Player Matchup

Set
Set
Silver I
Budokai1
Set
Silver I
Level 125
God Stats
0W - 1L
1,319 SR
Queue Stats
11W - 12L
1,448 MMR
Solo
Cupid
Cupid
Bronze III
DeltasLays
Cupid
Bronze III
Level 94
God Stats
4W - 3L
1,537 SR
Queue Stats
5W - 7L
1,459 MMR
Solo
Chaac
Chaac
Gold V
Impressivc
Chaac
Gold V
Level 117
God Stats
0W - 1L
1,456 SR
Queue Stats
52W - 48L
1,422 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
PnK_STU
Kuzenbo
Bronze III
Level 82
God Stats
0W - 2L
1,421 SR
Queue Stats
4W - 8L
1,459 MMR
Solo
Hera
Hera
Bronze III
ihumpmumz
Hera
Bronze III
Level 135
God Stats
11W - 7L
1,500 SR
Queue Stats
289W - 301L
1,455 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,447 SR
1,449 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,527 SR
1,449 MMR
Cthulhu
Cthulhu
Gold III
Mammoth1292
Cthulhu
Gold III
Level 133
God Stats
5W - 3L
1,876 SR
Queue Stats
170W - 160L
1,416 MMR
Solo
Guan Yu
Guan Yu
Gold III
Ss Quickzzz
Guan Yu
Gold III
Level 151
God Stats
2W - 2L
1,260 SR
Queue Stats
58W - 49L
1,443 MMR
Party 1
Ravana
Ravana
Gold III
SyKo Convict
Ravana
Gold III
Level 142
God Stats
3W - 2L
1,303 SR
Queue Stats
58W - 49L
1,450 MMR
Party 1
Neith
Neith
Gold III
XOrcinus
Neith
Gold III
Level 40
God Stats
11W - 5L
1,666 SR
Queue Stats
164W - 158L
1,461 MMR
Solo
Janus
Janus
Gold III
cmj2012
Janus
Gold III
Level 157
God Stats
3W - 8L
1,529 SR
Queue Stats
469W - 467L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 3
11,953
498
12,400
19,716
13,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
19
7 / 7 / 2
12,445
519
15,616
22,485
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
2 / 7 / 6
12,236
510
11,570
24,676
26,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
PnK_STU
Kuzenbo
14
0 / 8 / 7
10,497
437
6,008
23,217
24,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
15
1 / 9 / 6
9,822
409
12,294
13,985
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Nu WaTiamatAphroditeCu ChulainnAwilix

VS

Bans
ApolloScyllaDanzaburouChang'eAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mammoth1292
Cthulhu
17
7 / 5 / 9
12,642
527
10,422
23,702
30,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Ss Quickzzz
Guan Yu
20
7 / 3 / 13
13,550
565
16,635
28,585
33,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
20
15 / 1 / 8
15,026
626
21,872
15,019
8,028
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
XOrcinus
Neith
20
5 / 3 / 10
14,690
612
13,391
12,166
5,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
cmj2012
Janus
19
3 / 3 / 8
12,518
522
17,345
12,333
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
15
Kills
37
37
Deaths
15
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Cupid
7
7
2
1.14
L
Chaac
2
7
6
0.71
W
Cthulhu
Mammoth1292
Cthulhu
7
5
9
2.3
L
Kuzenbo
PnK_STU
Kuzenbo
0
8
7
0.44
W
Guan Yu
Ss Quickzzz
Guan Yu
7
3
13
4.5
W
Ravana
15
1
8
19
W
Neith
XOrcinus
Neith
5
3
10
3.33
W
Janus
cmj2012
Janus
3
3
8
2.33
L
Hera
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,888
Damage
79,665
104,079
Taken
91,805
77,094
Mitigated
82,629
24,219
Healing
25,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,400
4,909
0
4,888
19,716
13,603
0
3,669
16,047
0
85,144
L
Cupid
15,616
11,520
542
9,420
22,485
7,452
1,106
8,197
14,200
0
83,585
L
Chaac
11,570
3,579
0
7,510
24,676
26,800
1,096
4,042
20,188
0
82,742
W
Cthulhu
Mammoth1292
Cthulhu
10,422
702
64
1,959
23,702
30,123
102
5,383
17,996
53,410
0
L
Kuzenbo
PnK_STU
Kuzenbo
6,008
1,874
0
753
23,217
24,771
0
8,832
14,385
27,016
0
W
Guan Yu
Ss Quickzzz
Guan Yu
16,635
3,557
1,477
10,391
28,585
33,562
423
3,479
24,438
0
80,354
W
Ravana
21,872
7,982
0
6,232
15,019
8,028
136
2,098
12,754
0
127,986
W
Neith
XOrcinus
Neith
13,391
5,350
0
2,671
12,166
5,933
5,770
2,231
9,929
6,109
119,099
W
Janus
cmj2012
Janus
17,345
0
0
3,038
12,333
4,983
701
4,281
7,766
97,600
0
L
Hera
12,294
2,954
41
1,065
13,985
4,468
239
4,154
9,751
53,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,953
Gold Earned
68,426
574
Minions Killed
719
0
Camps Cleared
0
2,167,639
Distance Traveled
2,372,689
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,953
498
133
6
0
486,500
15
L
Cupid
12,445
519
129
5
0
405,401
2
L
Chaac
12,236
510
179
7
0
411,844
6
W
Cthulhu
12,642
527
67
3
0
448,789
8
L
Kuzenbo
10,497
437
33
1
0
456,096
3
W
Guan Yu
13,550
565
143
6
0
468,025
1
W
Ravana
15,026
626
171
7
0
545,209
5
W
Neith
14,690
612
197
8
0
415,762
6
W
Janus
12,518
522
141
6
0
494,904
1
L
Hera
9,822
409
100
4
0
407,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role