Player Matchup

Merlin
Merlin
GreenRedDeath
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,689 Elo+
Party 1
Cerberus
Cerberus
NeilPratt
Cerberus
Level 128
God Stats
3W - 2L
1,587 SR
Queue Stats
103W - 60L
1,636 Elo+
Party 1
Ne Zha
Ne Zha
chbq72
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 100L
1,625 Elo+
Party 1
Team Averages
Level 113
1,529 SR
1,650 Elo+

VS

Team Averages
Level 84
1,600 SR
1,538 Elo+
Ah Muzen Cab
Ah Muzen Cab
Abyssman78
Ah Muzen Cab
Level 88
God Stats
17W - 7L
1,701 SR
Queue Stats
222W - 176L
1,646 Elo+
Solo
Hercules
Hercules
Beeshop
Hercules
Level 96
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Thoth
Thoth
Skulera
Thoth
Level 67
God Stats
5W - 11L
1,352 SR
Queue Stats
108W - 129L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,144
614
6,818
6,680
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NeilPratt
Cerberus
8
0 / 4 / 1
6,410
641
3,848
9,999
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
chbq72
Ne Zha
10
1 / 4 / 0
6,805
681
5,785
9,207
2,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abyssman78
Ah Muzen Cab
13
9 / 0 / 4
9,183
918
12,878
8,266
2,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Beeshop
Hercules
10
0 / 0 / 11
7,548
755
2,206
10,335
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Skulera
Thoth
12
4 / 1 / 8
7,976
798
6,668
3,657
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Abyssman78
Ah Muzen Cab
9
0
4
11
W
Hercules
Beeshop
Hercules
0
0
11
5.5
L
0
5
1
0.1
L
Cerberus
NeilPratt
Cerberus
0
4
1
0.13
W
Thoth
Skulera
Thoth
4
1
8
8
L
Ne Zha
chbq72
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
21,752
25,886
Taken
22,258
9,632
Mitigated
12,072
4,619
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Abyssman78
Ah Muzen Cab
12,878
6,639
0
2,777
8,266
2,887
2,061
3,992
4,078
0
47,070
W
Hercules
Beeshop
Hercules
2,206
647
0
4,282
10,335
7,888
95
5,071
4,794
0
6,019
L
6,818
581
0
1,128
6,680
1,892
0
2,618
4,062
23,421
0
L
Cerberus
NeilPratt
Cerberus
3,848
360
0
2,382
9,999
4,854
0
1,476
8,523
12,450
0
W
Thoth
Skulera
Thoth
6,668
582
0
262
3,657
1,297
427
839
2,704
30,612
0
L
Ne Zha
chbq72
Ne Zha
5,785
1,109
0
1,109
9,207
2,886
0
2,642
6,565
0
27,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,359
Gold Earned
24,707
119
Minions Killed
145
0
Camps Cleared
0
504,685
Distance Traveled
537,837
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,183
918
80
8
0
172,604
3
W
Hercules
7,548
755
8
1
0
185,615
0
L
Merlin
6,144
614
49
5
0
152,861
1
L
Cerberus
6,410
641
25
3
0
171,578
4
W
Thoth
7,976
798
57
6
0
179,618
0
L
Ne Zha
6,805
681
45
5
0
180,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role