Player Matchup

Chiron
Chiron
Bronze III
Ish_Guar
Chiron
Bronze III
Level 85
God Stats
0W - 1L
1,698 SR
Queue Stats
17W - 16L
1,437 MMR
Party 2
Osiris
Osiris
Bronze III
KDDisRAGE
Osiris
Bronze III
Level 118
God Stats
0W - 2L
1,169 SR
Queue Stats
17W - 16L
1,437 MMR
Party 2
Xing Tian
Xing Tian
Gold V
KUjayhawk38
Xing Tian
Gold V
Level 138
God Stats
1W - 4L
1,303 SR
Queue Stats
43W - 37L
1,437 MMR
Solo
Janus
Janus
Gold III
taco32bell
Janus
Gold III
Level 104
God Stats
1W - 4L
1,558 SR
Queue Stats
64W - 70L
1,437 MMR
Solo
Izanami
Izanami
Platinum IV
yLelouch777
Izanami
Platinum IV
Level 123
God Stats
45W - 19L
1,720 SR
Queue Stats
615W - 600L
1,437 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,489 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,543 SR
1,451 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Arrove
Scylla
Gold IV
Level 115
God Stats
18W - 24L
1,451 SR
Queue Stats
523W - 519L
1,618 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Diisliked
Tsukuyomi
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,282 MMR
Party 1
Hou Yi
Hou Yi
Gold III
ElLokoPesao
Hou Yi
Gold III
Level 103
God Stats
5W - 6L
1,696 SR
Queue Stats
133W - 147L
1,424 MMR
Solo
Cerberus
Cerberus
Gold II
ReapingImmortal
Cerberus
Gold II
Level 157
God Stats
4W - 3L
1,567 SR
Queue Stats
84W - 86L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ish_Guar
Chiron
13
1 / 5 / 1
8,066
474
5,967
11,773
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
KDDisRAGE
Osiris
13
0 / 4 / 2
7,926
466
9,138
17,404
11,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
KUjayhawk38
Xing Tian
10
0 / 5 / 1
6,970
410
6,793
17,099
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
15
1 / 4 / 0
8,783
517
4,178
7,916
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
yLelouch777
Izanami
14
1 / 2 / 1
8,271
487
7,030
9,568
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TiamatSetDanzaburouApolloCu Chulainn

VS

Bans
King ArthurNemesisSobekAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 9
8,008
471
8,150
17,190
7,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Arrove
Scylla
16
4 / 0 / 7
9,902
582
5,816
5,890
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Diisliked
Tsukuyomi
15
6 / 3 / 6
9,271
545
10,024
12,289
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
15
3 / 0 / 7
9,153
538
8,347
9,814
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
18
5 / 0 / 2
11,123
654
13,287
14,925
18,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
9
3.25
W
Scylla
Arrove
Scylla
4
0
7
7.5
W
Tsukuyomi
Diisliked
Tsukuyomi
6
3
6
3
W
Hou Yi
3
0
7
6.5
L
Chiron
Ish_Guar
Chiron
1
5
1
0.3
L
Osiris
KDDisRAGE
Osiris
0
4
2
0.25
L
Xing Tian
KUjayhawk38
Xing Tian
0
5
1
0.1
W
Cerberus
5
0
2
6
L
Janus
1
4
0
0.25
L
Izanami
yLelouch777
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,106
Damage
45,624
63,760
Taken
60,108
27,149
Mitigated
35,417
17,204
Healing
24,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,150
1,282
432
5,983
17,190
7,655
303
4,328
12,818
0
33,059
W
Scylla
Arrove
Scylla
5,816
678
0
2,031
5,890
1,990
1,136
1,346
4,520
61,268
0
W
Tsukuyomi
Diisliked
Tsukuyomi
10,024
1,992
0
2,218
12,289
4,245
1,252
3,291
8,784
0
51,279
W
Hou Yi
8,347
4,448
1,309
5,020
9,814
3,200
1,813
1,724
8,090
0
57,212
L
Chiron
Ish_Guar
Chiron
5,967
2,531
595
3,380
11,773
2,974
1,030
2,732
8,995
0
49,724
L
Osiris
KDDisRAGE
Osiris
9,138
4,320
0
7,239
17,404
11,217
0
9,777
7,603
0
47,950
L
Xing Tian
KUjayhawk38
Xing Tian
6,793
436
0
1,928
17,099
8,175
0
2,161
14,816
25,826
0
W
Cerberus
13,287
2,039
0
7,640
14,925
18,327
64
0
14,925
78,252
0
L
Janus
4,178
342
0
1,607
7,916
1,956
0
1,735
6,137
59,656
0
L
Izanami
yLelouch777
Izanami
7,030
3,743
0
2,455
9,568
2,827
0
2,360
7,106
0
65,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
47,457
477
Minions Killed
526
0
Camps Cleared
0
1,543,096
Distance Traveled
1,677,229
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,008
471
45
3
0
359,701
5
W
Scylla
9,902
582
125
7
0
330,974
4
W
Tsukuyomi
9,271
545
77
5
0
341,576
4
W
Hou Yi
9,153
538
90
5
0
312,491
2
L
Chiron
8,066
474
93
5
0
287,081
3
L
Osiris
7,926
466
96
6
0
304,378
0
L
Xing Tian
6,970
410
22
1
0
341,361
9
W
Cerberus
11,123
654
189
11
0
332,487
3
L
Janus
8,783
517
144
8
0
293,060
9
L
Izanami
8,271
487
122
7
0
317,216
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role