Player Matchup

Danzaburou
Danzaburou
Ash Ketchum 000
Danzaburou
Level 108
God Stats
2W - 2L
1,920 SR
Queue Stats
126W - 106L
1,533 Elo+
Party 2
Chaac
Chaac
Velocity48
Chaac
Level 69
God Stats
0W - 2L
1,350 SR
Queue Stats
92W - 87L
1,525 Elo+
Party 2
Anubis
Anubis
karol 515
Anubis
Level 130
God Stats
18W - 28L
1,506 SR
Queue Stats
115W - 112L
1,507 Elo+
Solo
Team Averages
Level 102
1,592 SR
1,522 Elo+

VS

Team Averages
Level 84
1,706 SR
1,536 Elo+
Jormungandr
Jormungandr
CooldoubleX
Jormungandr
Level 86
God Stats
1W - 2L
1,648 SR
Queue Stats
41W - 34L
1,561 Elo+
Party 1
Skadi
Skadi
Tekuari Gown
Skadi
Level 68
God Stats
5W - 1L
1,878 SR
Queue Stats
121W - 129L
1,537 Elo+
Party 1
Merlin
Merlin
VA-Zero
Merlin
Level 97
God Stats
124W - 156L
1,592 SR
Queue Stats
611W - 719L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ash Ketchum 000
Danzaburou
15
2 / 6 / 6
12,553
598
17,877
24,327
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
4 / 3 / 4
12,964
617
13,496
22,633
25,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
karol 515
Anubis
17
2 / 5 / 5
12,709
605
11,786
14,583
6,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CooldoubleX
Jormungandr
16
1 / 2 / 12
13,437
640
17,769
27,421
30,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 2 / 4
14,392
685
14,150
15,804
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
VA-Zero
Merlin
16
3 / 4 / 9
12,923
615
22,327
13,280
4,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
14
14
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ash Ketchum 000
Danzaburou
2
6
6
0.83
W
Jormungandr
CooldoubleX
Jormungandr
1
2
12
3.5
W
10
2
4
6
W
Merlin
VA-Zero
Merlin
3
4
9
1.88
L
Chaac
4
3
4
2
L
Anubis
karol 515
Anubis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
54,246
61,543
Taken
56,505
41,190
Mitigated
40,964
26,769
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ash Ketchum 000
Danzaburou
17,877
9,709
0
7,774
24,327
9,330
1,981
19,134
5,193
0
76,314
W
Jormungandr
CooldoubleX
Jormungandr
17,769
1,589
711
5,627
27,421
30,443
245
5,607
21,814
44,587
0
W
14,150
7,450
0
3,375
15,804
6,184
2,748
3,687
12,117
0
70,072
W
Merlin
VA-Zero
Merlin
22,327
491
0
2,938
13,280
4,337
510
3,263
10,017
71,608
0
L
Chaac
13,496
1,432
2,143
10,929
22,633
25,147
0
12,135
10,498
1,229
55,152
L
Anubis
karol 515
Anubis
11,786
160
960
4,963
14,583
6,713
425
9,256
5,327
68,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
40,752
259
Minions Killed
211
0
Camps Cleared
0
1,042,102
Distance Traveled
1,051,050
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,553
598
84
4
0
321,846
7
W
Jormungandr
13,437
640
35
2
0
365,321
0
W
Skadi
14,392
685
97
5
0
332,771
0
W
Merlin
12,923
615
79
4
0
352,958
2
L
Chaac
12,964
617
54
3
0
382,064
3
L
Anubis
12,709
605
121
6
0
338,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role