Player Matchup

Chaac
Chaac
Silver II
Eod jjsw1ft
Chaac
Silver II
Level 60
God Stats
27W - 30L
1,498 SR
Queue Stats
183W - 203L
1,207 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
ILoveMyDeadCat
Erlang Shen
Silver IV
Level 63
God Stats
0W - 2L
1,416 SR
Queue Stats
5W - 16L
1,045 MMR
Party 3
Apollo
Apollo
Silver I
MarredMicrobe80
Apollo
Silver I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,216 MMR
Party 2
Olorun
Olorun
Bronze III
Raptors60
Olorun
Bronze III
Level 68
God Stats
0W - 1L
1,509 SR
Queue Stats
93W - 82L
1,275 MMR
Party 3
Geb
Geb
Silver II
Snakeworm
Geb
Silver II
Level 64
God Stats
6W - 5L
1,663 SR
Queue Stats
33W - 49L
1,124 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,517 SR
1,173 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,456 SR
1,180 MMR
Arachne
Arachne
Silver I
DurtyDubCity
Arachne
Silver I
Level 109
God Stats
65W - 50L
1,603 SR
Queue Stats
254W - 257L
1,015 MMR
Party 1
Cupid
Cupid
Silver II
FrozenSavage2
Cupid
Silver II
Level 132
God Stats
1W - 5L
1,040 SR
Queue Stats
140W - 151L
1,146 MMR
Solo
Athena
Athena
Gold III
MillionKarma66
Athena
Gold III
Level 147
God Stats
43W - 33L
1,614 SR
Queue Stats
279W - 278L
1,423 MMR
Party 1
Poseidon
Poseidon
Silver I
pushkin203
Poseidon
Silver I
Level 104
God Stats
3W - 4L
1,508 SR
Queue Stats
81W - 100L
1,149 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
xanderveli
Ao Kuang
Silver I
Level 93
God Stats
116W - 110L
1,517 SR
Queue Stats
188W - 199L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,857
403
7,526
18,684
8,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
ILoveMyDeadCat
Erlang Shen
15
0 / 9 / 0
8,805
400
7,485
21,037
9,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 4 / 2
9,695
441
9,341
15,334
5,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Raptors60
Olorun
18
8 / 5 / 0
11,709
532
14,104
15,401
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 4
8,910
405
7,438
19,152
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CthulhuCu ChulainnPersephoneDanzaburouLoki

VS

Bans
TiamatEsetHeimdallrSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DurtyDubCity
Arachne
18
4 / 3 / 8
12,044
547
8,778
15,970
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 3 / 7
12,528
569
11,646
12,550
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 2 / 13
11,026
501
11,162
24,435
19,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
pushkin203
Poseidon
20
10 / 2 / 4
14,169
644
17,837
9,514
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
xanderveli
Ao Kuang
20
6 / 0 / 4
14,161
644
15,449
17,935
9,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
28
28
Deaths
10
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
DurtyDubCity
Arachne
4
3
8
2.67
L
0
5
2
0.2
W
4
3
7
2.5
L
Erlang Shen
ILoveMyDeadCat
Erlang Shen
0
9
0
0
L
1
4
2
0.5
W
4
2
13
5.25
L
Olorun
Raptors60
Olorun
8
5
0
1.6
L
0
5
4
0.4
W
Poseidon
pushkin203
Poseidon
10
2
4
6
W
Ao Kuang
xanderveli
Ao Kuang
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
64,872
89,608
Taken
80,404
45,530
Mitigated
45,739
24,859
Healing
36,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DurtyDubCity
Arachne
8,778
6,463
0
3,152
15,970
7,629
852
5,068
10,902
0
69,367
L
7,526
1,344
0
8,166
18,684
8,817
24
6,062
12,622
0
67,862
W
11,646
6,632
125
3,774
12,550
5,294
7,217
4,468
8,082
0
86,567
L
Erlang Shen
ILoveMyDeadCat
Erlang Shen
7,485
4,161
0
5,941
21,037
9,774
54
13,571
7,466
0
47,386
L
9,341
5,181
0
2,863
15,334
5,546
0
5,713
9,621
0
74,554
W
11,162
3,176
1,316
10,557
24,435
19,561
620
7,528
16,907
41,711
0
L
Olorun
Raptors60
Olorun
14,104
8,645
495
4,819
15,401
6,724
190
9,336
6,065
96,767
0
L
7,438
902
0
2,575
19,152
14,669
0
9,766
9,386
31,918
0
W
Poseidon
pushkin203
Poseidon
17,837
3,011
0
3,805
9,514
3,871
3,720
3,592
5,922
116,494
0
W
Ao Kuang
xanderveli
Ao Kuang
15,449
1,803
168
13,692
17,935
9,384
3,698
886
17,049
96,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
63,928
554
Minions Killed
654
0
Camps Cleared
0
1,947,231
Distance Traveled
2,130,305
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,044
547
111
5
0
474,797
7
L
Chaac
8,857
403
107
5
0
404,416
0
W
Cupid
12,528
569
142
6
0
380,960
0
L
Erlang Shen
8,805
400
108
5
0
340,646
4
L
Apollo
9,695
441
142
6
0
422,187
3
W
Athena
11,026
501
45
2
0
400,473
1
L
Olorun
11,709
532
173
8
0
382,159
3
L
Geb
8,910
405
24
1
0
397,823
1
W
Poseidon
14,169
644
200
9
0
449,570
1
W
Ao Kuang
14,161
644
156
7
0
424,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role