Player Matchup

Sobek
Sobek
A 360 Skiddy
Sobek
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 45L
1,268 Elo+
Party 3
Odin
Odin
CaptianBags
Odin
Level 23
God Stats
2W - 2L
1,824 SR
Queue Stats
136W - 164L
1,332 Elo+
Party 2
Neith
Neith
ChibiGamerkitten
Neith
Level 24
God Stats
12W - 14L
1,279 SR
Queue Stats
111W - 107L
1,268 Elo+
Party 3
Ah Puch
Ah Puch
FIRSTM8KATE
Ah Puch
Level 67
God Stats
11W - 19L
1,480 SR
Queue Stats
26W - 52L
1,322 Elo+
Party 2
Fenrir
Fenrir
SavageOutlaw86
Fenrir
Level 13
God Stats
13W - 14L
1,469 SR
Queue Stats
40W - 52L
1,330 Elo+
Party 2
Team Averages
Level 26
1,510 SR
1,304 Elo+

VS

Team Averages
Level 20
1,506 SR
1,410 Elo+
Aphrodite
Aphrodite
Balor202
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Chiffonpick
Vamana
Level 16
God Stats
5W - 1L
1,355 SR
Queue Stats
23W - 25L
1,323 Elo+
Solo
Heimdallr
Heimdallr
Kronic_Delusions
Heimdallr
Level 27
God Stats
45W - 55L
1,556 SR
Queue Stats
343W - 403L
1,409 Elo+
Party 1
Erlang Shen
Erlang Shen
RP-BurVsHumanity
Erlang Shen
Level 29
God Stats
7W - 3L
1,544 SR
Queue Stats
604W - 662L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
Sync slyde
Baron Samedi
Level 23
God Stats
9W - 5L
1,574 SR
Queue Stats
104W - 127L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 16 / 5
12,269
876
14,410
34,697
48,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
5 / 7 / 5
13,330
952
16,116
29,742
33,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 0 / 0
9,980
713
0
0
0
Ah Puch
FIRSTM8KATE
Ah Puch
20
2 / 4 / 10
13,635
974
20,425
18,480
7,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 5 / 5
13,153
940
9,301
14,843
15,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Balor202
Aphrodite
18
2 / 6 / 11
11,948
853
6,740
10,506
6,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
20
6 / 3 / 12
14,022
1,002
19,873
19,708
22,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
20
6 / 2 / 14
14,938
1,067
26,991
12,109
6,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
RP-BurVsHumanity
Erlang Shen
20
9 / 1 / 11
14,290
1,021
16,128
12,124
8,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sync slyde
Baron Samedi
20
9 / 3 / 10
14,306
1,022
19,196
12,097
6,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
15
Kills
32
32
Deaths
15
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
16
5
0.34
W
Aphrodite
Balor202
Aphrodite
2
6
11
1.25
L
5
7
5
1.07
L
0
0
0
0
W
Vamana
6
3
12
4
L
Ah Puch
FIRSTM8KATE
Ah Puch
2
4
10
1.75
W
Heimdallr
6
2
14
6.5
W
Erlang Shen
RP-BurVsHumanity
Erlang Shen
9
1
11
14.5
L
5
5
5
1.5
W
Baron Samedi
Sync slyde
Baron Samedi
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,252
Damage
88,928
97,762
Taken
66,544
104,730
Mitigated
50,657
6,119
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,410
1,467
0
2,237
34,697
48,124
0
10,372
24,125
25,658
0
W
Aphrodite
Balor202
Aphrodite
6,740
2,870
660
1,614
10,506
6,824
0
5,172
5,334
20,537
0
L
16,116
8,070
0
0
29,742
33,153
0
6,792
22,596
470
28,570
L
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
19,873
11,426
0
4,913
19,708
22,891
0
8,000
11,708
140
42,124
L
Ah Puch
FIRSTM8KATE
Ah Puch
20,425
1,083
219
3,633
18,480
7,914
0
4,665
13,665
64,909
0
W
Heimdallr
26,991
18,753
0
2,255
12,109
6,583
0
6,705
5,404
0
61,761
W
Erlang Shen
RP-BurVsHumanity
Erlang Shen
16,128
12,348
0
2,604
12,124
8,264
0
7,383
4,741
0
31,135
L
9,301
801
0
30
14,843
15,539
0
4,247
10,421
0
27,429
W
Baron Samedi
Sync slyde
Baron Samedi
19,196
2,854
2,038
3,719
12,097
6,095
0
8,045
4,052
36,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
69,504
182
Minions Killed
261
2
Camps Cleared
14
994,004
Distance Traveled
1,120,504
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,269
876
10
1
0
234,571
0
W
Aphrodite
11,948
853
39
3
3
169,106
1
L
Odin
13,330
952
24
2
1
308,509
0
L
Neith
9,980
713
0
0
0
0
0
W
Vamana
14,022
1,002
55
4
2
267,677
0
L
Ah Puch
13,635
974
106
8
0
229,936
0
W
Heimdallr
14,938
1,067
107
8
4
217,308
0
W
Erlang Shen
14,290
1,021
20
1
5
260,004
1
L
Fenrir
13,153
940
42
3
1
220,988
1
W
Baron Samedi
14,306
1,022
40
3
0
206,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role