Player Matchup

Tsukuyomi
Tsukuyomi
DatBoiJames4142
Tsukuyomi
Level 29
God Stats
60W - 39L
1,573 SR
Queue Stats
274W - 293L
1,375 Elo+
Solo
Neith
Neith
Xx-Nosy-Girl-Xx
Neith
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 35L
1,265 Elo+
Solo
Fenrir
Fenrir
killer_974_xtrem
Fenrir
Level 17
God Stats
6W - 15L
1,285 SR
Queue Stats
105W - 186L
1,204 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,282 Elo+

VS

Team Averages
Level 22
1,551 SR
1,410 Elo+
Danzaburou
Danzaburou
OmegaDeath6
Danzaburou
Level 24
God Stats
32W - 30L
1,505 SR
Queue Stats
124W - 146L
1,364 Elo+
Solo
Janus
Janus
PagelFamilyOf4
Janus
Level 26
God Stats
4W - 3L
1,619 SR
Queue Stats
208W - 249L
1,310 Elo+
Solo
Chaac
Chaac
PiePerson92
Chaac
Level 17
God Stats
5W - 3L
1,529 SR
Queue Stats
21W - 22L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DatBoiJames4142
Tsukuyomi
15
5 / 8 / 2
11,626
646
14,188
16,746
9,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 3
10,666
593
9,430
11,477
4,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 3
10,956
609
1,995
12,296
4,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OmegaDeath6
Danzaburou
16
8 / 2 / 5
13,249
736
14,424
15,573
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 9
11,492
638
7,240
7,825
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 5
12,283
682
13,449
15,283
15,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
17
17
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DatBoiJames4142
Tsukuyomi
5
8
2
0.75
W
Danzaburou
OmegaDeath6
Danzaburou
8
2
5
5.25
W
2
4
9
1.63
W
7
1
5
9.5
L
2
4
3
0.88
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,613
Damage
35,113
40,519
Taken
38,681
18,035
Mitigated
23,670
6,428
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DatBoiJames4142
Tsukuyomi
14,188
2,807
0
3,751
16,746
9,145
0
2,608
13,948
0
53,328
W
Danzaburou
OmegaDeath6
Danzaburou
14,424
6,887
0
5,296
15,573
5,875
1,384
307
15,266
0
60,974
W
7,240
211
0
1,641
7,825
1,884
534
0
7,825
42,690
0
W
13,449
1,554
0
7,016
15,283
15,911
457
698
14,585
0
51,914
L
9,430
2,450
171
1,969
11,477
4,072
0
2,403
8,902
0
40,557
L
1,995
155
0
537
12,296
4,818
0
2,041
10,131
0
15,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
37,024
156
Minions Killed
184
0
Camps Cleared
0
806,432
Distance Traveled
950,427
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,626
646
65
4
0
281,579
1
W
Danzaburou
13,249
736
56
3
0
330,504
0
W
Janus
11,492
638
73
4
0
265,201
0
W
Chaac
12,283
682
55
3
0
354,722
2
L
Neith
10,666
593
67
4
0
330,981
0
L
Fenrir
10,956
609
24
1
0
193,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role