Player Matchup

Apollo
Apollo
Jams a What1
Apollo
Level 22
God Stats
30W - 56L
1,505 SR
Queue Stats
226W - 221L
1,422 Elo+
Party 1
Fenrir
Fenrir
RXKING10mg
Fenrir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
270W - 275L
1,511 Elo+
Party 1
Chaac
Chaac
SergalBeast
Chaac
Level 22
God Stats
15W - 22L
1,500 SR
Queue Stats
226W - 213L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
WearyCalf628291
Jormungandr
Level 17
God Stats
2W - 2L
1,303 SR
Queue Stats
28W - 29L
1,433 Elo+
Solo
Zeus
Zeus
crankypants618
Zeus
Level 41
God Stats
1W - 1L
1,275 SR
Queue Stats
210W - 212L
1,476 Elo+
Party 1
Team Averages
Level 26
1,417 SR
1,460 Elo+

VS

Team Averages
Level 17
1,509 SR
1,464 Elo+
Neith
Neith
BDN Netts
Neith
Level 20
God Stats
1W - 2L
1,741 SR
Queue Stats
17W - 15L
1,563 Elo+
Solo
Apollo
Apollo
JayBoomin-_-
Apollo
Level 16
God Stats
0W - 2L
1,586 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo
Nu Wa
Nu Wa
angelic333
Nu Wa
Level 18
God Stats
29W - 28L
1,482 SR
Queue Stats
139W - 165L
1,431 Elo+
Solo
Loki
Loki
codcrazy1656
Loki
Level 26
God Stats
3W - 7L
1,321 SR
Queue Stats
92W - 101L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
mojospanky
Sun Wukong
Level 3
God Stats
1W - 3L
1,414 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
5 / 5 / 2
12,639
506
10,231
17,286
7,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
RXKING10mg
Fenrir
20
10 / 3 / 14
14,097
564
14,027
20,515
11,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 10
13,471
539
15,941
21,428
21,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
WearyCalf628291
Jormungandr
17
3 / 1 / 16
11,799
472
9,584
17,729
20,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
21 / 4 / 3
14,789
592
22,644
17,420
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BDN Netts
Neith
18
5 / 8 / 3
12,375
495
13,139
18,512
6,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
6
0 / 4 / 0
7,272
291
1,224
3,101
834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
19
4 / 13 / 6
13,092
524
24,454
25,081
11,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 10 / 3
9,754
390
8,124
15,813
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
mojospanky
Sun Wukong
16
4 / 13 / 3
11,160
446
13,063
24,083
21,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
47
Kills
17
17
Deaths
48
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
BDN Netts
Neith
5
8
3
0.81
W
Apollo
5
5
2
1.2
L
Apollo
0
4
0
0
W
Fenrir
RXKING10mg
Fenrir
10
3
14
5.67
W
8
4
10
3.25
W
Jormungandr
WearyCalf628291
Jormungandr
3
1
16
11
L
Nu Wa
4
13
6
0.54
L
4
10
3
0.55
W
21
4
3
5.63
L
Sun Wukong
mojospanky
Sun Wukong
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,427
Damage
60,004
94,378
Taken
86,590
66,859
Mitigated
44,742
26,900
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BDN Netts
Neith
13,139
7,944
0
6,054
18,512
6,319
1,314
5,283
12,926
0
45,662
W
Apollo
10,231
7,327
282
3,784
17,286
7,865
5,822
3,902
13,384
508
78,042
L
Apollo
1,224
651
0
0
3,101
834
84
1,614
1,412
0
8,590
W
Fenrir
RXKING10mg
Fenrir
14,027
5,789
816
5,876
20,515
11,213
0
4,638
15,877
0
97,373
W
15,941
3,412
816
7,541
21,428
21,041
890
3,941
17,487
0
107,393
W
Jormungandr
WearyCalf628291
Jormungandr
9,584
2,303
693
1,853
17,729
20,248
1,641
5,469
12,260
55,786
0
L
Nu Wa
24,454
7,900
135
4,603
25,081
11,026
3,315
10,246
14,256
81,199
0
L
8,124
2,254
0
1,715
15,813
5,440
105
6,215
9,284
0
32,161
W
22,644
4,365
346
4,893
17,420
6,492
4,098
6,504
10,916
77,513
0
L
Sun Wukong
mojospanky
Sun Wukong
13,063
4,217
0
0
24,083
21,123
1,471
7,591
16,014
0
57,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,795
Gold Earned
53,653
659
Minions Killed
323
0
Camps Cleared
0
2,103,110
Distance Traveled
1,624,166
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,375
495
62
2
0
418,691
1
W
Apollo
12,639
506
151
6
0
375,874
0
L
Apollo
7,272
291
18
1
0
129,093
0
W
Fenrir
14,097
564
132
5
0
477,707
0
W
Chaac
13,471
539
154
6
0
415,958
1
W
Jormungandr
11,799
472
81
3
0
422,930
3
L
Nu Wa
13,092
524
115
5
0
356,095
0
L
Loki
9,754
390
49
2
0
331,787
0
W
Zeus
14,789
592
141
6
0
410,641
1
L
Sun Wukong
11,160
446
79
3
0
388,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role