Player Matchup

Horus
Horus
Shak-Ran
Horus
Level 104
God Stats
4W - 1L
1,650 SR
Queue Stats
71W - 79L
1,414 Elo+
Party 2
Neith
Neith
ragnar7317
Neith
Level 56
God Stats
2W - 6L
1,103 SR
Queue Stats
70W - 76L
1,415 Elo+
Party 2
Scylla
Scylla
vG I MalB4cK Zz
Scylla
Level 25
God Stats
52W - 52L
1,496 SR
Queue Stats
66W - 68L
1,441 Elo+
Party 2
Team Averages
Level 62
1,416 SR
1,423 Elo+

VS

Team Averages
Level 62
1,635 SR
1,494 Elo+
Fenrir
Fenrir
Jimmy_Buckets_06
Fenrir
Level 13
God Stats
4W - 4L
1,669 SR
Queue Stats
17W - 15L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Raido73
Nu Wa
Level 149
God Stats
11W - 14L
1,595 SR
Queue Stats
31W - 57L
1,364 Elo+
Solo
Ymir
Ymir
storm-black-son
Ymir
Level 23
God Stats
5W - 3L
1,639 SR
Queue Stats
89W - 58L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Shak-Ran
Horus
11
6 / 0 / 8
7,777
778
6,538
7,494
3,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
4 / 0 / 9
7,554
755
4,796
4,830
1,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 7
7,290
729
5,980
4,505
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,832
583
3,986
8,711
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Raido73
Nu Wa
9
0 / 3 / 0
5,875
588
3,612
5,746
1,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
6,381
638
3,251
8,054
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Nu Wa
Raido73
Nu Wa
0
3
0
0
W
Horus
Shak-Ran
Horus
6
0
8
10
W
Neith
4
0
9
8.5
L
0
4
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,314
Damage
10,849
16,829
Taken
22,511
6,738
Mitigated
11,252
6,287
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,986
740
0
612
8,711
3,327
0
1,660
7,051
0
16,487
L
Nu Wa
Raido73
Nu Wa
3,612
609
0
1,446
5,746
1,431
0
2,197
3,549
19,073
0
W
Horus
Shak-Ran
Horus
6,538
2,654
1,596
1,938
7,494
3,924
88
2,304
5,190
0
15,560
W
Neith
4,796
778
0
1,741
4,830
1,521
265
2,578
2,252
0
19,962
L
3,251
257
0
1,229
8,054
6,494
0
2,227
5,827
14,805
0
W
5,980
593
0
1,012
4,505
1,293
0
2,138
2,367
28,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,621
Gold Earned
18,088
104
Minions Killed
74
0
Camps Cleared
0
555,651
Distance Traveled
467,321
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,832
583
18
2
0
165,894
1
L
Nu Wa
5,875
588
30
3
0
150,543
0
W
Horus
7,777
778
20
2
0
191,216
0
W
Neith
7,554
755
40
4
0
170,699
1
L
Ymir
6,381
638
26
3
0
150,884
1
W
Scylla
7,290
729
44
4
0
193,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role