Player Matchup

Bakasura
Bakasura
Cheesy gg
Bakasura
Level 44
God Stats
4W - 5L
1,403 SR
Queue Stats
17W - 21L
1,495 Elo+
Solo
Nike
Nike
Hostile_Creeper
Nike
Level 45
God Stats
1W - 3L
1,517 SR
Queue Stats
258W - 251L
1,527 Elo+
Solo
Danzaburou
Danzaburou
iEssau2
Danzaburou
Level 104
God Stats
7W - 8L
1,685 SR
Queue Stats
343W - 341L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
persepheone
Kumbhakarna
Level 107
God Stats
3W - 4L
1,843 SR
Queue Stats
258W - 263L
1,460 Elo+
Solo
Hades
Hades
yahirrocha9
Hades
Level 67
God Stats
1W - 2L
1,317 SR
Queue Stats
94W - 76L
1,455 Elo+
Solo
Team Averages
Level 73
1,553 SR
1,474 Elo+

VS

Team Averages
Level 103
1,635 SR
1,504 Elo+
Anubis
Anubis
AvianSpartan117
Anubis
Level 142
God Stats
2W - 0L
1,724 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
BrutalizerDeath
Cabrakan
Level 155
God Stats
1W - 1L
1,305 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
KingDakota4
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,568 Elo+
Solo
Neith
Neith
Yngval
Neith
Level 8
God Stats
1W - 0L
1,850 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
l Duffman I
Loki
Level 144
God Stats
2W - 0L
1,796 SR
Queue Stats
5W - 5L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cheesy gg
Bakasura
19
4 / 6 / 3
12,378
442
7,392
20,943
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 5 / 2
13,530
483
11,928
27,736
24,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
iEssau2
Danzaburou
20
7 / 4 / 1
13,474
481
17,829
20,519
9,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
persepheone
Kumbhakarna
18
1 / 3 / 8
12,701
454
10,785
27,560
30,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 11 / 1
12,827
458
15,410
23,304
11,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 10
16,087
575
33,603
19,566
11,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
19
2 / 4 / 13
12,740
455
6,909
19,111
21,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
KingDakota4
Sun Wukong
20
5 / 4 / 7
14,069
502
21,263
18,607
18,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Yngval
Neith
19
1 / 5 / 1
11,437
408
6,304
12,386
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 12
15,114
540
15,611
20,343
9,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
18
Kills
29
29
Deaths
18
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
14
3
10
6.33
W
Cabrakan
2
4
13
2.13
L
Bakasura
Cheesy gg
Bakasura
4
6
3
0.92
L
3
5
2
0.8
W
Sun Wukong
KingDakota4
Sun Wukong
5
4
7
2.13
W
Neith
Yngval
Neith
1
5
1
0.3
L
Danzaburou
iEssau2
Danzaburou
7
4
1
1.88
W
7
2
12
6.5
L
Kumbhakarna
persepheone
Kumbhakarna
1
3
8
1.67
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,344
Damage
83,690
120,062
Taken
90,013
83,404
Mitigated
65,511
30,580
Healing
28,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,603
2,384
0
12,272
19,566
11,364
0
11,279
8,287
134,506
0
W
Cabrakan
6,909
1,400
0
3,286
19,111
21,457
0
6,261
12,575
40,457
0
L
Bakasura
Cheesy gg
Bakasura
7,392
4,722
0
1,783
20,943
6,747
0
10,131
10,812
0
86,747
L
11,928
2,618
0
9,193
27,736
24,777
815
4,235
23,501
8,875
88,640
W
Sun Wukong
KingDakota4
Sun Wukong
21,263
5,862
0
527
18,607
18,232
792
4,641
13,735
0
108,314
W
Neith
Yngval
Neith
6,304
3,363
0
3,158
12,386
5,012
0
2,062
10,324
0
78,984
L
Danzaburou
iEssau2
Danzaburou
17,829
6,590
0
8,565
20,519
9,539
1,046
4,009
16,510
0
104,899
W
15,611
2,500
0
9,298
20,343
9,446
0
4,042
15,965
0
136,847
L
Kumbhakarna
persepheone
Kumbhakarna
10,785
291
623
3,786
27,560
30,477
362
9,573
17,987
45,542
0
L
15,410
1,614
322
6,308
23,304
11,864
70
12,564
10,740
79,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,910
Gold Earned
69,447
702
Minions Killed
730
0
Camps Cleared
0
2,393,943
Distance Traveled
2,534,099
49
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,087
575
202
7
0
460,196
13
W
Cabrakan
12,740
455
57
2
0
489,553
13
L
Bakasura
12,378
442
126
5
0
551,776
12
L
Nike
13,530
483
196
7
0
438,967
10
W
Sun Wukong
14,069
502
163
6
0
548,426
5
W
Neith
11,437
408
136
5
0
451,316
0
L
Danzaburou
13,474
481
168
6
0
445,861
7
W
Loki
15,114
540
172
6
0
584,608
4
L
Kumbhakarna
12,701
454
61
2
0
500,010
9
L
Hades
12,827
458
151
5
0
457,329
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role