Player Matchup

Cabrakan
Cabrakan
Diamond II
BsideU
Cabrakan
Diamond II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 157L
2,474 MMR
Solo
Rama
Rama
Masters
ItzSurprise
Rama
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
Lexikator
Osiris
Masters
Level 132
God Stats
13W - 8L
1,704 SR
Queue Stats
314W - 303L
2,471 MMR
Solo
Scylla
Scylla
Masters
Superpicha
Scylla
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
2,535 MMR
Solo
Kuzenbo
Kuzenbo
Masters
inop
Kuzenbo
Masters
Level 160
God Stats
3W - 4L
1,798 SR
Queue Stats
157W - 137L
2,487 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,600 SR
2,294 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,663 SR
2,142 MMR
Fenrir
Fenrir
Diamond III
GrinKeeper
Fenrir
Diamond III
Level 159
God Stats
10W - 6L
1,462 SR
Queue Stats
152W - 122L
2,176 MMR
Solo
Chernobog
Chernobog
Masters
Hardcore3
Chernobog
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
IamBogel
Nu Wa
Diamond II
Level 148
God Stats
2W - 0L
1,802 SR
Queue Stats
98W - 68L
2,436 MMR
Solo
Apollo
Apollo
Masters
TeamDifff
Apollo
Masters
Level 104
God Stats
11W - 2L
2,051 SR
Queue Stats
172W - 107L
3,097 MMR
Party 1
Cerberus
Cerberus
Masters
saamueelkuko
Cerberus
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BsideU
Cabrakan
17
1 / 10 / 2
10,879
518
10,456
21,110
21,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 2
12,602
600
12,918
18,048
6,758
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Lexikator
Osiris
17
2 / 6 / 3
10,461
498
3,536
20,057
11,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
Superpicha
Scylla
19
6 / 4 / 1
12,221
582
13,810
11,007
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
inop
Kuzenbo
14
1 / 3 / 7
9,817
467
9,011
21,857
21,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetAphroditeTsukuyomiAo KuangChang'e

VS

Bans
TiamatAthenaJanusGuan YuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GrinKeeper
Fenrir
20
8 / 2 / 11
14,238
678
18,177
18,598
19,445
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Hardcore3
Chernobog
20
9 / 4 / 6
13,546
645
10,509
15,564
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
IamBogel
Nu Wa
17
3 / 4 / 5
11,223
534
11,263
10,330
3,954
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
TeamDifff
Apollo
20
7 / 4 / 12
13,331
635
19,700
14,271
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
saamueelkuko
Cerberus
16
0 / 2 / 14
10,884
518
11,273
20,553
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
15
Kills
27
27
Deaths
16
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BsideU
Cabrakan
1
10
2
0.2
W
Fenrir
GrinKeeper
Fenrir
8
2
11
6.75
W
Chernobog
Hardcore3
Chernobog
9
4
6
3
W
Nu Wa
IamBogel
Nu Wa
3
4
5
1.38
L
5
4
2
1.5
L
Osiris
Lexikator
Osiris
2
6
3
0.58
L
Scylla
Superpicha
Scylla
6
4
1
1.63
W
Apollo
TeamDifff
Apollo
7
4
12
3.25
L
Kuzenbo
inop
Kuzenbo
1
3
7
1.5
W
Cerberus
saamueelkuko
Cerberus
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,731
Damage
70,922
92,079
Taken
79,316
64,336
Mitigated
56,755
19,507
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BsideU
Cabrakan
10,456
1,268
0
4,548
21,110
21,123
0
2,096
18,272
63,636
0
W
Fenrir
GrinKeeper
Fenrir
18,177
7,272
0
9,675
18,598
19,445
707
9,485
9,113
0
87,242
W
Chernobog
Hardcore3
Chernobog
10,509
7,696
0
8,526
15,564
6,925
2,781
3,888
11,676
0
107,732
W
Nu Wa
IamBogel
Nu Wa
11,263
2,159
0
809
10,330
3,954
172
5,657
4,673
74,112
0
L
12,918
9,306
0
7,863
18,048
6,758
2,448
5,276
12,573
0
113,428
L
Osiris
Lexikator
Osiris
3,536
1,061
0
500
20,057
11,442
0
3,974
15,922
0
80,181
L
Scylla
Superpicha
Scylla
13,810
1,545
0
611
11,007
3,392
0
6,239
4,757
106,574
0
W
Apollo
TeamDifff
Apollo
19,700
13,763
0
1,460
14,271
6,780
4,834
5,028
9,243
0
112,430
L
Kuzenbo
inop
Kuzenbo
9,011
3,054
193
5,792
21,857
21,621
0
4,951
15,932
27,865
0
W
Cerberus
saamueelkuko
Cerberus
11,273
623
0
5,650
20,553
19,651
436
10,148
10,405
49,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,980
Gold Earned
63,222
705
Minions Killed
710
0
Camps Cleared
0
1,914,968
Distance Traveled
2,102,346
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,879
518
132
6
0
333,078
10
W
Fenrir
14,238
678
159
8
0
414,569
7
W
Chernobog
13,546
645
183
9
0
399,658
4
W
Nu Wa
11,223
534
135
6
0
348,731
4
L
Rama
12,602
600
196
9
0
370,674
12
L
Osiris
10,461
498
141
7
0
400,246
2
L
Scylla
12,221
582
208
10
0
386,928
5
W
Apollo
13,331
635
171
8
0
467,950
5
L
Kuzenbo
9,817
467
28
1
0
424,042
5
W
Cerberus
10,884
518
62
3
0
471,438
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role