Player Matchup

Kukulkan
Kukulkan
Jiraiya_Uchiha_9
Kukulkan
Level 10
God Stats
2W - 5L
1,320 SR
Queue Stats
7W - 16L
1,222 Elo+
Solo
Hel
Hel
KittenCatGirl
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,045 Elo+
Solo
Danzaburou
Danzaburou
Ridax11
Danzaburou
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 104L
1,374 Elo+
Solo
Nox
Nox
VexedHickory21
Nox
Level 28
God Stats
4W - 3L
1,255 SR
Queue Stats
150W - 170L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
the_Culturenaut
Sun Wukong
Level 29
God Stats
72W - 53L
1,492 SR
Queue Stats
347W - 348L
1,368 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,276 Elo+

VS

Team Averages
Level 12
1,315 SR
1,244 Elo+
Cthulhu
Cthulhu
PAPAJ1610
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,132 Elo+
Solo
Ah Puch
Ah Puch
PepeElGrillo674
Ah Puch
Level 14
God Stats
1W - 5L
1,179 SR
Queue Stats
103W - 92L
1,226 Elo+
Solo
Tsukuyomi
Tsukuyomi
PichizD10S
Tsukuyomi
Level 13
God Stats
39W - 39L
1,411 SR
Queue Stats
50W - 53L
1,321 Elo+
Party 1
Hachiman
Hachiman
XxDARK_ANGELXxYT
Hachiman
Level 11
God Stats
0W - 6L
1,127 SR
Queue Stats
33W - 54L
1,247 Elo+
Solo
Xbalanque
Xbalanque
il_Monstruo
Xbalanque
Level 15
God Stats
18W - 16L
1,360 SR
Queue Stats
71W - 90L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 20
16,481
1,177
30,366
13,077
6,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 0 / 1
11,005
786
342
194
63
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ridax11
Danzaburou
20
15 / 1 / 17
16,743
1,196
25,632
13,287
5,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 4 / 18
15,716
1,123
23,915
16,025
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
the_Culturenaut
Sun Wukong
20
6 / 4 / 25
15,153
1,082
22,021
27,811
29,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PAPAJ1610
Cthulhu
18
1 / 15 / 2
12,465
890
6,197
39,640
20,015
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 11 / 4
12,697
907
11,274
14,765
5,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
PichizD10S
Tsukuyomi
20
3 / 5 / 7
13,914
994
17,274
18,691
9,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 7 / 6
12,781
913
16,325
16,513
6,701
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
il_Monstruo
Xbalanque
19
3 / 9 / 3
13,149
939
14,725
21,938
9,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
47
Kills
11
11
Deaths
47
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
2
20
11
W
1
0
1
1.5
L
Cthulhu
PAPAJ1610
Cthulhu
1
15
2
0.13
L
3
11
4
0.45
L
Tsukuyomi
PichizD10S
Tsukuyomi
3
5
7
1.3
W
Danzaburou
Ridax11
Danzaburou
15
1
17
23.5
W
13
4
18
5.5
L
1
7
6
0.57
L
Xbalanque
il_Monstruo
Xbalanque
3
9
3
0.5
W
Sun Wukong
the_Culturenaut
Sun Wukong
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,276
Damage
65,795
70,394
Taken
111,547
49,455
Mitigated
50,799
4,369
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,366
4,765
0
240
13,077
6,003
0
4,195
8,882
80,610
0
W
342
180
0
0
194
63
0
194
0
345
0
L
Cthulhu
PAPAJ1610
Cthulhu
6,197
835
0
1,219
39,640
20,015
0
20,515
19,125
38,798
0
L
11,274
443
0
1,280
14,765
5,656
0
5,019
9,746
19,132
0
L
Tsukuyomi
PichizD10S
Tsukuyomi
17,274
5,298
0
257
18,691
9,067
0
8,681
10,010
0
35,032
W
Danzaburou
Ridax11
Danzaburou
25,632
12,360
373
2,988
13,287
5,850
0
4,396
8,891
0
32,600
W
23,915
2,788
0
0
16,025
7,555
0
3,153
12,872
43,171
0
L
16,325
11,787
0
534
16,513
6,701
0
9,528
6,985
0
45,471
L
Xbalanque
il_Monstruo
Xbalanque
14,725
6,258
0
405
21,938
9,360
0
10,880
11,058
0
44,807
W
Sun Wukong
the_Culturenaut
Sun Wukong
22,021
5,076
0
768
27,811
29,984
0
5,533
22,278
0
41,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,098
Gold Earned
65,006
235
Minions Killed
268
3
Camps Cleared
3
1,083,917
Distance Traveled
1,217,487
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,481
1,177
134
10
0
252,130
1
W
Hel
11,005
786
1
0
0
15,514
0
L
Cthulhu
12,465
890
98
7
0
227,041
3
L
Ah Puch
12,697
907
15
1
0
205,481
1
L
Tsukuyomi
13,914
994
41
3
1
277,271
0
W
Danzaburou
16,743
1,196
22
2
2
268,129
0
W
Nox
15,716
1,123
49
4
0
251,281
0
L
Hachiman
12,781
913
44
3
1
265,420
0
L
Xbalanque
13,149
939
70
5
1
242,274
1
W
Sun Wukong
15,153
1,082
29
2
1
296,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role