Player Matchup

Ao Kuang
Ao Kuang
Besztnémevör
Ao Kuang
Level 137
God Stats
16W - 7L
1,641 SR
Queue Stats
135W - 110L
1,576 Elo+
Solo
Ymir
Ymir
KausticKatze
Ymir
Level 59
God Stats
12W - 9L
1,724 SR
Queue Stats
349W - 298L
1,476 Elo+
Solo
Sol
Sol
ToolFTW
Sol
Level 86
God Stats
13W - 8L
1,215 SR
Queue Stats
478W - 522L
1,416 Elo+
Solo
Susano
Susano
marzalet
Susano
Level 124
God Stats
7W - 1L
1,695 SR
Queue Stats
144W - 97L
1,649 Elo+
Solo
Danzaburou
Danzaburou
porohaka
Danzaburou
Level 116
God Stats
19W - 7L
1,693 SR
Queue Stats
196W - 202L
1,536 Elo+
Solo
Team Averages
Level 104
1,593 SR
1,531 Elo+

VS

Team Averages
Level 115
1,497 SR
1,493 Elo+
Amaterasu
Amaterasu
Erllic
Amaterasu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GlutV0nSmark
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
asdeed
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thoth
Thoth
kkaramba
Thoth
Level 87
God Stats
3W - 8L
1,485 SR
Queue Stats
287W - 332L
1,466 Elo+
Solo
Nemesis
Nemesis
lagon8
Nemesis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 1 / 0
6,395
581
5,846
7,497
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 2
5,618
511
3,461
6,750
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
9
0 / 0 / 2
5,655
514
2,064
3,073
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
marzalet
Susano
11
5 / 0 / 1
6,487
590
6,539
6,941
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
porohaka
Danzaburou
11
0 / 0 / 3
6,449
586
2,995
4,690
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Erllic
Amaterasu
8
0 / 2 / 0
5,010
455
1,912
8,130
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
GlutV0nSmark
Cerberus
10
1 / 1 / 0
5,769
524
4,876
8,657
4,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
asdeed
Heimdallr
10
0 / 1 / 0
5,448
495
3,064
4,769
1,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
kkaramba
Thoth
9
0 / 3 / 0
5,139
467
3,506
5,372
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
lagon8
Nemesis
10
0 / 1 / 0
5,499
500
4,380
6,799
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
1
0
1
L
Amaterasu
Erllic
Amaterasu
0
2
0
0
L
Cerberus
GlutV0nSmark
Cerberus
1
1
0
1
W
2
0
2
3
W
Sol
0
0
2
1
L
Heimdallr
asdeed
Heimdallr
0
1
0
0
L
Thoth
kkaramba
Thoth
0
3
0
0
L
Nemesis
lagon8
Nemesis
0
1
0
0
W
Susano
marzalet
Susano
5
0
1
5.5
W
Danzaburou
porohaka
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
17,738
28,951
Taken
33,727
9,208
Mitigated
12,201
12,557
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,846
1,216
0
4,544
7,497
2,068
0
4,876
2,621
38,044
0
L
Amaterasu
Erllic
Amaterasu
1,912
617
0
4,139
8,130
3,465
0
2,295
5,835
0
13,073
L
Cerberus
GlutV0nSmark
Cerberus
4,876
534
0
4,720
8,657
4,022
0
5,846
2,811
33,594
0
W
3,461
385
0
1,648
6,750
2,630
0
1,707
4,942
19,907
0
W
Sol
2,064
674
0
1,654
3,073
885
648
1,214
1,765
21,308
1,616
L
Heimdallr
asdeed
Heimdallr
3,064
1,371
0
1,285
4,769
1,343
0
283
4,486
0
34,785
L
Thoth
kkaramba
Thoth
3,506
80
116
2,167
5,372
1,332
64
1,683
3,689
27,832
0
L
Nemesis
lagon8
Nemesis
4,380
1,695
0
1,071
6,799
2,039
0
1,117
5,682
0
37,493
W
Susano
marzalet
Susano
6,539
1,580
0
1,934
6,941
2,080
0
314
6,551
0
30,187
W
Danzaburou
porohaka
Danzaburou
2,995
1,504
0
2,777
4,690
1,545
0
0
4,690
0
40,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
26,865
318
Minions Killed
330
0
Camps Cleared
0
1,070,305
Distance Traveled
1,024,107
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,395
581
75
7
0
199,450
2
L
Amaterasu
5,010
455
26
2
0
229,004
3
L
Cerberus
5,769
524
94
9
0
193,071
4
W
Ymir
5,618
511
32
3
0
211,333
6
W
Sol
5,655
514
71
6
0
178,310
4
L
Heimdallr
5,448
495
83
8
0
188,953
0
L
Thoth
5,139
467
48
4
0
173,874
0
L
Nemesis
5,499
500
79
7
0
239,205
5
W
Susano
6,487
590
52
5
0
277,521
5
W
Danzaburou
6,449
586
88
8
0
203,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role