Player Matchup

Ymir
Ymir
BigidiP
Ymir
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 14L
1,371 Elo+
Party 2
Ra
Ra
Jannik28051995
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
WegDaPolizei
Thor
Level 28
God Stats
23W - 22L
1,464 SR
Queue Stats
102W - 112L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
maxioo976
Danzaburou
Level 3
God Stats
3W - 3L
1,696 SR
Queue Stats
3W - 4L
1,634 Elo+
Party 2
Neith
Neith
xxAero1993xx
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 41L
1,645 Elo+
Party 1
Team Averages
Level 10
1,532 SR
1,515 Elo+

VS

Team Averages
Level 23
1,382 SR
1,287 Elo+
Sun Wukong
Sun Wukong
Nardo_092
Sun Wukong
Level 27
God Stats
8W - 9L
1,283 SR
Queue Stats
605W - 723L
1,320 Elo+
Party 3
Athena
Athena
Tutumpak
Athena
Level 26
God Stats
39W - 53L
1,455 SR
Queue Stats
697W - 863L
1,284 Elo+
Party 3
Janus
Janus
Xx_pabloelbicho_
Janus
Level 22
God Stats
2W - 3L
1,334 SR
Queue Stats
24W - 19L
1,360 Elo+
Solo
Izanami
Izanami
Ypsilon215
Izanami
Level 24
God Stats
36W - 28L
1,340 SR
Queue Stats
266W - 402L
1,229 Elo+
Party 3
Vamana
Vamana
irinawowk
Vamana
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
45W - 59L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigidiP
Ymir
14
0 / 11 / 4
8,534
341
6,610
32,069
27,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 3
8,593
344
3,827
10,759
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 4 / 3
12,042
482
14,114
19,663
12,281
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
maxioo976
Danzaburou
13
0 / 12 / 2
9,008
360
8,204
18,345
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 9 / 6
8,848
354
7,775
12,788
4,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nardo_092
Sun Wukong
20
11 / 0 / 15
13,952
558
15,846
22,833
14,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Tutumpak
Athena
18
11 / 3 / 13
12,731
509
20,775
21,901
18,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 1 / 10
13,825
553
25,802
14,477
5,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Ypsilon215
Izanami
18
9 / 5 / 8
12,846
514
13,468
17,636
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
irinawowk
Vamana
17
1 / 2 / 5
11,281
451
3,136
18,579
10,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
8
Kills
42
43
Deaths
11
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
BigidiP
Ymir
0
11
4
0.18
L
1
7
3
0.36
W
Sun Wukong
Nardo_092
Sun Wukong
11
0
15
18.5
W
Athena
Tutumpak
Athena
11
3
13
5.83
L
7
4
3
2.13
W
10
1
10
15
W
Izanami
Ypsilon215
Izanami
9
5
8
2.6
W
Vamana
irinawowk
Vamana
1
2
5
1.75
L
Danzaburou
maxioo976
Danzaburou
0
12
2
0.08
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,530
Damage
79,027
93,624
Taken
95,426
55,463
Mitigated
56,052
8,262
Healing
32,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BigidiP
Ymir
6,610
1,302
0
0
32,069
27,079
268
16,290
15,459
25,877
0
L
3,827
609
428
159
10,759
3,481
192
5,481
5,278
26,595
0
W
Sun Wukong
Nardo_092
Sun Wukong
15,846
5,319
0
10,137
22,833
14,611
4,967
3,050
19,663
0
94,101
W
Athena
Tutumpak
Athena
20,775
5,841
0
5,138
21,901
18,672
1,932
2,431
19,390
67,705
0
L
14,114
3,146
0
5,041
19,663
12,281
594
10,342
9,213
0
64,032
W
25,802
2,555
510
6,891
14,477
5,442
2,907
1,180
13,189
90,706
0
W
Izanami
Ypsilon215
Izanami
13,468
8,580
1,651
3,774
17,636
6,945
3,730
2,870
14,628
0
78,785
W
Vamana
irinawowk
Vamana
3,136
1,293
267
3,878
18,579
10,382
747
460
16,664
0
80,065
L
Danzaburou
maxioo976
Danzaburou
8,204
2,569
0
438
18,345
7,914
500
7,365
10,888
0
48,619
L
7,775
5,316
0
2,196
12,788
4,708
340
6,577
6,209
0
36,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
64,635
365
Minions Killed
612
0
Camps Cleared
0
1,845,068
Distance Traveled
2,471,153
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,534
341
33
1
0
366,899
3
L
Ra
8,593
344
59
2
0
385,952
2
W
Sun Wukong
13,952
558
151
6
0
489,994
2
W
Athena
12,731
509
82
3
0
571,063
2
L
Thor
12,042
482
106
4
0
376,445
5
W
Janus
13,825
553
149
6
0
487,370
0
W
Izanami
12,846
514
132
5
0
431,338
3
W
Vamana
11,281
451
98
4
0
491,388
2
L
Danzaburou
9,008
360
103
4
0
391,783
0
L
Neith
8,848
354
64
3
0
323,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role