Player Matchup

Danzaburou
Danzaburou
EPIDERMI4
Danzaburou
Level 126
God Stats
1W - 2L
1,512 SR
Queue Stats
199W - 200L
1,502 Elo+
Solo
Fenrir
Fenrir
LionX315
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
P1TCHORRO
Sylvanus
Level 105
God Stats
3W - 5L
1,709 SR
Queue Stats
182W - 233L
1,444 Elo+
Party 1
Mulan
Mulan
iMadameX
Mulan
Level 160
God Stats
27W - 42L
1,455 SR
Queue Stats
464W - 508L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
xThoMx
Nu Wa
Level 138
God Stats
1W - 3L
1,334 SR
Queue Stats
323W - 316L
1,532 Elo+
Solo
Team Averages
Level 135
1,502 SR
1,491 Elo+

VS

Team Averages
Level 89
1,531 SR
1,468 Elo+
Ymir
Ymir
G4BRI3LRN
Ymir
Level 68
God Stats
4W - 3L
1,405 SR
Queue Stats
201W - 240L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Nubysaso
Nu Wa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 122L
1,473 Elo+
Solo
Set
Set
Sigonman
Set
Level 129
God Stats
4W - 0L
1,743 SR
Queue Stats
23W - 29L
1,459 Elo+
Solo
Ravana
Ravana
TeekiLLA
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,530 Elo+
Solo
Danzaburou
Danzaburou
raynerzyz
Danzaburou
Level 62
God Stats
4W - 1L
1,509 SR
Queue Stats
171W - 193L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EPIDERMI4
Danzaburou
20
0 / 4 / 3
13,131
525
7,555
23,072
9,074
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
LionX315
Fenrir
19
9 / 7 / 11
12,752
510
15,701
22,156
12,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
P1TCHORRO
Sylvanus
16
2 / 8 / 8
10,263
411
8,217
25,151
19,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
iMadameX
Mulan
20
7 / 7 / 4
13,573
543
18,061
29,135
26,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
xThoMx
Nu Wa
19
9 / 8 / 9
12,683
507
27,561
19,990
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 7 / 7
11,988
480
12,462
25,013
24,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Nubysaso
Nu Wa
19
4 / 7 / 13
13,201
528
24,080
17,541
7,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 9 / 7
14,123
565
10,953
23,520
9,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
TeekiLLA
Ravana
19
7 / 4 / 7
13,561
542
16,346
18,373
20,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
raynerzyz
Danzaburou
20
12 / 0 / 4
16,818
673
25,270
28,465
14,007
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
72
27
Kills
34
34
Deaths
27
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EPIDERMI4
Danzaburou
0
4
3
0.38
W
Ymir
4
7
7
1.07
L
Fenrir
LionX315
Fenrir
9
7
11
2.07
W
Nu Wa
Nubysaso
Nu Wa
4
7
13
1.5
L
Sylvanus
P1TCHORRO
Sylvanus
2
8
8
0.75
W
7
9
7
1.17
W
Ravana
TeekiLLA
Ravana
7
4
7
2.63
L
Mulan
iMadameX
Mulan
7
7
4
1.29
W
Danzaburou
raynerzyz
Danzaburou
12
0
4
14
L
Nu Wa
xThoMx
Nu Wa
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,095
Damage
89,111
119,504
Taken
112,912
74,215
Mitigated
75,947
39,909
Healing
43,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EPIDERMI4
Danzaburou
7,555
2,402
0
9,690
23,072
9,074
1,752
5,960
17,087
0
129,779
W
Ymir
12,462
2,432
0
2,531
25,013
24,122
93
11,401
13,092
59,688
0
L
Fenrir
LionX315
Fenrir
15,701
5,050
0
6,020
22,156
12,253
0
6,581
15,419
0
78,916
W
Nu Wa
Nubysaso
Nu Wa
24,080
7,571
0
3,151
17,541
7,617
729
6,655
10,696
92,187
0
L
Sylvanus
P1TCHORRO
Sylvanus
8,217
2,211
3,680
7,509
25,151
19,157
312
10,318
14,673
26,595
4,667
W
10,953
4,055
0
7,096
23,520
9,992
0
8,200
15,053
0
110,064
W
Ravana
TeekiLLA
Ravana
16,346
3,394
0
6,496
18,373
20,209
0
4,900
13,243
0
66,331
L
Mulan
iMadameX
Mulan
18,061
2,698
0
6,791
29,135
26,886
525
5,106
23,401
456
93,108
W
Danzaburou
raynerzyz
Danzaburou
25,270
13,066
0
24,583
28,465
14,007
5,716
8,150
20,143
0
167,580
L
Nu Wa
xThoMx
Nu Wa
27,561
7,711
575
5,644
19,990
6,845
631
8,850
11,059
86,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,402
Gold Earned
69,691
673
Minions Killed
733
0
Camps Cleared
0
2,143,053
Distance Traveled
2,152,838
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,131
525
225
9
0
459,507
4
W
Ymir
11,988
480
65
3
0
387,221
7
L
Fenrir
12,752
510
118
5
0
419,419
2
W
Nu Wa
13,201
528
133
5
0
423,681
0
L
Sylvanus
10,263
411
38
2
0
420,934
11
W
Set
14,123
565
168
7
0
423,767
2
W
Ravana
13,561
542
121
5
0
441,444
6
L
Mulan
13,573
543
159
6
0
415,221
2
W
Danzaburou
16,818
673
246
10
0
476,725
3
L
Nu Wa
12,683
507
133
5
0
427,972
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role