Player Matchup

Scylla
Scylla
Alexiah
Scylla
Level 136
God Stats
7W - 6L
1,653 SR
Queue Stats
104W - 104L
1,476 Elo+
Party 2
Izanami
Izanami
Kromgoth
Izanami
Level 22
God Stats
8W - 13L
1,500 SR
Queue Stats
19W - 26L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
OnStalk
Jormungandr
Level 141
God Stats
3W - 2L
1,906 SR
Queue Stats
428W - 369L
1,675 Elo+
Party 4
Sobek
Sobek
harrisko
Sobek
Level 101
God Stats
14W - 15L
1,463 SR
Queue Stats
267W - 264L
1,454 Elo+
Party 2
Serqet
Serqet
jímm
Serqet
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
243W - 160L
1,736 Elo+
Party 4
Team Averages
Level 86
1,604 SR
1,546 Elo+

VS

Team Averages
Level 49
1,594 SR
1,585 Elo+
Ymir
Ymir
Fenix0n
Ymir
Level 16
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 1L
1,684 Elo+
Party 3
Chronos
Chronos
Maxer816
Chronos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,601 Elo+
Party 3
Aphrodite
Aphrodite
MrJayT
Aphrodite
Level 28
God Stats
6W - 2L
1,717 SR
Queue Stats
10W - 10L
1,572 Elo+
Party 1
Nemesis
Nemesis
Xiaou92
Nemesis
Level 49
God Stats
2W - 1L
1,510 SR
Queue Stats
94W - 110L
1,463 Elo+
Solo
Anhur
Anhur
ZoyahOG
Anhur
Level 34
God Stats
2W - 2L
1,543 SR
Queue Stats
67W - 53L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alexiah
Scylla
20
3 / 4 / 3
12,700
454
17,603
18,950
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kromgoth
Izanami
19
2 / 9 / 7
11,855
423
9,336
20,077
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
OnStalk
Jormungandr
20
8 / 7 / 8
14,497
518
29,188
30,674
32,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
harrisko
Sobek
17
3 / 6 / 7
11,509
411
6,064
25,440
28,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
jímm
Serqet
20
11 / 4 / 4
13,889
496
16,831
22,686
10,225
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fenix0n
Ymir
20
2 / 7 / 15
13,517
483
9,689
23,210
21,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Maxer816
Chronos
20
3 / 10 / 8
14,837
530
15,906
27,491
10,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MrJayT
Aphrodite
20
1 / 2 / 16
15,127
540
14,212
17,701
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Xiaou92
Nemesis
20
3 / 6 / 8
14,615
522
11,673
24,983
14,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
ZoyahOG
Anhur
20
21 / 2 / 4
19,139
684
37,690
28,619
11,343
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
81
27
Kills
30
30
Deaths
27
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alexiah
Scylla
3
4
3
1.13
W
Ymir
Fenix0n
Ymir
2
7
15
1.36
L
Izanami
Kromgoth
Izanami
2
9
7
0.61
W
Chronos
Maxer816
Chronos
3
10
8
0.7
W
Aphrodite
MrJayT
Aphrodite
1
2
16
4.5
L
Jormungandr
OnStalk
Jormungandr
8
7
8
1.71
W
Nemesis
Xiaou92
Nemesis
3
6
8
1.17
W
Anhur
ZoyahOG
Anhur
21
2
4
11.5
L
Sobek
harrisko
Sobek
3
6
7
1.08
L
Serqet
jímm
Serqet
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,022
Damage
89,170
117,827
Taken
122,004
84,521
Mitigated
65,683
27,352
Healing
57,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alexiah
Scylla
17,603
480
0
5,877
18,950
6,837
0
9,278
9,672
99,090
0
W
Ymir
Fenix0n
Ymir
9,689
1,503
0
2,553
23,210
21,125
487
10,106
12,780
39,942
0
L
Izanami
Kromgoth
Izanami
9,336
7,166
0
5,471
20,077
6,118
708
3,681
16,396
0
84,644
W
Chronos
Maxer816
Chronos
15,906
6,294
0
6,951
27,491
10,117
3,605
16,044
10,280
93,322
0
W
Aphrodite
MrJayT
Aphrodite
14,212
1,536
8,891
12,483
17,701
8,433
1,400
9,839
7,862
111,680
0
L
Jormungandr
OnStalk
Jormungandr
29,188
4,809
0
3,845
30,674
32,565
0
12,560
18,114
121,373
0
W
Nemesis
Xiaou92
Nemesis
11,673
5,603
0
9,057
24,983
14,665
1,973
8,524
16,347
0
118,481
W
Anhur
ZoyahOG
Anhur
37,690
22,305
0
17,580
28,619
11,343
4,728
9,793
18,430
0
178,997
L
Sobek
harrisko
Sobek
6,064
490
0
5,745
25,440
28,776
0
6,655
18,785
29,665
0
L
Serqet
jímm
Serqet
16,831
3,955
0
6,414
22,686
10,225
46
7,633
15,053
0
89,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,450
Gold Earned
77,235
690
Minions Killed
746
0
Camps Cleared
0
2,557,448
Distance Traveled
2,699,255
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,700
454
182
7
0
524,365
9
W
Ymir
13,517
483
46
2
0
555,366
1
L
Izanami
11,855
423
142
5
0
453,025
3
W
Chronos
14,837
530
152
5
0
475,329
4
W
Aphrodite
15,127
540
177
6
0
555,096
1
L
Jormungandr
14,497
518
209
7
0
465,730
2
W
Nemesis
14,615
522
149
5
0
611,969
6
W
Anhur
19,139
684
222
8
0
501,495
3
L
Sobek
11,509
411
31
1
0
543,919
13
L
Serqet
13,889
496
126
5
0
570,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role