Player Matchup

Cthulhu
Cthulhu
AstatFR
Cthulhu
Level 7
God Stats
6W - 6L
1,751 SR
Queue Stats
23W - 33L
1,487 Elo+
Party 1
Arachne
Arachne
Auxclone
Arachne
Level 82
God Stats
1W - 5L
1,500 SR
Queue Stats
254W - 255L
1,497 Elo+
Party 1
Set
Set
IntoFlames
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 3
Sol
Sol
Psyduck666
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,461 Elo+
Party 3
Izanami
Izanami
Tigerbl0ody
Izanami
Level 16
God Stats
46W - 35L
1,530 SR
Queue Stats
209W - 231L
1,475 Elo+
Party 1
Team Averages
Level 31
1,556 SR
1,476 Elo+

VS

Team Averages
Level 20
1,588 SR
1,430 Elo+
Set
Set
CiccioRas
Set
Level 31
God Stats
2W - 4L
1,623 SR
Queue Stats
354W - 420L
1,444 Elo+
Party 4
Kukulkan
Kukulkan
Joseetee
Kukulkan
Level 6
God Stats
23W - 25L
1,570 SR
Queue Stats
249W - 252L
1,393 Elo+
Party 2
Cabrakan
Cabrakan
Lebolas
Cabrakan
Level 25
God Stats
29W - 11L
1,681 SR
Queue Stats
89W - 80L
1,440 Elo+
Party 4
Anhur
Anhur
jga5440
Anhur
Level 24
God Stats
2W - 1L
1,449 SR
Queue Stats
6W - 8L
1,438 Elo+
Party 2
King Arthur
King Arthur
ÂléjàndRô
King Arthur
Level 12
God Stats
10W - 10L
1,616 SR
Queue Stats
45W - 30L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstatFR
Cthulhu
8
1 / 5 / 3
5,713
519
4,196
7,551
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Auxclone
Arachne
10
6 / 6 / 0
6,594
599
4,524
9,141
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,241
386
802
4,768
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 4
6,202
564
5,580
5,268
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Tigerbl0ody
Izanami
7
0 / 8 / 1
4,421
402
2,177
7,870
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,327
575
2,520
6,754
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
Joseetee
Kukulkan
8
0 / 3 / 2
5,352
487
1,243
5,082
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Lebolas
Cabrakan
10
5 / 3 / 11
7,004
637
5,283
6,374
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
jga5440
Anhur
12
12 / 1 / 4
7,649
695
8,871
7,385
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ÂléjàndRô
King Arthur
13
4 / 0 / 2
7,502
682
4,603
6,058
2,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
24
24
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AstatFR
Cthulhu
1
5
3
0.5
L
Arachne
Auxclone
Arachne
6
6
0
1
W
3
2
4
2.5
L
0
3
0
0
W
Kukulkan
Joseetee
Kukulkan
0
3
2
0.33
W
Cabrakan
Lebolas
Cabrakan
5
3
11
3.5
L
2
2
4
2
L
Izanami
Tigerbl0ody
Izanami
0
8
1
0.06
W
Anhur
jga5440
Anhur
12
1
4
14
W
King Arthur
ÂléjàndRô
King Arthur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
22,520
34,598
Taken
31,653
10,606
Mitigated
14,675
6,512
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AstatFR
Cthulhu
4,196
819
0
405
7,551
3,179
105
1,031
6,520
15,358
0
L
Arachne
Auxclone
Arachne
4,524
3,714
0
2,464
9,141
2,396
0
2,244
6,897
0
22,006
W
2,520
896
0
442
6,754
2,171
0
1,344
5,335
0
32,115
L
802
290
0
1,249
4,768
2,015
0
0
4,768
0
9,104
W
Kukulkan
Joseetee
Kukulkan
1,243
354
0
0
5,082
1,799
425
3,781
1,301
14,882
0
W
Cabrakan
Lebolas
Cabrakan
5,283
856
0
924
6,374
5,233
432
1,619
4,563
15,640
0
L
5,580
2,525
0
1,222
5,268
1,759
430
1,220
3,926
24,469
1,687
L
Izanami
Tigerbl0ody
Izanami
2,177
1,335
135
1,037
7,870
1,257
0
1,909
5,961
0
16,974
W
Anhur
jga5440
Anhur
8,871
3,880
0
3,598
7,385
2,519
1,268
2,028
5,207
0
35,137
W
King Arthur
ÂléjàndRô
King Arthur
4,603
1,066
0
2,085
6,058
2,953
0
293
5,765
0
48,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
33,834
158
Minions Killed
297
0
Camps Cleared
0
940,832
Distance Traveled
1,041,515
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,713
519
22
2
0
174,809
0
L
Arachne
6,594
599
41
4
0
202,732
0
W
Set
6,327
575
66
6
0
234,962
0
L
Set
4,241
386
21
2
0
168,278
0
W
Kukulkan
5,352
487
39
4
0
180,720
0
W
Cabrakan
7,004
637
24
2
0
210,423
3
L
Sol
6,202
564
48
4
0
212,521
1
L
Izanami
4,421
402
26
2
0
182,492
0
W
Anhur
7,649
695
61
6
0
182,550
0
W
King Arthur
7,502
682
107
10
0
232,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role