Player Matchup

Fenrir
Fenrir
Hades_Or_Throw
Fenrir
Level 25
God Stats
13W - 5L
1,767 SR
Queue Stats
241W - 217L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
IGER_RipperI
Aphrodite
Level 8
God Stats
3W - 2L
1,606 SR
Queue Stats
8W - 9L
1,446 Elo+
Solo
Izanami
Izanami
MARK-DJ-99
Izanami
Level 25
God Stats
95W - 90L
1,557 SR
Queue Stats
148W - 163L
1,456 Elo+
Solo
King Arthur
King Arthur
Niki-ta04
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,561 Elo+
Solo
Persephone
Persephone
SmiteFragGrenade
Persephone
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 21L
1,623 Elo+
Party 1
Team Averages
Level 15
1,586 SR
1,524 Elo+

VS

Team Averages
Level 18
1,572 SR
1,477 Elo+
Xbalanque
Xbalanque
Absilon NL
Xbalanque
Level 21
God Stats
0W - 2L
1,228 SR
Queue Stats
11W - 20L
1,350 Elo+
Solo
Ymir
Ymir
RaNdoOoMuK
Ymir
Level 25
God Stats
1W - 2L
1,562 SR
Queue Stats
25W - 26L
1,421 Elo+
Solo
Thanatos
Thanatos
SAQR-Anmar
Thanatos
Level 3
God Stats
7W - 5L
1,732 SR
Queue Stats
29W - 27L
1,457 Elo+
Solo
Ra
Ra
claraVicrory
Ra
Level 29
God Stats
2W - 5L
1,630 SR
Queue Stats
65W - 72L
1,563 Elo+
Solo
Loki
Loki
jkr_shino
Loki
Level 13
God Stats
7W - 14L
1,708 SR
Queue Stats
97W - 91L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 8
16,075
670
24,392
25,215
14,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
IGER_RipperI
Aphrodite
17
1 / 2 / 10
12,234
510
6,308
12,978
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
MARK-DJ-99
Izanami
20
9 / 0 / 8
13,746
573
21,476
19,570
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Niki-ta04
King Arthur
19
5 / 3 / 7
12,804
534
5,112
18,944
13,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
SmiteFragGrenade
Persephone
20
13 / 2 / 12
14,868
620
35,001
15,874
7,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Absilon NL
Xbalanque
12
1 / 13 / 2
8,722
363
5,891
19,811
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 8 / 6
10,699
446
13,069
26,793
26,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
SAQR-Anmar
Thanatos
16
1 / 8 / 5
10,084
420
8,412
23,871
10,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 10 / 6
10,581
441
17,740
23,065
7,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
5 / 5 / 2
13,055
544
12,568
20,471
14,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
44
Kills
11
12
Deaths
44
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Absilon NL
Xbalanque
1
13
2
0.15
W
16
5
8
4
W
Aphrodite
IGER_RipperI
Aphrodite
1
2
10
3
W
Izanami
MARK-DJ-99
Izanami
9
0
8
13
W
King Arthur
Niki-ta04
King Arthur
5
3
7
2.83
L
3
8
6
0.75
L
Thanatos
SAQR-Anmar
Thanatos
1
8
5
0.44
W
Persephone
SmiteFragGrenade
Persephone
13
2
12
9.5
L
1
10
6
0.4
L
Loki
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,289
Damage
57,680
92,581
Taken
114,011
54,028
Mitigated
65,266
52,699
Healing
26,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Absilon NL
Xbalanque
5,891
2,214
0
1,364
19,811
6,251
0
6,720
13,091
0
34,818
W
24,392
9,024
0
11,674
25,215
14,573
1,600
3,295
21,692
0
122,748
W
Aphrodite
IGER_RipperI
Aphrodite
6,308
1,280
10,164
8,841
12,978
10,006
2,005
6,332
6,506
21,580
0
W
Izanami
MARK-DJ-99
Izanami
21,476
16,779
1,134
9,987
19,570
8,347
8,625
7,305
12,153
0
137,828
W
King Arthur
Niki-ta04
King Arthur
5,112
676
0
5,916
18,944
13,233
740
7,484
11,272
0
51,324
L
13,069
1,055
0
1,640
26,793
26,627
0
10,009
16,784
57,278
0
L
Thanatos
SAQR-Anmar
Thanatos
8,412
1,418
344
10,844
23,871
10,513
0
4,630
19,241
0
75,827
W
Persephone
SmiteFragGrenade
Persephone
35,001
1,159
1,109
3,874
15,874
7,869
834
5,512
10,148
104,746
0
L
17,740
929
2,503
7,133
23,065
7,845
114
12,565
10,500
72,820
0
L
Loki
12,568
1,091
0
2,531
20,471
14,030
410
7,385
13,086
0
77,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,727
Gold Earned
53,141
645
Minions Killed
525
0
Camps Cleared
0
2,282,214
Distance Traveled
2,046,237
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,722
363
63
3
0
311,836
1
W
Fenrir
16,075
670
176
7
0
477,826
4
W
Aphrodite
12,234
510
56
2
0
492,079
3
W
Izanami
13,746
573
175
7
0
415,021
3
W
King Arthur
12,804
534
91
4
0
449,616
0
L
Ymir
10,699
446
87
4
0
358,814
0
L
Thanatos
10,084
420
121
5
0
455,650
4
W
Persephone
14,868
620
147
6
0
447,672
5
L
Ra
10,581
441
121
5
0
479,350
2
L
Loki
13,055
544
133
6
0
440,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role