Player Matchup

Tiamat
Tiamat
Clanktimus
Tiamat
Level 127
God Stats
0W - 1L
1,335 SR
Queue Stats
16W - 12L
1,911 Elo+
Party 1
Xing Tian
Xing Tian
IdiotRepellent
Xing Tian
Level 153
God Stats
0W - 1L
1,749 SR
Queue Stats
42W - 39L
1,595 Elo+
Party 1
Hachiman
Hachiman
ZuluMain
Hachiman
Level 85
God Stats
3W - 6L
1,453 SR
Queue Stats
414W - 417L
1,562 Elo+
Solo
Team Averages
Level 122
1,512 SR
1,690 Elo+

VS

Team Averages
Level 64
1,580 SR
1,422 Elo+
Tiamat
Tiamat
BlyZeraz
Tiamat
Level 102
God Stats
23W - 9L
1,838 SR
Queue Stats
64W - 39L
1,747 Elo+
Solo
Athena
Athena
Vestall
Athena
Level 86
God Stats
9W - 10L
1,569 SR
Queue Stats
98W - 113L
1,420 Elo+
Solo
Neith
Neith
Шрэйк
Neith
Level 4
God Stats
1W - 4L
1,331 SR
Queue Stats
1W - 6L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Clanktimus
Tiamat
12
1 / 5 / 5
8,883
635
6,938
10,729
7,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
IdiotRepellent
Xing Tian
12
2 / 2 / 5
9,807
701
7,263
15,591
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
ZuluMain
Hachiman
14
5 / 3 / 1
9,935
710
9,439
10,718
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlyZeraz
Tiamat
14
8 / 2 / 2
10,962
783
18,643
9,096
7,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Vestall
Athena
13
2 / 3 / 8
10,187
728
8,144
11,840
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
11
0 / 3 / 5
8,251
589
4,820
8,106
2,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
10
10
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BlyZeraz
Tiamat
8
2
2
4.5
L
Tiamat
Clanktimus
Tiamat
1
5
5
0.7
L
Xing Tian
IdiotRepellent
Xing Tian
2
2
5
2.25
W
Athena
Vestall
Athena
2
3
8
2
L
Hachiman
ZuluMain
Hachiman
5
3
1
1.83
W
Neith
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
31,607
37,038
Taken
29,042
24,584
Mitigated
22,207
8,105
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BlyZeraz
Tiamat
18,643
1,988
0
3,158
9,096
7,891
0
4,258
4,638
48,277
0
L
Tiamat
Clanktimus
Tiamat
6,938
624
0
2,179
10,729
7,948
120
7,940
2,367
23,544
0
L
Xing Tian
IdiotRepellent
Xing Tian
7,263
560
0
3,774
15,591
12,378
240
10,059
5,080
24,188
0
W
Athena
Vestall
Athena
8,144
1,968
0
2,951
11,840
11,412
0
5,839
5,506
27,491
0
L
Hachiman
ZuluMain
Hachiman
9,439
5,722
0
2,152
10,718
4,258
961
7,658
2,754
0
59,267
W
Neith
4,820
1,992
0
2,442
8,106
2,904
0
3,322
4,638
0
18,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,625
Gold Earned
29,400
198
Minions Killed
133
0
Camps Cleared
0
711,920
Distance Traveled
748,422
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,962
783
60
4
0
261,510
3
L
Tiamat
8,883
635
53
4
0
234,369
1
L
Xing Tian
9,807
701
34
2
0
264,856
8
W
Athena
10,187
728
31
2
0
261,070
5
L
Hachiman
9,935
710
111
8
0
212,695
5
W
Neith
8,251
589
42
3
0
225,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role