Player Matchup

Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Diamond V
Azrael68whiskey
Skadi
Diamond V
Level 147
God Stats
37W - 25L
1,672 SR
Queue Stats
122W - 107L
1,880 MMR
Party 2
The Morrigan
The Morrigan
Platinum I
Gilchrs-Dumb-Lit
The Morrigan
Platinum I
Level 135
God Stats
1W - 1L
1,079 SR
Queue Stats
123W - 106L
1,883 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
ItchyBits
Tsukuyomi
Gold I
Level 58
God Stats
1W - 1L
1,329 SR
Queue Stats
149W - 136L
1,878 MMR
Solo
Horus
Horus
Diamond V
Loli_Cheeks
Horus
Diamond V
Level 137
God Stats
3W - 0L
1,234 SR
Queue Stats
102W - 93L
1,835 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,363 SR
1,795 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,612 SR
1,866 MMR
Merlin
Merlin
Platinum II
BeatinShmeet
Merlin
Platinum II
Level 109
God Stats
57W - 51L
1,673 SR
Queue Stats
152W - 142L
1,929 MMR
Party 3
Tyr
Tyr
Platinum III
CLUTCH SWERVE
Tyr
Platinum III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,821 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum II
Ja Zoldyck
Kuzenbo
Platinum II
Level 149
God Stats
4W - 9L
1,400 SR
Queue Stats
451W - 434L
1,903 MMR
Solo
Sylvanus
Sylvanus
Platinum II
SlaggySackMcGee
Sylvanus
Platinum II
Level 160
God Stats
0W - 1L
1,805 SR
Queue Stats
422W - 418L
1,861 MMR
Solo
Chronos
Chronos
Platinum V
TRYHARDxLEGACY
Chronos
Platinum V
Level 136
God Stats
15W - 10L
1,684 SR
Queue Stats
76W - 73L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 1 / 10
10,455
550
7,041
16,822
17,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
8 / 0 / 5
12,691
668
17,539
11,408
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Gilchrs-Dumb-Lit
The Morrigan
16
2 / 2 / 10
10,121
533
8,441
9,767
3,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ItchyBits
Tsukuyomi
17
7 / 6 / 6
10,984
578
12,024
16,976
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 13
10,058
529
5,594
14,253
10,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
SetCu ChulainnApolloJanusDanzaburou

VS

Bans
AthenaCerberusCupidTiamatAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 4 / 6
9,270
488
8,613
11,177
3,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 5
8,767
461
8,328
13,666
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
Ja Zoldyck
Kuzenbo
16
2 / 3 / 1
9,879
520
6,916
11,734
13,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
14
3 / 6 / 5
8,726
459
8,141
18,104
15,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 4 / 0
10,437
549
3,919
12,738
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
22
Kills
10
10
Deaths
22
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
10
7
W
8
0
5
10.5
L
Merlin
3
4
6
1.5
L
1
5
5
0.7
W
The Morrigan
Gilchrs-Dumb-Lit
The Morrigan
2
2
10
3.5
W
Tsukuyomi
ItchyBits
Tsukuyomi
7
6
6
1.67
L
Kuzenbo
Ja Zoldyck
Kuzenbo
2
3
1
0.83
W
3
1
13
9.5
L
Sylvanus
3
6
5
0.92
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,639
Damage
35,917
69,226
Taken
67,419
42,348
Mitigated
42,754
37,208
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,041
1,348
3,645
8,700
16,822
17,164
803
7,758
9,064
0
53,531
W
17,539
10,230
0
4,041
11,408
4,306
6,560
5,303
6,105
0
116,058
L
Merlin
8,613
210
100
953
11,177
3,734
0
1,772
9,405
65,009
0
L
8,328
1,128
0
3,669
13,666
6,464
0
146
13,520
0
60,300
W
The Morrigan
Gilchrs-Dumb-Lit
The Morrigan
8,441
1,541
1,071
2,480
9,767
3,611
177
3,145
6,622
66,435
2,394
W
Tsukuyomi
ItchyBits
Tsukuyomi
12,024
4,521
0
5,375
16,976
6,955
248
6,965
10,011
0
76,287
L
Kuzenbo
Ja Zoldyck
Kuzenbo
6,916
2,253
0
1,572
11,734
13,623
0
1,913
9,821
59,365
0
W
5,594
2,392
3,911
7,985
14,253
10,312
432
5,494
8,759
0
16,745
L
Sylvanus
8,141
2,436
1,015
2,748
18,104
15,143
36
2,390
15,714
30,667
9,051
L
3,919
1,259
0
4,091
12,738
3,790
1,098
698
12,040
75,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,309
Gold Earned
47,079
523
Minions Killed
520
0
Camps Cleared
0
1,972,440
Distance Traveled
1,728,197
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,455
550
116
6
0
409,634
1
W
Skadi
12,691
668
168
9
0
383,866
2
L
Merlin
9,270
488
99
5
0
312,609
5
L
Tyr
8,767
461
101
5
0
378,264
5
W
The Morrigan
10,121
533
114
6
0
384,082
7
W
Tsukuyomi
10,984
578
109
6
0
383,465
4
L
Kuzenbo
9,879
520
107
6
0
344,204
4
W
Horus
10,058
529
16
1
0
411,393
1
L
Sylvanus
8,726
459
49
3
0
306,327
9
L
Chronos
10,437
549
164
9
0
386,793
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role