Player Matchup

Ares
Ares
Gold III
Boogaloonie
Ares
Gold III
Level 108
God Stats
32W - 25L
1,670 SR
Queue Stats
509W - 512L
1,543 MMR
Solo
Freya
Freya
Gold II
CristopherMare
Freya
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
Robertalexy
Serqet
Gold III
Level 54
God Stats
10W - 12L
1,763 SR
Queue Stats
189W - 205L
1,522 MMR
Solo
Anhur
Anhur
Silver II
ShadowTater
Anhur
Silver II
Level 99
God Stats
3W - 5L
1,746 SR
Queue Stats
21W - 32L
1,568 MMR
Solo
Neith
Neith
Gold III
Shouk0
Neith
Gold III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,542 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,636 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,541 SR
1,542 MMR
Hou Yi
Hou Yi
Gold V
AnatoLiy
Hou Yi
Gold V
Level 160
God Stats
2W - 10L
1,680 SR
Queue Stats
435W - 393L
1,580 MMR
Solo
Loki
Loki
Gold IV
DrDrain23
Loki
Gold IV
Level 128
God Stats
23W - 19L
1,737 SR
Queue Stats
118W - 118L
1,518 MMR
Solo
Ymir
Ymir
Gold II
ElBorderPatrol
Ymir
Gold II
Level 85
God Stats
2W - 5L
1,201 SR
Queue Stats
182W - 179L
1,503 MMR
Solo
Tyr
Tyr
Gold II
Tagsssss
Tyr
Gold II
Level 129
God Stats
3W - 5L
1,548 SR
Queue Stats
783W - 783L
1,570 MMR
Solo
Nu Wa
Nu Wa
Gold III
mathius88
Nu Wa
Gold III
Level 129
God Stats
2W - 1L
1,538 SR
Queue Stats
285W - 293L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,782
756
1,574
4,432
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 1
3,588
718
2,061
3,479
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
7
2 / 0 / 0
4,033
807
1,067
3,096
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 0 / 0
4,000
800
1,551
2,100
729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Shouk0
Neith
7
1 / 1 / 1
4,262
852
2,248
2,378
673
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaTsukuyomiSetTiamat

VS

Bans
ApolloDanzaburouNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AnatoLiy
Hou Yi
6
2 / 2 / 1
3,631
726
3,240
3,954
1,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
7
1 / 1 / 0
3,656
731
1,833
2,908
680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 2
3,436
687
1,280
3,708
1,230
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 0
3,702
740
979
3,450
1,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
mathius88
Nu Wa
2
0 / 1 / 0
2,741
548
184
992
135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
4
4
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AnatoLiy
Hou Yi
2
2
1
1.25
W
1
2
1
0.75
W
1
1
1
1.5
L
Loki
1
1
0
1
L
1
1
2
2
W
Serqet
2
0
0
2
W
1
0
0
1
W
Neith
Shouk0
Neith
1
1
1
1.5
L
0
1
0
0
L
Nu Wa
mathius88
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,501
Damage
7,516
15,485
Taken
15,012
4,310
Mitigated
4,145
6,830
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AnatoLiy
Hou Yi
3,240
2,285
0
1,562
3,954
1,048
0
1,586
2,300
0
15,985
W
1,574
36
0
1,416
4,432
1,299
0
667
3,765
6,732
0
W
2,061
1,006
0
1,691
3,479
824
0
613
2,866
10,376
0
L
Loki
1,833
909
0
630
2,908
680
0
0
2,908
0
14,586
L
1,280
584
192
1,306
3,708
1,230
0
2,049
1,659
5,790
0
W
Serqet
1,067
60
0
2,120
3,096
785
0
0
3,096
0
16,107
W
1,551
860
0
1,219
2,100
729
0
0
2,100
0
15,872
W
Neith
Shouk0
Neith
2,248
1,418
0
384
2,378
673
463
162
2,194
0
17,796
L
979
0
0
1,469
3,450
1,052
0
0
3,450
0
14,405
L
Nu Wa
mathius88
Nu Wa
184
72
0
390
992
135
0
0
992
3,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
17,166
145
Minions Killed
109
0
Camps Cleared
0
500,068
Distance Traveled
446,109
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,631
726
30
6
0
88,384
0
W
Ares
3,782
756
3
1
0
102,421
1
W
Freya
3,588
718
23
5
0
96,743
2
L
Loki
3,656
731
29
6
0
129,950
2
L
Ymir
3,436
687
10
2
0
74,179
0
W
Serqet
4,033
807
41
8
0
107,708
1
W
Anhur
4,000
800
34
7
0
89,299
0
W
Neith
4,262
852
44
9
0
103,897
2
L
Tyr
3,702
740
35
7
0
115,326
2
L
Nu Wa
2,741
548
5
1
0
38,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role