Player Matchup

Osiris
Osiris
BlondeShorty420
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DxntHide_
Heimdallr
Level 19
God Stats
14W - 24L
1,369 SR
Queue Stats
24W - 34L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
DxntShoot
Baron Samedi
Level 22
God Stats
7W - 5L
1,367 SR
Queue Stats
37W - 56L
1,349 Elo+
Party 1
Erlang Shen
Erlang Shen
OUT FOR BLOOD51
Erlang Shen
Level 27
God Stats
4W - 2L
1,788 SR
Queue Stats
153W - 180L
1,341 Elo+
Solo
Fenrir
Fenrir
Ttv_Klayz
Fenrir
Level 46
God Stats
7W - 9L
1,466 SR
Queue Stats
77W - 105L
1,375 Elo+
Party 1
Team Averages
Level 24
1,498 SR
1,390 Elo+

VS

Team Averages
Level 25
1,500 SR
1,340 Elo+
Medusa
Medusa
AlanisDracul
Medusa
Level 29
God Stats
18W - 21L
1,486 SR
Queue Stats
69W - 103L
1,209 Elo+
Solo
Hel
Hel
Dracogoon
Hel
Level 15
God Stats
4W - 3L
1,441 SR
Queue Stats
11W - 12L
1,408 Elo+
Solo
Ah Puch
Ah Puch
McPicWho
Ah Puch
Level 29
God Stats
3W - 0L
1,770 SR
Queue Stats
182W - 179L
1,475 Elo+
Solo
Aphrodite
Aphrodite
SpiritOfTheRing
Aphrodite
Level 28
God Stats
16W - 15L
1,355 SR
Queue Stats
17W - 16L
1,270 Elo+
Solo
Set
Set
Splash_Onyx
Set
Level 26
God Stats
79W - 70L
1,447 SR
Queue Stats
374W - 350L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
5,321
280
233
1,277
426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
DxntHide_
Heimdallr
13
3 / 6 / 3
8,820
464
7,263
14,986
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DxntShoot
Baron Samedi
13
3 / 6 / 6
8,618
454
9,447
11,044
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
OUT FOR BLOOD51
Erlang Shen
15
4 / 5 / 0
9,371
493
6,682
14,563
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Ttv_Klayz
Fenrir
14
7 / 5 / 5
9,408
495
13,000
16,904
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 5 / 2
9,491
500
5,002
9,391
3,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 5 / 4
8,629
454
4,343
11,592
3,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
McPicWho
Ah Puch
16
4 / 1 / 5
10,397
547
12,048
6,799
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SpiritOfTheRing
Aphrodite
15
3 / 5 / 3
9,868
519
9,280
13,367
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 1 / 4
10,888
573
8,798
12,621
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
17
Kills
23
24
Deaths
17
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
5
2
1
L
0
2
0
0
W
2
5
4
0.8
L
Heimdallr
DxntHide_
Heimdallr
3
6
3
0.75
L
Baron Samedi
DxntShoot
Baron Samedi
3
6
6
1
W
Ah Puch
McPicWho
Ah Puch
4
1
5
6.5
L
Erlang Shen
OUT FOR BLOOD51
Erlang Shen
4
5
0
0.8
W
Aphrodite
SpiritOfTheRing
Aphrodite
3
5
3
0.9
W
10
1
4
12
L
Fenrir
Ttv_Klayz
Fenrir
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,625
Damage
39,471
58,774
Taken
53,770
24,438
Mitigated
19,792
11,634
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,002
2,446
0
1,415
9,391
3,402
2,830
1,398
7,953
0
36,521
L
233
159
0
0
1,277
426
0
568
709
0
862
W
4,343
231
2,272
4,710
11,592
3,446
1,329
1,795
9,671
44,846
0
L
Heimdallr
DxntHide_
Heimdallr
7,263
2,515
0
1,000
14,986
5,629
1,374
6,845
8,141
0
47,038
L
Baron Samedi
DxntShoot
Baron Samedi
9,447
1,260
572
2,276
11,044
4,504
0
4,386
6,658
33,326
0
W
Ah Puch
McPicWho
Ah Puch
12,048
176
0
3,005
6,799
2,507
986
1,746
4,835
55,425
0
L
Erlang Shen
OUT FOR BLOOD51
Erlang Shen
6,682
3,402
0
2,390
14,563
7,049
333
7,588
6,975
0
43,412
W
Aphrodite
SpiritOfTheRing
Aphrodite
9,280
2,345
1,273
6,733
13,367
5,281
2,911
1,735
11,460
54,018
0
W
8,798
4,278
0
3,628
12,621
5,156
0
2,087
10,404
0
61,947
L
Fenrir
Ttv_Klayz
Fenrir
13,000
3,442
0
5,396
16,904
6,830
45
6,284
10,620
0
49,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,538
Gold Earned
49,273
291
Minions Killed
442
0
Camps Cleared
0
1,399,376
Distance Traveled
1,800,926
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,491
500
83
4
0
371,339
3
L
Osiris
5,321
280
0
0
0
71,022
1
W
Hel
8,629
454
67
4
0
313,780
1
L
Heimdallr
8,820
464
87
5
0
328,970
0
L
Baron Samedi
8,618
454
59
3
0
331,021
0
W
Ah Puch
10,397
547
106
6
0
369,579
3
L
Erlang Shen
9,371
493
79
4
0
305,791
0
W
Aphrodite
9,868
519
97
5
0
307,711
1
W
Set
10,888
573
89
5
0
438,517
0
L
Fenrir
9,408
495
66
3
0
362,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role