
15,707
7,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 5 / 16
14,208
1,093
24,534
12,232
6,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
119
22
Kills
39
39
Deaths
22
45
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ArX7719
Tiamat
3
3
18
4
W
12
4
10
4.25
L
Jing Wei
6
8
9
1.31
W
Guan Yu
Ksahar_
Guan Yu
4
8
21
1.81
W
Izanami
Lily_QN
Izanami
10
2
15
8.75
L
Xbalanque
MUKBANGGG
Xbalanque
10
5
8
2.8
W
10
5
16
3.6
L
2
7
7
0.79
L
Khepri
Yerbitoy
Khepri
1
7
11
0.93
L
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,777
Damage
115,909
121,137
Taken
71,808
77,579
Mitigated
58,729
11,087
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ArX7719
Tiamat
16,626
1,228
0
962
9,377
9,874
0
2,454
6,923
30,030
0
W
32,026
19,680
0
0
13,897
7,100
0
1,780
12,117
0
53,758
L
Jing Wei
18,034
13,297
0
1,051
27,992
12,628
0
4,180
23,812
107
33,860
W
Guan Yu
Ksahar_
Guan Yu
19,005
5,405
2,134
3,575
20,595
27,678
0
3,298
17,297
0
27,755
W
Izanami
Lily_QN
Izanami
23,718
18,447
0
1,463
15,707
7,504
0
4,363
11,344
0
64,267
L
Xbalanque
MUKBANGGG
Xbalanque
23,373
14,657
0
6,181
25,452
13,773
0
2,529
22,923
0
46,233
W
24,534
13,975
0
2,244
12,232
6,573
0
2,632
9,600
0
35,075
L
6,749
1,594
687
668
16,819
7,335
0
1,349
15,470
16,806
0
L
Khepri
Yerbitoy
Khepri
7,671
595
381
267
25,253
32,370
0
4,468
20,785
17,487
0
L
11,950
3,217
0
1,852
25,621
11,473
0
4,100
21,521
0
30,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,022
Gold Earned
70,148
155
Minions Killed
228
6
Camps Cleared
12
1,245,862
Distance Traveled
1,085,287
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,635
972
27
2
0
205,114
0
W
Skadi
14,831
1,141
43
3
6
213,395
0
L
Jing Wei
13,902
1,069
33
3
0
321,117
1
W
Guan Yu
12,942
996
16
1
1
229,943
0
W
Izanami
15,532
1,195
123
9
0
258,898
0
L
Xbalanque
14,962
1,151
43
3
3
221,144
1
W
Neith
14,208
1,093
19
1
5
177,937
0
L
Ra
12,378
952
24
2
0
207,855
0
L
Khepri
12,043
926
14
1
0
252,616
0
L
Pele
12,737
980
41
3
3
243,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role