Player Matchup

Skadi
Skadi
MementoMori87
Skadi
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
389W - 326L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
MrDilaw
Cthulhu
Level 65
God Stats
8W - 9L
1,596 SR
Queue Stats
400W - 401L
1,538 Elo+
Solo
Raijin
Raijin
PuRe x FiGhTzZ
Raijin
Level 105
God Stats
7W - 6L
1,322 SR
Queue Stats
485W - 492L
1,559 Elo+
Solo
Tiamat
Tiamat
Skardi
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
WondrousWolf
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,504 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,532 Elo+

VS

Team Averages
Level 143
1,448 SR
1,550 Elo+
Cernunnos
Cernunnos
Baarlefuman
Cernunnos
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
211W - 206L
1,575 Elo+
Party 2
Janus
Janus
DragonKIL
Janus
Level 126
God Stats
3W - 2L
1,471 SR
Queue Stats
172W - 160L
1,547 Elo+
Party 1
Kali
Kali
PaulSauveur
Kali
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 211L
1,583 Elo+
Party 2
Athena
Athena
ScHaBieR
Athena
Level 115
God Stats
3W - 4L
1,267 SR
Queue Stats
179W - 166L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
巭孬嫑夯昆I
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 10
10,904
641
10,415
14,749
6,276
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
MrDilaw
Cthulhu
19
2 / 4 / 11
11,897
700
16,506
26,073
30,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 8 / 5
11,544
679
19,661
17,465
7,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Skardi
Tiamat
20
8 / 2 / 10
12,874
757
24,582
16,000
17,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
WondrousWolf
Achilles
17
2 / 8 / 7
10,763
633
12,213
23,459
23,067
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baarlefuman
Cernunnos
20
5 / 2 / 15
12,379
728
15,090
16,027
8,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
DragonKIL
Janus
20
6 / 3 / 19
12,858
756
26,192
14,188
7,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 4 / 16
13,737
808
17,197
22,618
15,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ScHaBieR
Athena
19
6 / 5 / 18
12,032
708
15,612
22,994
30,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 6 / 19
10,679
628
13,469
17,882
10,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
116
20
Kills
29
29
Deaths
20
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Baarlefuman
Cernunnos
5
2
15
6.25
W
Janus
DragonKIL
Janus
6
3
19
5.17
L
2
7
10
1
L
Cthulhu
MrDilaw
Cthulhu
2
4
11
1.88
W
11
4
16
4.75
L
6
8
5
1.06
W
Athena
ScHaBieR
Athena
6
5
18
3
L
Tiamat
Skardi
Tiamat
8
2
10
6.5
L
Achilles
WondrousWolf
Achilles
2
8
7
0.69
W
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,377
Damage
87,560
97,746
Taken
93,709
85,209
Mitigated
72,644
27,430
Healing
33,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Baarlefuman
Cernunnos
15,090
6,534
209
3,238
16,027
8,972
2,955
11,300
4,619
0
49,075
W
Janus
DragonKIL
Janus
26,192
2,658
4,338
3,107
14,188
7,262
1,186
8,808
5,248
60,469
0
L
10,415
4,122
2,636
1,390
14,749
6,276
1,639
6,250
8,449
0
24,207
L
Cthulhu
MrDilaw
Cthulhu
16,506
618
3,024
6,011
26,073
30,881
136
11,542
14,336
28,710
0
W
17,197
7,797
0
10,933
22,618
15,363
248
14,266
8,226
0
22,966
L
19,661
1,007
2,736
2,114
17,465
7,749
1,002
7,946
9,394
43,298
0
W
Athena
ScHaBieR
Athena
15,612
3,026
3,506
2,073
22,994
30,590
530
14,101
8,649
20,605
0
L
Tiamat
Skardi
Tiamat
24,582
1,166
1,235
3,690
16,000
17,236
695
5,883
10,057
43,007
0
L
Achilles
WondrousWolf
Achilles
12,213
4,315
2,326
2,268
23,459
23,067
0
10,183
13,151
0
17,041
W
13,469
2,012
2,554
3,748
17,882
10,457
376
11,511
6,218
0
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,982
Gold Earned
61,685
168
Minions Killed
199
0
Camps Cleared
0
1,394,136
Distance Traveled
1,531,563
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,379
728
70
4
0
315,651
0
W
Janus
12,858
756
98
6
0
277,067
2
L
Skadi
10,904
641
25
1
0
260,939
0
L
Cthulhu
11,897
700
14
1
0
324,463
1
W
Kali
13,737
808
6
0
0
347,031
4
L
Raijin
11,544
679
69
4
0
230,801
3
W
Athena
12,032
708
4
0
0
298,152
0
L
Tiamat
12,874
757
46
3
0
320,139
6
L
Achilles
10,763
633
14
1
0
257,794
5
W
Hun Batz
10,679
628
21
1
0
293,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role