Player Matchup

Hercules
Hercules
DanzaBurrito
Hercules
Level 39
God Stats
12W - 7L
1,485 SR
Queue Stats
43W - 34L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
TamalesGamer12
Nu Wa
Level 30
God Stats
6W - 3L
1,762 SR
Queue Stats
134W - 197L
1,458 Elo+
Party 1
Izanami
Izanami
flayants
Izanami
Level 31
God Stats
16W - 10L
1,625 SR
Queue Stats
71W - 61L
1,539 Elo+
Party 1
Team Averages
Level 33
1,624 SR
1,522 Elo+

VS

Team Averages
Level 39
1,600 SR
1,462 Elo+
Ares
Ares
GamingWithMaq
Ares
Level 22
God Stats
1W - 5L
1,900 SR
Queue Stats
80W - 88L
1,467 Elo+
Solo
Scylla
Scylla
Whyleave
Scylla
Level 88
God Stats
5W - 8L
1,616 SR
Queue Stats
38W - 46L
1,484 Elo+
Solo
Neith
Neith
wxwx521
Neith
Level 7
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 8L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanzaBurrito
Hercules
12
5 / 0 / 11
8,486
771
6,489
11,587
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 14
7,537
685
6,746
3,961
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
flayants
Izanami
14
13 / 2 / 4
10,123
920
11,555
11,521
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,828
621
2,797
13,277
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Whyleave
Scylla
9
0 / 5 / 1
6,551
596
7,464
6,784
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
wxwx521
Neith
10
1 / 6 / 1
7,265
660
4,663
8,933
2,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
18
Kills
1
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
DanzaBurrito
Hercules
5
0
11
10.5
L
0
7
1
0.07
W
0
0
14
7
L
Scylla
Whyleave
Scylla
0
5
1
0.1
W
Izanami
flayants
Izanami
13
2
4
7.5
L
Neith
wxwx521
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
14,924
27,069
Taken
28,994
12,587
Mitigated
11,147
10,217
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DanzaBurrito
Hercules
6,489
2,672
1,022
4,862
11,587
7,203
72
4,000
7,373
0
23,074
L
2,797
235
358
1,703
13,277
6,298
0
4,372
8,655
13,774
0
W
6,746
2,030
0
513
3,961
1,212
502
1,816
2,025
26,655
0
L
Scylla
Whyleave
Scylla
7,464
406
0
390
6,784
1,863
0
841
5,818
32,494
0
W
Izanami
flayants
Izanami
11,555
8,371
0
3,820
11,521
4,172
1,920
3,960
7,363
0
48,904
L
Neith
wxwx521
Neith
4,663
1,459
0
672
8,933
2,986
0
1,554
7,254
0
18,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
20,644
135
Minions Killed
108
0
Camps Cleared
0
625,950
Distance Traveled
529,378
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,486
771
25
2
0
226,884
3
L
Ares
6,828
621
19
2
0
167,597
2
W
Nu Wa
7,537
685
23
2
0
192,876
1
L
Scylla
6,551
596
59
5
0
184,994
3
W
Izanami
10,123
920
87
8
0
206,190
1
L
Neith
7,265
660
30
3
0
176,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role