Player Matchup

Izanami
Izanami
Extrawave
Izanami
Level 108
God Stats
88W - 72L
1,598 SR
Queue Stats
172W - 184L
1,569 Elo+
Solo
Aphrodite
Aphrodite
N7AllianceNavy
Aphrodite
Level 160
God Stats
47W - 37L
1,672 SR
Queue Stats
281W - 280L
1,556 Elo+
Solo
Cernunnos
Cernunnos
ThuVenus
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
cheesay03
Ne Zha
Level 65
God Stats
2W - 2L
1,810 SR
Queue Stats
211W - 260L
1,422 Elo+
Party 1
Cerberus
Cerberus
shiraj15
Cerberus
Level 74
God Stats
35W - 33L
1,464 SR
Queue Stats
390W - 478L
1,459 Elo+
Party 1
Team Averages
Level 102
1,609 SR
1,501 Elo+

VS

Team Averages
Level 70
1,450 SR
1,373 Elo+
Anubis
Anubis
AverageFan666
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,281 Elo+
Solo
Bellona
Bellona
BORJACHC
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,253 Elo+
Solo
Danzaburou
Danzaburou
Cuevas97
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,318 Elo+
Solo
Jormungandr
Jormungandr
Olixxx
Jormungandr
Level 128
God Stats
3W - 8L
1,500 SR
Queue Stats
158W - 146L
1,549 Elo+
Solo
Susano
Susano
TheProphet00
Susano
Level 47
God Stats
21W - 24L
1,249 SR
Queue Stats
205W - 229L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Extrawave
Izanami
18
8 / 6 / 3
11,709
585
14,465
14,007
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
N7AllianceNavy
Aphrodite
19
10 / 1 / 5
12,395
620
14,403
15,605
15,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
ThuVenus
Cernunnos
16
4 / 4 / 6
10,782
539
7,915
9,210
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
cheesay03
Ne Zha
15
2 / 3 / 12
10,069
503
5,913
14,439
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
shiraj15
Cerberus
14
2 / 5 / 12
10,331
517
9,330
18,187
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
7,697
385
2,072
8,771
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
BORJACHC
Bellona
15
2 / 7 / 4
9,380
469
5,720
14,859
12,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Cuevas97
Danzaburou
14
5 / 5 / 7
9,810
491
10,372
15,479
4,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Olixxx
Jormungandr
13
3 / 6 / 11
9,581
479
13,614
18,759
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
15
9 / 4 / 3
9,829
491
13,172
14,717
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
26
Kills
19
19
Deaths
26
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
Bellona
BORJACHC
Bellona
2
7
4
0.57
L
Danzaburou
Cuevas97
Danzaburou
5
5
7
1.7
W
Izanami
Extrawave
Izanami
8
6
3
1.58
W
Aphrodite
N7AllianceNavy
Aphrodite
10
1
5
12.5
L
Jormungandr
Olixxx
Jormungandr
3
6
11
1.42
L
Susano
9
4
3
2.63
W
Cernunnos
ThuVenus
Cernunnos
4
4
6
1.75
W
Ne Zha
cheesay03
Ne Zha
2
3
12
2.67
W
Cerberus
shiraj15
Cerberus
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,026
Damage
44,950
71,448
Taken
72,585
44,691
Mitigated
40,693
26,431
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,072
105
0
1,616
8,771
3,514
200
1,359
7,412
25,098
0
L
Bellona
BORJACHC
Bellona
5,720
1,838
0
1,188
14,859
12,069
0
6,136
8,723
0
52,040
L
Danzaburou
Cuevas97
Danzaburou
10,372
5,133
0
3,419
15,479
4,817
1,030
5,279
10,200
0
56,236
W
Izanami
Extrawave
Izanami
14,465
10,291
0
2,605
14,007
5,391
1,643
3,130
10,877
0
88,006
W
Aphrodite
N7AllianceNavy
Aphrodite
14,403
1,384
4,554
12,814
15,605
15,752
2,254
2,313
13,292
81,264
0
L
Jormungandr
Olixxx
Jormungandr
13,614
2,839
148
2,816
18,759
15,537
0
6,574
12,185
45,888
0
L
Susano
13,172
2,847
0
3,576
14,717
4,756
0
4,385
10,332
0
44,654
W
Cernunnos
ThuVenus
Cernunnos
7,915
2,970
400
371
9,210
3,944
5,683
1,008
8,202
0
60,981
W
Ne Zha
cheesay03
Ne Zha
5,913
2,255
0
1,987
14,439
5,615
697
3,252
11,187
0
48,953
W
Cerberus
shiraj15
Cerberus
9,330
457
0
3,700
18,187
13,989
0
5,983
12,204
28,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
46,297
529
Minions Killed
365
0
Camps Cleared
0
1,819,858
Distance Traveled
1,669,233
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,697
385
52
3
0
269,726
4
L
Bellona
9,380
469
101
5
0
367,119
1
L
Danzaburou
9,810
491
82
4
0
334,953
3
W
Izanami
11,709
585
129
6
0
335,465
3
W
Aphrodite
12,395
620
168
8
0
334,081
0
L
Jormungandr
9,581
479
66
3
0
322,399
4
L
Susano
9,829
491
64
3
0
375,036
5
W
Cernunnos
10,782
539
112
6
0
346,453
1
W
Ne Zha
10,069
503
80
4
0
402,327
0
W
Cerberus
10,331
517
40
2
0
401,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role