Player Matchup

Apollo
Apollo
Agustantu
Apollo
Level 28
God Stats
10W - 11L
1,455 SR
Queue Stats
80W - 70L
1,515 Elo+
Solo
Achilles
Achilles
ArokRir
Achilles
Level 16
God Stats
14W - 7L
1,591 SR
Queue Stats
49W - 37L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
FNSalazar
Kumbhakarna
Level 19
God Stats
37W - 18L
1,324 SR
Queue Stats
555W - 473L
1,587 Elo+
Solo
The Morrigan
The Morrigan
ItxBuck
The Morrigan
Level 18
God Stats
2W - 10L
1,259 SR
Queue Stats
233W - 256L
1,329 Elo+
Solo
Thor
Thor
PopiTeton
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,642 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,497 Elo+

VS

Team Averages
Level 27
1,482 SR
1,471 Elo+
Vamana
Vamana
EzequielRoldan
Vamana
Level 23
God Stats
15W - 16L
1,670 SR
Queue Stats
182W - 228L
1,462 Elo+
Solo
Tiamat
Tiamat
Joakokeh
Tiamat
Level 68
God Stats
15W - 26L
1,368 SR
Queue Stats
234W - 286L
1,411 Elo+
Party 1
Ganesha
Ganesha
Orkthi
Ganesha
Level 29
God Stats
18W - 12L
1,674 SR
Queue Stats
115W - 89L
1,552 Elo+
Solo
Mercury
Mercury
SrDumbo007
Mercury
Level 11
God Stats
3W - 7L
1,199 SR
Queue Stats
175W - 188L
1,429 Elo+
Party 1
Olorun
Olorun
sieyes135
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agustantu
Apollo
17
5 / 0 / 4
10,355
575
10,122
8,003
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ArokRir
Achilles
16
6 / 0 / 6
9,696
539
9,256
6,994
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
FNSalazar
Kumbhakarna
13
1 / 0 / 12
9,146
508
6,453
10,007
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
ItxBuck
The Morrigan
14
1 / 1 / 8
8,545
475
5,279
6,913
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
17
10 / 2 / 5
10,510
584
13,989
14,603
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,247
458
6,984
11,162
4,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Joakokeh
Tiamat
13
2 / 6 / 0
7,972
443
6,269
12,339
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Orkthi
Ganesha
10
0 / 2 / 2
7,162
398
3,951
13,790
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
SrDumbo007
Mercury
14
0 / 5 / 0
8,212
456
3,071
12,361
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
sieyes135
Olorun
14
0 / 5 / 0
7,899
439
3,660
12,173
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
23
Kills
3
3
Deaths
23
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
Agustantu
Apollo
5
0
4
7
W
Achilles
ArokRir
Achilles
6
0
6
9
L
1
5
0
0.2
W
Kumbhakarna
FNSalazar
Kumbhakarna
1
0
12
7
W
The Morrigan
ItxBuck
The Morrigan
1
1
8
5
L
Tiamat
Joakokeh
Tiamat
2
6
0
0.33
L
Ganesha
Orkthi
Ganesha
0
2
2
0.5
W
Thor
10
2
5
6.25
L
Mercury
SrDumbo007
Mercury
0
5
0
0
L
Olorun
sieyes135
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
23,935
46,520
Taken
61,825
26,541
Mitigated
31,897
15,112
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Agustantu
Apollo
10,122
6,644
0
3,782
8,003
2,912
180
3,860
4,123
0
81,617
W
Achilles
ArokRir
Achilles
9,256
2,118
0
3,021
6,994
7,313
454
835
6,081
0
43,924
L
6,984
4,641
0
2,163
11,162
4,671
583
683
10,089
0
43,146
W
Kumbhakarna
FNSalazar
Kumbhakarna
6,453
871
0
1,401
10,007
7,909
169
3,967
5,867
17,467
0
W
The Morrigan
ItxBuck
The Morrigan
5,279
1,037
0
1,873
6,913
2,379
439
2,526
4,229
47,485
3,037
L
Tiamat
Joakokeh
Tiamat
6,269
912
39
3,766
12,339
6,722
0
1,811
10,390
42,637
0
L
Ganesha
Orkthi
Ganesha
3,951
760
0
3,403
13,790
11,062
0
3,707
9,884
17,118
0
W
Thor
13,989
3,695
0
5,035
14,603
6,028
286
2,077
12,340
0
78,006
L
Mercury
SrDumbo007
Mercury
3,071
1,079
0
425
12,361
5,074
0
1,816
10,402
0
64,219
L
Olorun
sieyes135
Olorun
3,660
2,470
373
4,935
12,173
4,368
0
1,859
10,289
54,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,252
Gold Earned
39,492
466
Minions Killed
402
0
Camps Cleared
0
1,698,619
Distance Traveled
1,595,500
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,355
575
158
9
0
337,504
0
W
Achilles
9,696
539
95
5
0
336,831
1
L
Vamana
8,247
458
86
5
0
324,778
4
W
Kumbhakarna
9,146
508
20
1
0
344,919
3
W
The Morrigan
8,545
475
82
5
0
337,055
3
L
Tiamat
7,972
443
95
5
0
301,068
4
L
Ganesha
7,162
398
4
0
0
320,895
1
W
Thor
10,510
584
111
6
0
342,310
4
L
Mercury
8,212
456
122
7
0
401,913
0
L
Olorun
7,899
439
95
5
0
246,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role