Player Matchup

Jing Wei
Jing Wei
LightChasers
Jing Wei
Level 32
God Stats
1W - 1L
1,182 SR
Queue Stats
7W - 6L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
SoloChewy328
Cthulhu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,709 Elo+
Party 1
Medusa
Medusa
SuchBasic
Medusa
Level 64
God Stats
2W - 2L
1,424 SR
Queue Stats
10W - 8L
1,587 Elo+
Party 1
Tiamat
Tiamat
budderman2003
Tiamat
Level 97
God Stats
2W - 1L
1,717 SR
Queue Stats
14W - 5L
1,709 Elo+
Party 1
Ra
Ra
starslash47
Ra
Level 79
God Stats
1W - 0L
1,717 SR
Queue Stats
9W - 4L
1,645 Elo+
Party 1
Team Averages
Level 73
1,508 SR
1,667 Elo+

VS

Team Averages
Level 59
1,530 SR
1,393 Elo+
Athena
Athena
QuiGonGym
Athena
Level 35
God Stats
0W - 2L
1,639 SR
Queue Stats
6W - 15L
1,331 Elo+
Solo
Danzaburou
Danzaburou
SnakeDovahkiin
Danzaburou
Level 45
God Stats
3W - 5L
1,598 SR
Queue Stats
78W - 84L
1,437 Elo+
Party 2
Ganesha
Ganesha
Spaffy
Ganesha
Level 151
God Stats
2W - 2L
1,597 SR
Queue Stats
92W - 81L
1,491 Elo+
Party 2
Chaac
Chaac
esta_tambienbro
Chaac
Level 18
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Kukulkan
Kukulkan
pablo50959
Kukulkan
Level 45
God Stats
14W - 19L
1,567 SR
Queue Stats
150W - 172L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LightChasers
Jing Wei
14
1 / 2 / 2
8,472
652
3,914
6,207
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SoloChewy328
Cthulhu
14
1 / 3 / 6
8,756
674
5,185
14,328
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
SuchBasic
Medusa
14
2 / 3 / 2
8,839
680
7,899
8,403
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 1 / 5
11,033
849
15,473
13,572
10,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 5
9,239
711
8,116
8,560
2,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
QuiGonGym
Athena
14
2 / 5 / 3
8,240
634
2,552
11,845
7,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SnakeDovahkiin
Danzaburou
17
2 / 0 / 5
9,502
731
4,891
8,642
3,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Spaffy
Ganesha
16
1 / 3 / 7
8,218
632
12,828
17,488
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 0 / 0
6,198
477
0
0
0
Kukulkan
pablo50959
Kukulkan
15
3 / 3 / 4
8,767
674
12,170
10,872
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
11
Kills
8
9
Deaths
11
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
LightChasers
Jing Wei
1
2
2
1
L
Athena
QuiGonGym
Athena
2
5
3
0.7
L
Danzaburou
SnakeDovahkiin
Danzaburou
2
0
5
4.5
W
Cthulhu
SoloChewy328
Cthulhu
1
3
6
1.33
L
Ganesha
Spaffy
Ganesha
1
3
7
1.5
W
Medusa
SuchBasic
Medusa
2
3
2
1
W
5
1
5
7.5
L
0
0
0
0
L
Kukulkan
pablo50959
Kukulkan
3
3
4
1.67
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,587
Damage
32,441
51,070
Taken
48,847
26,874
Mitigated
24,091
23,433
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
LightChasers
Jing Wei
3,914
2,225
525
1,844
6,207
1,723
1,886
4,179
1,936
0
13,067
L
Athena
QuiGonGym
Athena
2,552
224
0
0
11,845
7,150
0
5,629
6,216
13,912
0
L
Danzaburou
SnakeDovahkiin
Danzaburou
4,891
1,440
0
1,310
8,642
3,908
1
4,186
4,456
0
31,493
W
Cthulhu
SoloChewy328
Cthulhu
5,185
386
103
894
14,328
9,404
774
5,370
8,854
14,946
0
L
Ganesha
Spaffy
Ganesha
12,828
968
224
2,662
17,488
8,473
0
11,000
5,842
38,337
0
W
Medusa
SuchBasic
Medusa
7,899
3,482
705
1,989
8,403
2,770
1,623
4,504
3,744
0
33,666
W
15,473
2,455
1,058
7,389
13,572
10,042
2,726
7,556
5,685
52,461
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
pablo50959
Kukulkan
12,170
526
0
2,404
10,872
4,560
0
7,371
3,501
38,467
0
W
8,116
198
4,809
4,117
8,560
2,935
784
5,280
3,152
37,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
40,925
255
Minions Killed
247
10
Camps Cleared
4
1,166,641
Distance Traveled
839,587
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,472
652
18
1
0
239,959
0
L
Athena
8,240
634
42
3
1
141,640
0
L
Danzaburou
9,502
731
110
8
0
241,083
2
W
Cthulhu
8,756
674
13
1
1
228,160
0
L
Ganesha
8,218
632
12
1
1
219,242
3
W
Medusa
8,839
680
47
4
2
228,531
1
W
Tiamat
11,033
849
94
7
4
223,873
2
L
Chaac
6,198
477
0
0
0
1,274
0
L
Kukulkan
8,767
674
83
6
2
236,348
1
W
Ra
9,239
711
83
6
3
246,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role