Player Matchup

Eset
Eset
BiO_HaZarD_PT
Eset
Level 119
God Stats
8W - 11L
1,495 SR
Queue Stats
661W - 678L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
HUNbiggHUN
Baron Samedi
Level 59
God Stats
3W - 6L
1,538 SR
Queue Stats
76W - 82L
1,395 Elo+
Party 1
Bastet
Bastet
Lucifferi
Bastet
Level 127
God Stats
8W - 3L
1,783 SR
Queue Stats
151W - 178L
1,368 Elo+
Party 1
Ymir
Ymir
expanhol13
Ymir
Level 105
God Stats
43W - 50L
1,526 SR
Queue Stats
722W - 710L
1,473 Elo+
Party 3
Izanami
Izanami
littlecucaracha
Izanami
Level 29
God Stats
4W - 3L
1,396 SR
Queue Stats
75W - 90L
1,354 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,420 Elo+

VS

Team Averages
Level 50
1,577 SR
1,564 Elo+
Fenrir
Fenrir
Jimmy_Buckets_06
Fenrir
Level 11
God Stats
1W - 1L
1,526 SR
Queue Stats
11W - 7L
1,733 Elo+
Party 2
Cupid
Cupid
Skibidou95
Cupid
Level 67
God Stats
1W - 1L
1,425 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 2
Ymir
Ymir
The-punisher-x3x
Ymir
Level 78
God Stats
5W - 2L
1,751 SR
Queue Stats
39W - 22L
1,539 Elo+
Party 2
Hera
Hera
bibz-06
Hera
Level 69
God Stats
4W - 1L
1,685 SR
Queue Stats
83W - 58L
1,541 Elo+
Party 2
King Arthur
King Arthur
storm-black-son
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 23L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 4
11,534
461
10,371
14,279
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
HUNbiggHUN
Baron Samedi
17
5 / 10 / 4
11,059
442
12,960
19,966
9,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Lucifferi
Bastet
18
6 / 7 / 6
11,584
463
13,031
17,844
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 8 / 12
10,587
423
13,946
27,906
30,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 6 / 5
11,647
466
13,061
18,723
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 9
14,088
564
14,708
20,902
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
20
8 / 2 / 14
13,783
551
21,440
20,396
8,565
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 6 / 16
12,691
508
9,214
28,290
20,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
bibz-06
Hera
17
5 / 7 / 12
12,495
500
18,439
11,488
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
storm-black-son
King Arthur
20
7 / 4 / 4
14,995
600
13,501
21,561
19,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
94
23
Kills
39
40
Deaths
24
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
L
Baron Samedi
HUNbiggHUN
Baron Samedi
5
10
4
0.7
W
15
5
9
3.9
L
Bastet
Lucifferi
Bastet
6
7
6
1.29
W
Cupid
8
2
14
7.5
W
4
6
16
2
W
Hera
bibz-06
Hera
5
7
12
1.57
L
3
8
12
1.13
L
4
6
5
1.08
W
King Arthur
storm-black-son
King Arthur
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,369
Damage
77,302
98,718
Taken
102,637
60,565
Mitigated
63,709
17,388
Healing
30,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,371
206
0
1,752
14,279
5,309
404
1,746
12,383
63,475
0
L
Baron Samedi
HUNbiggHUN
Baron Samedi
12,960
1,145
1,529
4,842
19,966
9,090
397
9,928
10,038
60,725
0
W
14,708
3,710
0
5,883
20,902
9,441
973
7,519
13,198
0
73,173
L
Bastet
Lucifferi
Bastet
13,031
4,225
0
2,336
17,844
6,377
198
4,523
13,182
0
52,598
W
Cupid
21,440
13,851
1,081
11,578
20,396
8,565
6,835
6,418
13,976
0
107,561
W
9,214
1,436
1,406
7,528
28,290
20,907
982
8,809
19,478
42,162
0
W
Hera
bibz-06
Hera
18,439
5,377
0
15
11,488
4,921
1,554
5,131
6,277
64,182
0
L
13,946
1,007
552
3,169
27,906
30,976
70
6,543
21,363
52,689
0
L
13,061
7,100
0
3,208
18,723
8,813
1,026
5,551
13,172
0
67,440
W
King Arthur
storm-black-son
King Arthur
13,501
1,167
0
2,850
21,561
19,875
1,584
8,684
12,431
4,524
102,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
68,052
430
Minions Killed
599
0
Camps Cleared
0
1,996,811
Distance Traveled
2,276,577
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,534
461
116
5
0
326,832
0
L
Baron Samedi
11,059
442
88
4
0
368,997
3
W
Fenrir
14,088
564
90
4
0
474,457
0
L
Bastet
11,584
463
70
3
0
477,299
0
W
Cupid
13,783
551
154
6
0
452,286
4
W
Ymir
12,691
508
53
2
0
441,500
6
W
Hera
12,495
500
98
4
0
420,837
0
L
Ymir
10,587
423
60
2
0
373,547
1
L
Izanami
11,647
466
96
4
0
450,136
5
W
King Arthur
14,995
600
204
8
0
487,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role